Mercurial > mplayer.hg
view loader/wine/elfdll.h @ 27409:e2de11109139
If (has outline) blur(outline) else blur(glyph).
If there is an outline, the glyph itself should not be blurred. Keeps
the border between glyph and outline clear (unblurred), which is
probably how it should be.
Patch by Diogo Franco (diogomfranco gmail com).
author | eugeni |
---|---|
date | Thu, 07 Aug 2008 22:20:58 +0000 |
parents | a8ea87c71d18 |
children | 4790fe65b11a |
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#ifndef MPLAYER_ELFDLL_H #define MPLAYER_ELFDLL_H #include "module.h" #include "windef.h" WINE_MODREF *ELFDLL_LoadLibraryExA(LPCSTR libname, DWORD flags); HINSTANCE16 ELFDLL_LoadModule16(LPCSTR libname); void ELFDLL_UnloadLibrary(WINE_MODREF *wm); void *ELFDLL_dlopen(const char *libname, int flags); extern char *extra_ld_library_path; #endif /* MPLAYER_ELFDLL_H */