view loader/wine/heap.h @ 27409:e2de11109139

If (has outline) blur(outline) else blur(glyph). If there is an outline, the glyph itself should not be blurred. Keeps the border between glyph and outline clear (unblurred), which is probably how it should be. Patch by Diogo Franco (diogomfranco gmail com).
author eugeni
date Thu, 07 Aug 2008 22:20:58 +0000
parents 0fdf04b07ecb
children 9e739bdb049c
line wrap: on
line source

/*
 * Win32 heap definitions
 *
 * Copyright 1996 Alexandre Julliard
 */

#ifndef MPLAYER_HEAP_H
#define MPLAYER_HEAP_H

#include "config.h"

#include "winbase.h"

extern HANDLE SystemHeap;
extern HANDLE SegptrHeap;

extern int HEAP_IsInsideHeap( HANDLE heap, DWORD flags, LPCVOID ptr );
extern SEGPTR HEAP_GetSegptr( HANDLE heap, DWORD flags, LPCVOID ptr );
extern LPSTR HEAP_strdupA( HANDLE heap, DWORD flags, LPCSTR str );
extern LPWSTR HEAP_strdupW( HANDLE heap, DWORD flags, LPCWSTR str );
extern LPWSTR HEAP_strdupAtoW( HANDLE heap, DWORD flags, LPCSTR str );
extern LPSTR HEAP_strdupWtoA( HANDLE heap, DWORD flags, LPCWSTR str );

/* SEGPTR helper macros */

#define SEGPTR_ALLOC(size) \
         (HeapAlloc( SegptrHeap, 0, (size) ))
#define SEGPTR_NEW(type) \
         ((type *)HeapAlloc( SegptrHeap, 0, sizeof(type) ))
#define SEGPTR_STRDUP(str) \
         (HIWORD(str) ? HEAP_strdupA( SegptrHeap, 0, (str) ) : (LPSTR)(str))
#define SEGPTR_STRDUP_WtoA(str) \
         (HIWORD(str) ? HEAP_strdupWtoA( SegptrHeap, 0, (str) ) : (LPSTR)(str))
	/* define an inline function, a macro won't do */
static inline SEGPTR WINE_UNUSED SEGPTR_Get(LPCVOID ptr) {
         return HIWORD(ptr) ? HEAP_GetSegptr( SegptrHeap, 0, ptr ) : (SEGPTR)ptr;
}
#define SEGPTR_GET(ptr) SEGPTR_Get(ptr)
#define SEGPTR_FREE(ptr) \
         (HIWORD(ptr) ? HeapFree( SegptrHeap, 0, (ptr) ) : 0)

/* system heap private data */
/* you must lock the system heap before using this structure */
typedef struct
{
    void     *gdi;        /* GDI heap */
    void     *user;       /* USER handle table */
    void     *cursor;     /* cursor information */
    void     *queue;      /* message queues descriptor */
    void     *win;        /* windows descriptor */
    void     *root;       /* X11 root window */
} SYSTEM_HEAP_DESCR;

extern SYSTEM_HEAP_DESCR *SystemHeapDescr;

#endif /* MPLAYER_HEAP_H */