view loader/wrapper.h @ 27409:e2de11109139

If (has outline) blur(outline) else blur(glyph). If there is an outline, the glyph itself should not be blurred. Keeps the border between glyph and outline clear (unblurred), which is probably how it should be. Patch by Diogo Franco (diogomfranco gmail com).
author eugeni
date Thu, 07 Aug 2008 22:20:58 +0000
parents a8ea87c71d18
children 9e739bdb049c
line wrap: on
line source

#ifndef MPLAYER_WRAPPER_H
#define MPLAYER_WRAPPER_H

#include <inttypes.h>

typedef struct {
  uint32_t edi, esi, ebp, esp, ebx, edx, ecx, eax;
} reg386_t;

typedef int (*wrapper_func_t)(void *stack_base, int stack_size, reg386_t *reg,  uint32_t *flags);

extern wrapper_func_t report_entry, report_ret;

extern void (*wrapper_target)(void);

extern int wrapper(void);
extern int null_call(void);

#endif /* MPLAYER_WRAPPER_H */