view mixer.h @ 27409:e2de11109139

If (has outline) blur(outline) else blur(glyph). If there is an outline, the glyph itself should not be blurred. Keeps the border between glyph and outline clear (unblurred), which is probably how it should be. Patch by Diogo Franco (diogomfranco gmail com).
author eugeni
date Thu, 07 Aug 2008 22:20:58 +0000
parents 21a1dc062bc5
children 9e739bdb049c
line wrap: on
line source

#ifndef MPLAYER_MIXER_H
#define MPLAYER_MIXER_H

#include "libaf/af.h"
#include "libao2/audio_out.h"

extern char * mixer_device;
extern char * mixer_channel;
extern int soft_vol;
extern float soft_vol_max;

typedef struct mixer_s {
    const ao_functions_t *audio_out;
    af_stream_t *afilter;
    int volstep;
    int muted;
    float last_l, last_r;
} mixer_t;

void mixer_getvolume(mixer_t *mixer, float *l, float *r);
void mixer_setvolume(mixer_t *mixer, float l, float r);
void mixer_incvolume(mixer_t *mixer);
void mixer_decvolume(mixer_t *mixer);
void mixer_getbothvolume(mixer_t *mixer, float *b);
void mixer_mute(mixer_t *mixer);
void mixer_getbalance(mixer_t *mixer, float *bal);
void mixer_setbalance(mixer_t *mixer, float bal);

//extern void mixer_setbothvolume( int v );
#define mixer_setbothvolume(m, v) mixer_setvolume(m, v, v)

#endif /* MPLAYER_MIXER_H */