Mercurial > mplayer.hg
view stream/stream_radio.h @ 27409:e2de11109139
If (has outline) blur(outline) else blur(glyph).
If there is an outline, the glyph itself should not be blurred. Keeps
the border between glyph and outline clear (unblurred), which is
probably how it should be.
Patch by Diogo Franco (diogomfranco gmail com).
author | eugeni |
---|---|
date | Thu, 07 Aug 2008 22:20:58 +0000 |
parents | 14c5017f40d2 |
children | b4cbeff5153e |
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#ifndef MPLAYER_STREAM_RADIO_H #define MPLAYER_STREAM_RADIO_H #include "stream.h" #define RADIO_CHANNEL_LOWER 1 #define RADIO_CHANNEL_HIGHER 2 typedef struct radio_param_s{ /** name of radio device file */ char* device; #ifdef CONFIG_RADIO_BSDBT848 /** minimal allowed frequency */ float freq_min; /** maximal allowed frequency */ float freq_max; #endif /** radio driver (v4l,v4l2) */ char* driver; /** channels list (see man page) */ char** channels; /** initial volume for radio device */ int volume; /** name of audio device file to grab data from */ char* adevice; /** audio framerate (please also set -rawaudio rate parameter to the same value) */ int arate; /** number of audio channels */ int achannels; /** if channels parameter exist, here will be channel number otherwise - frequency */ float freq_channel; char* capture; } radio_param_t; extern radio_param_t stream_radio_defaults; int radio_set_freq(struct stream_st *stream, float freq); int radio_get_freq(struct stream_st *stream, float* freq); char* radio_get_channel_name(struct stream_st *stream); int radio_set_channel(struct stream_st *stream, char *channel); int radio_step_channel(struct stream_st *stream, int direction); int radio_step_freq(struct stream_st *stream, float step_interval); #endif /* MPLAYER_STREAM_RADIO_H */