view stream/stream_radio.h @ 27409:e2de11109139

If (has outline) blur(outline) else blur(glyph). If there is an outline, the glyph itself should not be blurred. Keeps the border between glyph and outline clear (unblurred), which is probably how it should be. Patch by Diogo Franco (diogomfranco gmail com).
author eugeni
date Thu, 07 Aug 2008 22:20:58 +0000
parents 14c5017f40d2
children b4cbeff5153e
line wrap: on
line source

#ifndef MPLAYER_STREAM_RADIO_H
#define MPLAYER_STREAM_RADIO_H

#include "stream.h"

#define RADIO_CHANNEL_LOWER 1
#define RADIO_CHANNEL_HIGHER 2

typedef struct radio_param_s{
    /** name of radio device file */
    char*   device;
#ifdef CONFIG_RADIO_BSDBT848
    /** minimal allowed frequency */
    float   freq_min;
    /** maximal allowed frequency */
    float   freq_max;
#endif
    /** radio driver (v4l,v4l2) */
    char*   driver;
    /** channels list (see man page) */
    char**  channels;
    /** initial volume for radio device */
    int     volume;
    /** name of audio device file to grab data from */
    char*   adevice;
    /** audio framerate (please also set -rawaudio rate
        parameter to the same value) */
    int     arate;
    /** number of audio channels */
    int     achannels;
    /** if channels parameter exist, here will be channel
        number otherwise - frequency */
    float   freq_channel;
    char*   capture;
} radio_param_t;

extern radio_param_t stream_radio_defaults;

int radio_set_freq(struct stream_st *stream, float freq);
int radio_get_freq(struct stream_st *stream, float* freq);
char* radio_get_channel_name(struct stream_st *stream);
int radio_set_channel(struct stream_st *stream, char *channel);
int radio_step_channel(struct stream_st *stream, int direction);
int radio_step_freq(struct stream_st *stream, float step_interval);

#endif /* MPLAYER_STREAM_RADIO_H */