view access_mpcontext.h @ 26089:e2f35d90ad39

Set audio->sh correctly when switching audio tracks. The same for video tracks. Demuxers almost never update audio->sh or sub->sh when swithing tracks. It is especially bad when switching to no sound, and results in "too many audio packets" error.
author eugeni
date Fri, 29 Feb 2008 17:25:48 +0000
parents 4129c8cfa742
children c1a3f1bbba26
line wrap: on
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#ifndef MPLAYER_ACCESS_MPCONTEXT_H
#define MPLAYER_ACCESS_MPCONTEXT_H

struct MPContext;
const void *mpctx_get_video_out(struct MPContext *mpctx);
const void *mpctx_get_audio_out(struct MPContext *mpctx);
void *mpctx_get_demuxer(struct MPContext *mpctx);
void *mpctx_get_playtree_iter(struct MPContext *mpctx);
void *mpctx_get_mixer(struct MPContext *mpctx);
int mpctx_get_global_sub_size(struct MPContext *mpctx);
int mpctx_get_osd_function(struct MPContext *mpctx);

#endif /* MPLAYER_ACCESS_MPCONTEXT_H */