view loader/qt_comp.h @ 24851:e36efda34616

Our enca code uses strdup() on the input encoding name, as we don't modify it we can use the original constant string. Uses less memory, code is simpler and faster. Fixes memory leak (noticed by ulion).
author iive
date Sun, 28 Oct 2007 14:26:05 +0000
parents 8b905703a450
children 6ac1ece1f9fe
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DECL_COMPONENT(sorenson3,"SMD_ComponentDispatch",1)
DECL_COMPONENT(sorenson,"SorensonYUV9Dispatcher",1)
DECL_COMPONENT(sorenson1,"SVD_ComponentDispatch",1)
DECL_COMPONENT(genericd,"GenericComponentDispatch",0)
DECL_COMPONENT(stmedia,"STMediaComponentDispatch",0)
DECL_COMPONENT(handlecd,"HandleComponentDispatch",0)
DECL_COMPONENT(pcxcd,"PCExchangeComponentDispatch",0)
DECL_COMPONENT(capcd,"CapComponentDispatch",0)
DECL_COMPONENT(videocd,"VideoComponentDispatch",0)
DECL_COMPONENT(soundcd,"SoundComponentDispatch",0)
DECL_COMPONENT(scalingcd,"ScalingCodecDispatcher",0)
DECL_COMPONENT(formatcnv,"FormatConverterDispatch",0)

DECL_COMPONENT(basecd,"Base_CDComponentDispatch",1)
DECL_COMPONENT(ddcd,"DD_CDComponentDispatch",0)
DECL_COMPONENT(fakergb,"FakeRGBDispatcher",0)
DECL_COMPONENT(rawcd,"RAW_CDComponentDispatch",0)
DECL_COMPONENT(yuvsgi,"YUVSGI_CDComponentDispatch",0)
DECL_COMPONENT(yuvs,"YUVS_CDComponentDispatch",0)
DECL_COMPONENT(yuvu,"YUVU_CDComponentDispatch",0)

DECL_COMPONENT(qdm2d,"QDM2Decompressor",0)
DECL_COMPONENT(mace3d,"Mace3DecompDispatch",0)

//DECL_COMPONENT(,"",0)