Mercurial > mplayer.hg
view libass/ass_utils.c @ 35927:e43fa34e33cf
Support mixed filename encodings.
This also supports falsely stated filename encodings.
Part 3 of 3: playlist.
In order for the filenames to look readable, it's necessary to
set G_FILENAME_ENCODING (for non-UTF8 or mixed encodings only).
author | ib |
---|---|
date | Tue, 19 Mar 2013 17:23:41 +0000 |
parents | 49fc594fda43 |
children | c3aaaf17c721 |
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/* * Copyright (C) 2006 Evgeniy Stepanov <eugeni.stepanov@gmail.com> * * This file is part of libass. * * Permission to use, copy, modify, and distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #include "config.h" #include <stdlib.h> #include <stdio.h> #include <inttypes.h> #include <ft2build.h> #include FT_GLYPH_H #include <strings.h> #include "ass_library.h" #include "ass.h" #include "ass_utils.h" int mystrtoi(char **p, int *res) { double temp_res; char *start = *p; temp_res = ass_strtod(*p, p); *res = (int) (temp_res + (temp_res > 0 ? 0.5 : -0.5)); if (*p != start) return 1; else return 0; } int mystrtoll(char **p, long long *res) { double temp_res; char *start = *p; temp_res = ass_strtod(*p, p); *res = (int) (temp_res + (temp_res > 0 ? 0.5 : -0.5)); if (*p != start) return 1; else return 0; } int mystrtou32(char **p, int base, uint32_t *res) { char *start = *p; *res = strtoll(*p, p, base); if (*p != start) return 1; else return 0; } int mystrtod(char **p, double *res) { char *start = *p; *res = ass_strtod(*p, p); if (*p != start) return 1; else return 0; } int strtocolor(ASS_Library *library, char **q, uint32_t *res, int hex) { uint32_t color = 0; int result; char *p = *q; int base = hex ? 16 : 10; if (*p == '&') ++p; else ass_msg(library, MSGL_DBG2, "suspicious color format: \"%s\"\n", p); if (*p == 'H' || *p == 'h') { ++p; result = mystrtou32(&p, 16, &color); } else { result = mystrtou32(&p, base, &color); } { unsigned char *tmp = (unsigned char *) (&color); unsigned char b; b = tmp[0]; tmp[0] = tmp[3]; tmp[3] = b; b = tmp[1]; tmp[1] = tmp[2]; tmp[2] = b; } if (*p == '&') ++p; *q = p; *res = color; return result; } // Return a boolean value for a string char parse_bool(char *str) { while (*str == ' ' || *str == '\t') str++; if (!strncasecmp(str, "yes", 3)) return 1; else if (strtol(str, NULL, 10) > 0) return 1; return 0; } void ass_msg(ASS_Library *priv, int lvl, char *fmt, ...) { va_list va; va_start(va, fmt); priv->msg_callback(lvl, fmt, va, priv->msg_callback_data); va_end(va); } unsigned ass_utf8_get_char(char **str) { uint8_t *strp = (uint8_t *) * str; unsigned c = *strp++; unsigned mask = 0x80; int len = -1; while (c & mask) { mask >>= 1; len++; } if (len <= 0 || len > 4) goto no_utf8; c &= mask - 1; while ((*strp & 0xc0) == 0x80) { if (len-- <= 0) goto no_utf8; c = (c << 6) | (*strp++ & 0x3f); } if (len) goto no_utf8; *str = (char *) strp; return c; no_utf8: strp = (uint8_t *) * str; c = *strp++; *str = (char *) strp; return c; } /** * \brief find style by name * \param track track * \param name style name * \return index in track->styles * Returnes 0 if no styles found => expects at least 1 style. * Parsing code always adds "Default" style in the end. */ int lookup_style(ASS_Track *track, char *name) { int i; if (*name == '*') ++name; // FIXME: what does '*' really mean ? for (i = track->n_styles - 1; i >= 0; --i) { if (strcmp(track->styles[i].Name, name) == 0) return i; } i = track->default_style; ass_msg(track->library, MSGL_WARN, "[%p]: Warning: no style named '%s' found, using '%s'", track, name, track->styles[i].Name); return i; // use the first style } #ifdef CONFIG_ENCA void *ass_guess_buffer_cp(ASS_Library *library, unsigned char *buffer, int buflen, char *preferred_language, char *fallback) { const char **languages; size_t langcnt; EncaAnalyser analyser; EncaEncoding encoding; char *detected_sub_cp = NULL; int i; languages = enca_get_languages(&langcnt); ass_msg(library, MSGL_V, "ENCA supported languages"); for (i = 0; i < langcnt; i++) { ass_msg(library, MSGL_V, "lang %s", languages[i]); } for (i = 0; i < langcnt; i++) { const char *tmp; if (strcasecmp(languages[i], preferred_language) != 0) continue; analyser = enca_analyser_alloc(languages[i]); encoding = enca_analyse_const(analyser, buffer, buflen); tmp = enca_charset_name(encoding.charset, ENCA_NAME_STYLE_ICONV); if (tmp && encoding.charset != ENCA_CS_UNKNOWN) { detected_sub_cp = strdup(tmp); ass_msg(library, MSGL_INFO, "ENCA detected charset: %s", tmp); } enca_analyser_free(analyser); } free(languages); if (!detected_sub_cp) { detected_sub_cp = strdup(fallback); ass_msg(library, MSGL_INFO, "ENCA detection failed: fallback to %s", fallback); } return detected_sub_cp; } #endif