Mercurial > mplayer.hg
view mixer.c @ 10576:e4cdc9ca94c5
Changed all printf into mp_msg
Removed extern int verbose
Removed some unneeded includes
Removed swscale, because this should be done by vf layer instead
Removed weird video_out_png definition
There is no more flip, zoom, or geometry support, so I removed those.
Slices, stride support for all supported CSP.
Replaced draw_frame with a stub.
Removed: do { ... } while (0)
Removed unused dstFourcc.
Added DR support
Removed USE_CONVERT2FB, since we have real DR now
Simplified some color depth checks
author | joey |
---|---|
date | Tue, 12 Aug 2003 06:57:19 +0000 |
parents | 6586ec1f6ee4 |
children | 4e8f8efb6906 |
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#include <string.h> #ifndef __MINGW32__ #include <sys/ioctl.h> #endif #include <fcntl.h> #include <stdio.h> #include <unistd.h> #include "config.h" #include "mixer.h" #include "libao2/audio_out.h" extern ao_functions_t *audio_out; char * mixer_device=NULL; int muted = 0; float mute_l = 0.0f; float mute_r = 0.0f; void mixer_getvolume( float *l,float *r ) { ao_control_vol_t vol; *l=0; *r=0; if(audio_out){ if(CONTROL_OK != audio_out->control(AOCONTROL_GET_VOLUME,&vol)) return; *r=vol.right; *l=vol.left; } } void mixer_setvolume( float l,float r ) { ao_control_vol_t vol; vol.right=r; vol.left=l; if(audio_out){ if(CONTROL_OK != audio_out->control(AOCONTROL_SET_VOLUME,&vol)) return; } muted=0; } #define MIXER_CHANGE 3 void mixer_incvolume( void ) { float mixer_l, mixer_r; mixer_getvolume( &mixer_l,&mixer_r ); mixer_l += MIXER_CHANGE; if ( mixer_l > 100 ) mixer_l = 100; mixer_r += MIXER_CHANGE; if ( mixer_r > 100 ) mixer_r = 100; mixer_setvolume( mixer_l,mixer_r ); } void mixer_decvolume( void ) { float mixer_l, mixer_r; mixer_getvolume( &mixer_l,&mixer_r ); mixer_l -= MIXER_CHANGE; if ( mixer_l < 0 ) mixer_l = 0; mixer_r -= MIXER_CHANGE; if ( mixer_r < 0 ) mixer_r = 0; mixer_setvolume( mixer_l,mixer_r ); } float mixer_getbothvolume( void ) { float mixer_l, mixer_r; mixer_getvolume( &mixer_l,&mixer_r ); return ( mixer_l + mixer_r ) / 2; } void mixer_mute( void ) { if ( muted ) mixer_setvolume( mute_l,mute_r ); else { mixer_getvolume( &mute_l,&mute_r ); mixer_setvolume( 0,0 ); muted=1; } }