Mercurial > mplayer.hg
view osdep/timer-win2.c @ 10576:e4cdc9ca94c5
Changed all printf into mp_msg
Removed extern int verbose
Removed some unneeded includes
Removed swscale, because this should be done by vf layer instead
Removed weird video_out_png definition
There is no more flip, zoom, or geometry support, so I removed those.
Slices, stride support for all supported CSP.
Replaced draw_frame with a stub.
Removed: do { ... } while (0)
Removed unused dstFourcc.
Added DR support
Removed USE_CONVERT2FB, since we have real DR now
Simplified some color depth checks
author | joey |
---|---|
date | Tue, 12 Aug 2003 06:57:19 +0000 |
parents | 14c92818ab75 |
children | 1d5205bab61a |
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// Precise timer routines for WINDOWS #include <windows.h> #include <mmsystem.h> #include "timer.h" // Returns current time in microseconds unsigned int GetTimer(){ return timeGetTime() * 1000; } // Returns current time in milliseconds unsigned int GetTimerMS(){ return timeGetTime() ; } int usec_sleep(int usec_delay){ Sleep( usec_delay/1000); return 0; } static DWORD RelativeTime = 0; float GetRelativeTime(){ DWORD t, r; t = GetTimer(); r = t - RelativeTime; RelativeTime = t; return (float) r *0.000001F; } void InitTimer(){ GetRelativeTime(); }