view osdep/timer-win2.c @ 10576:e4cdc9ca94c5

Changed all printf into mp_msg Removed extern int verbose Removed some unneeded includes Removed swscale, because this should be done by vf layer instead Removed weird video_out_png definition There is no more flip, zoom, or geometry support, so I removed those. Slices, stride support for all supported CSP. Replaced draw_frame with a stub. Removed: do { ... } while (0) Removed unused dstFourcc. Added DR support Removed USE_CONVERT2FB, since we have real DR now Simplified some color depth checks
author joey
date Tue, 12 Aug 2003 06:57:19 +0000
parents 14c92818ab75
children 1d5205bab61a
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// Precise timer routines for WINDOWS

#include <windows.h>
#include <mmsystem.h>
#include "timer.h"

// Returns current time in microseconds
unsigned int GetTimer(){
  return timeGetTime() * 1000;
}

// Returns current time in milliseconds
unsigned int GetTimerMS(){
  return timeGetTime() ;
}

int usec_sleep(int usec_delay){
  Sleep( usec_delay/1000);
  return 0;
}

static DWORD RelativeTime = 0;

float GetRelativeTime(){
  DWORD t, r;
  t = GetTimer();
  r = t - RelativeTime;
  RelativeTime = t;
  return (float) r *0.000001F;
}

void InitTimer(){
  GetRelativeTime();
}