Mercurial > mplayer.hg
view subreader.h @ 10576:e4cdc9ca94c5
Changed all printf into mp_msg
Removed extern int verbose
Removed some unneeded includes
Removed swscale, because this should be done by vf layer instead
Removed weird video_out_png definition
There is no more flip, zoom, or geometry support, so I removed those.
Slices, stride support for all supported CSP.
Replaced draw_frame with a stub.
Removed: do { ... } while (0)
Removed unused dstFourcc.
Added DR support
Removed USE_CONVERT2FB, since we have real DR now
Simplified some color depth checks
author | joey |
---|---|
date | Tue, 12 Aug 2003 06:57:19 +0000 |
parents | eb274fd5e84e |
children | c36db88bfbc4 |
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#ifndef __MPLAYER_SUBREADER_H #define __MPLAYER_SUBREADER_H extern int suboverlap_enabled; extern int sub_no_text_pp; // disable text post-processing extern int sub_match_fuzziness; // subtitle formats #define SUB_INVALID -1 #define SUB_MICRODVD 0 #define SUB_SUBRIP 1 #define SUB_SUBVIEWER 2 #define SUB_SAMI 3 #define SUB_VPLAYER 4 #define SUB_RT 5 #define SUB_SSA 6 #define SUB_DUNNOWHAT 7 // FIXME what format is it ? #define SUB_MPSUB 8 #define SUB_AQTITLE 9 #define SUB_SUBVIEWER2 10 #define SUB_SUBRIP09 11 #define SUB_JACOSUB 12 // One of the SUB_* constant above extern int sub_format; #define MAX_SUBTITLE_FILES 128 #define SUB_MAX_TEXT 10 typedef struct { int lines; unsigned long start; unsigned long end; char *text[SUB_MAX_TEXT]; } subtitle; typedef struct { subtitle *subtitles; char *filename; int sub_uses_time; int sub_num; // number of subtitle structs int sub_errs; } sub_data; sub_data* sub_read_file (char *filename, float pts); subtitle* subcp_recode1 (subtitle *sub); void subcp_open (void); /* for demux_ogg.c */ void subcp_close (void); /* for demux_ogg.c */ char ** sub_filenames(char *path, char *fname); void list_sub_file(sub_data* subd); void dump_srt(sub_data* subd, float fps); void dump_mpsub(sub_data* subd, float fps); void dump_microdvd(sub_data* subd, float fps); void dump_jacosub(sub_data* subd, float fps); void dump_sami(sub_data* subd, float fps); void sub_free( sub_data * subd ); void find_sub(sub_data* subd,int key); void step_sub(sub_data *subd, float pts, int movement); #endif