view libvo/vo_macosx.h @ 24995:e52b23ec0bba

Prefer DMO Windows Media codecs over the DShow ones. They are considerably faster and can play 703.wmv where the DShow codecs fail.
author diego
date Sun, 11 Nov 2007 20:10:19 +0000
parents 9ce03980ed0c
children cf3b6015735d
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/*
	vo_macosx.h
	
	by Nicolas Plourde <nicolasplourde@gmail.com>
	
	Copyright (c) Nicolas Plourde - 2005
	
	MPlayer Mac OSX video out module.
*/

#import <Cocoa/Cocoa.h>
#import <QuartzCore/QuartzCore.h>
#import <QuickTime/QuickTime.h>

@interface MPlayerOpenGLView : NSOpenGLView
{
	//Cocoa
	NSWindow *window;
	NSOpenGLContext *glContext;
	NSEvent *event;
	
	//CoreVideo
	CVPixelBufferRef currentFrameBuffer;
	CVOpenGLTextureCacheRef textureCache;
	CVOpenGLTextureRef texture;
	NSRect textureFrame;
	
    GLfloat	lowerLeft[2]; 
    GLfloat lowerRight[2]; 
    GLfloat upperRight[2];
    GLfloat upperLeft[2];
	
	BOOL mouseHide;
	float winSizeMult;
	
	//menu command id
	NSMenuItem *kQuitCmd;
	NSMenuItem *kHalfScreenCmd;
	NSMenuItem *kNormalScreenCmd;
	NSMenuItem *kDoubleScreenCmd;
	NSMenuItem *kFullScreenCmd;
	NSMenuItem *kKeepAspectCmd;
	NSMenuItem *kAspectOrgCmd;
	NSMenuItem *kAspectFullCmd;
	NSMenuItem *kAspectWideCmd;
	NSMenuItem *kPanScanCmd;
}

- (BOOL) acceptsFirstResponder;
- (BOOL) becomeFirstResponder;
- (BOOL) resignFirstResponder;

//window & rendering
- (void) preinit;
- (void) config;
- (void) prepareOpenGL;
- (void) render;
- (void) reshape;
- (void) setCurrentTexture;
- (void) drawRect: (NSRect *) bounds;

//vo control
- (void) fullscreen: (BOOL) animate;
- (void) ontop;
- (void) panscan;
- (void) rootwin;

//menu
- (void) initMenu;
- (void) menuAction:(id)sender;

//event
- (void) keyDown: (NSEvent *) theEvent;
- (void) mouseMoved: (NSEvent *) theEvent;
- (void) mouseDown: (NSEvent *) theEvent;
- (void) mouseUp: (NSEvent *) theEvent;
- (void) rightMouseDown: (NSEvent *) theEvent;
- (void) rightMouseUp: (NSEvent *) theEvent;
- (void) otherMouseDown: (NSEvent *) theEvent;
- (void) otherMouseUp: (NSEvent *) theEvent;
- (void) scrollWheel: (NSEvent *) theEvent;
- (void) mouseEvent: (NSEvent *) theEvent;
- (void) check_events;
@end