view loader/wine/objbase.h @ 33672:e576232a39d5

Prevent balance from hopping. Only recalculate the balance if the balance has changed, not if just the volume has changed. Because (at least with my soundcard) not all volume values can be stored, but seem to be mapped onto a discrete value set, recalculation the balance from the volume isn't accurate enough.
author ib
date Tue, 28 Jun 2011 18:16:06 +0000
parents 837cd9762b4e
children
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#ifndef MPLAYER_OBJBASE_H
#define MPLAYER_OBJBASE_H

#include "windef.h"

#ifndef STDCALL
#define STDCALL __attribute__((__stdcall__))
#endif

/* from objbase.h needed for ve_vfw.c */
typedef enum tagCOINIT {
    COINIT_APARTMENTTHREADED    = 0x2,
    COINIT_MULTITHREADED        = 0x0,
    COINIT_DISABLE_OLE1DDE      = 0x4,
    COINIT_SPEED_OVER_MEMORY    = 0x8
} COINIT;

HRESULT STDCALL CoInitialize(LPVOID pvReserved);
HRESULT STDCALL CoInitializeEx(LPVOID pvReserved, DWORD dwCoinit);
void STDCALL CoUninitialize(void);

#endif /* MPLAYER_OBJBASE_H */