Mercurial > mplayer.hg
view libao2/pl_delay.c @ 12281:e6f6dac5d77b
needed for a/v sync with compressed audio (e.g. raw .mp2 or .ac3 file)
author | rfelker |
---|---|
date | Mon, 26 Apr 2004 03:11:08 +0000 |
parents | 6e35326c742f |
children | 815f03b7cee5 |
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/* Audio out plugin it doesn't really do anything useful but serves an example of how audio plugins work. It delays the output signal by the nuber of samples set by delay=n where n is the number of bytes. */ #define PLUGIN #include <stdio.h> #include <stdlib.h> #include <string.h> #include "audio_out.h" #include "audio_plugin.h" #include "audio_plugin_internal.h" #include "afmt.h" static ao_info_t info = { "Delay audio plugin", "delay", "Anders", "" }; LIBAO_PLUGIN_EXTERN(delay) // local data typedef struct pl_delay_s { void* data; // local audio data block void* delay; // data block used for delaying audio signal int len; // local buffer length int rate; // local data rate int channels; // local number of channels int format; // local format } pl_delay_t; static pl_delay_t pl_delay={NULL,NULL,0,0,0,0}; // to set/get/query special features/parameters static int control(int cmd,void *arg){ switch(cmd){ case AOCONTROL_PLUGIN_SET_LEN: if(pl_delay.data) free(pl_delay.data); pl_delay.len = ao_plugin_data.len; pl_delay.data=(void*)malloc(ao_plugin_data.len); if(!pl_delay.data) return CONTROL_ERROR; return CONTROL_OK; } return -1; } // open & setup audio device // return: 1=success 0=fail static int init(){ float time_delay; // The time in [s] this plugin delays the output data /* If the output format of any of the below parameters differs from what is give it should be changed. See ao_plugin init() */ pl_delay.rate=ao_plugin_data.rate; pl_delay.channels=ao_plugin_data.channels; //1=mono 2=stereo pl_delay.format=ao_plugin_data.format; // Tell ao_plugin how much this plugin adds to the overall time delay time_delay=-1*(float)ao_plugin_cfg.pl_delay_len/((float)pl_delay.channels*(float)pl_delay.rate); if(pl_delay.format != AFMT_U8 && pl_delay.format != AFMT_S8) time_delay/=2; ao_plugin_data.delay_fix+=time_delay; // Create buffer for the delayed data pl_delay.delay=(void*)malloc(ao_plugin_cfg.pl_delay_len); if(!pl_delay.delay) return 0; memset(pl_delay.delay, 0, ao_plugin_cfg.pl_delay_len); // Print some cool remark of what the plugin does printf("[pl_delay] Output sound delayed by %i bytes\n",ao_plugin_cfg.pl_delay_len); return 1; } // close plugin static void uninit(){ if(pl_delay.delay) free(pl_delay.delay); if(pl_delay.data) free(pl_delay.data); ao_plugin_cfg.pl_delay_len=0; } // empty buffers static void reset(){ int i = 0; for(i=0;i<pl_delay.len;i++) ((char*)pl_delay.data)[i]=0; for(i=0;i<ao_plugin_cfg.pl_delay_len;i++) ((char*)pl_delay.delay)[i]=0; } // processes 'ao_plugin_data.len' bytes of 'data' // called for every block of data static int play(){ // Copy end of prev block to begining of buffer memcpy(pl_delay.data,pl_delay.delay,ao_plugin_cfg.pl_delay_len); // Copy current block except end memcpy(pl_delay.data+ao_plugin_cfg.pl_delay_len, ao_plugin_data.data, ao_plugin_data.len-ao_plugin_cfg.pl_delay_len); // Save away end of current block for next call memcpy(pl_delay.delay, ao_plugin_data.data+ao_plugin_data.len-ao_plugin_cfg.pl_delay_len, ao_plugin_cfg.pl_delay_len); // Set output data block ao_plugin_data.data=pl_delay.data; return 1; }