view mp3lib/mp3.h @ 30413:e75026202313

Make the code match the documentation by making higher-quality but slower audio filtering the default. This mostly means lavcresample being the default instead of plain "resample".
author reimar
date Sat, 30 Jan 2010 10:09:14 +0000
parents 257ef2adfd66
children
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/* MP3 Player Library 2.0      (C) 1999 A'rpi/Astral&ESP-team  */

#ifndef MPLAYER_MP3LIB_MP3_H
#define MPLAYER_MP3LIB_MP3_H

/* decoder level: */
#ifdef CONFIG_FAKE_MONO
void MP3_Init(int fakemono);
#else
void MP3_Init(void);
#endif
int MP3_Open(char *filename, int buffsize);
void MP3_SeekFrame(int num, int dir);
void MP3_SeekForward(int num);
int MP3_PrintTAG(void);
int MP3_DecodeFrame(unsigned char *hova, short single);
int MP3_FillBuffers(void);
void MP3_PrintHeader(void);
void MP3_Close(void);
/* public variables: */
extern int MP3_eof;        // set if EOF reached
extern int MP3_pause;      // lock playing
/* informational: */
extern int MP3_filesize;   // filesize
extern int MP3_frames;     // current frame no
extern int MP3_fpos;       // current file pos
extern int MP3_framesize;  // current framesize in bytes (including header)
extern int MP3_bitrate;    // current bitrate (kbits)
extern int MP3_samplerate; // current sampling freq (Hz)
extern int MP3_channels;
extern int MP3_bps;

/* player level: */
int  MP3_OpenDevice(char *devname);  /* devname can be NULL for default) */
void MP3_Play(void);
void MP3_Stop(void);
void MP3_CloseDevice(void);

#endif /* MPLAYER_MP3LIB_MP3_H */