view DOCS/tech/crosscompile.txt @ 36762:e788bcd9d49b

Avoid many pointer cast warnings. Fixes most occurrences of "cast from pointer to integer of different size" and "cast to pointer from integer of different size" warnings.
author reimar
date Sun, 16 Feb 2014 15:44:36 +0000
parents 7f73ecc9ccda
children
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Due to a lack of Windows developers, it is a good idea to allow Linux
developers to do at least some basic check of their code.
This HOWTO explains how to set up cross-compilation.


MinGW under Debian
==================

First, you need to install the "gcc-mingw-w64" package and get a MPlayer SVN
checkout.

To get a fully functional build, you need to get a lot of dependencies
compiled first. This is outside the scope of this document.

Then you need to run
./configure --enable-cross-compile --windres=i686-w64-mingw32-windres --cc=i686-w64-mingw32-gcc
and make.
To compile a 64-bit Windows binary, use
./configure --enable-cross-compile --windres=x86_64-w64-mingw32-windres --cc=x86_64-w64-mingw32-gcc
instead.
For files meant to run on a different computer you should usually
use --enable-runtime-cpudetection.

You should be able to run the generated binary with Wine, if you want to.

The steps as command-lines:

sudo apt-get install gcc-mingw-w64
svn co svn://svn.mplayerhq.hu/mplayer/trunk MPlayer-mingw
cd MPlayer-mingw
./configure --enable-cross-compile --windres=i686-w64-mingw32-windres --cc=i686-w64-mingw32-gcc
make


Wine
====

First, you need to install the "Wine" package and get a MPlayer SVN
checkout.

You don't need any dependencies other than those you already have for
your Linux build, because the Wine and Linux build will use them together.

Configure with

  ./configure --target=i686-wine --cc="winegcc -m32" --windres=wrc --enable-gui

and add any options you normally use for your Linux build, then run make.