view Gui/wm/ws.c @ 9593:e9a2af584986

Add the new -vf option wich is the same as vop in reverse order. Syntax is we decided, so you can give the nomes or not with both vop and vf. vf take precedence over vop.
author albeu
date Sat, 15 Mar 2003 18:01:02 +0000
parents c7f5df43b937
children 2f9e8ff57e9e
line wrap: on
line source


// --------------------------------------------------------------------------
//  AutoSpace Window System for Linux/Win32 v0.85
//   Writed by pontscho/fresh!mindworkz
// --------------------------------------------------------------------------

#include <X11/Xlib.h>
#include <X11/Xproto.h>
#include <X11/Xutil.h>
#include <X11/keysym.h>
#include <X11/Xatom.h>

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <errno.h>

#include <inttypes.h>

#include "../../config.h"
#include "../../libvo/x11_common.h"
#include "ws.h"
#include "wsxdnd.h"
#include "../../postproc/rgb2rgb.h"
#include "../../mp_msg.h"
#include "../../mplayer.h"

#include <X11/extensions/XShm.h>
#ifdef HAVE_XSHAPE
#include <X11/extensions/shape.h>
#endif

#include <sys/ipc.h>
#include <sys/shm.h>

#undef ENABLE_DPMS 

typedef struct
{
 unsigned long flags;
 unsigned long functions;
 unsigned long decorations;
 long input_mode;
 unsigned long status;
} MotifWmHints;

Atom                 wsMotifHints;

int                  wsMaxX         = 0; // Screen width.
int                  wsMaxY         = 0; // Screen height.

Display            * wsDisplay;
int                  wsScreen;
Window               wsRootWin;
XEvent               wsEvent;
int                  wsWindowDepth;
GC                   wsHGC;
MotifWmHints         wsMotifWmHints;
Atom                 wsTextProperlyAtom = None;
int		     wsLayer = 0;

int                  wsDepthOnScreen = 0;
int                  wsRedMask = 0;
int                  wsGreenMask = 0;
int                  wsBlueMask = 0;
int                  wsOutMask = 0;

int                  wsTrue    = True;

#define	wsWLCount 5
wsTWindow          * wsWindowList[wsWLCount] = { NULL,NULL,NULL,NULL,NULL };

unsigned long        wsKeyTable[512];

int                  wsUseXShm = 1;
int                  wsUseXShape = 1;

int XShmGetEventBase( Display* );
inline int wsSearch( Window win );

// ---

#define PACK_RGB16(r,g,b,pixel) pixel=(b>>3);\
                                pixel<<=6;\
                                pixel|=(g>>2);\
                                pixel<<=5;\
                                pixel|=(r>>3)

#define PACK_RGB15(r,g,b,pixel) pixel=(b>>3);\
                                pixel<<=5;\
                                pixel|=(g>>3);\
                                pixel<<=5;\
	                        pixel|=(r>>3)

typedef void(*wsTConvFunc)( const unsigned char * in_pixels, unsigned char * out_pixels, unsigned num_pixels );
wsTConvFunc wsConvFunc = NULL;
										
void rgb32torgb32( const unsigned char * src, unsigned char * dst,unsigned int src_size )																					
{ memcpy( dst,src,src_size ); }

// ---

#define MWM_HINTS_FUNCTIONS     (1L << 0)
#define MWM_HINTS_DECORATIONS   (1L << 1)
#define MWM_HINTS_INPUT_MODE    (1L << 2)
#define MWM_HINTS_STATUS        (1L << 3)

#define MWM_FUNC_ALL            (1L << 0)
#define MWM_FUNC_RESIZE         (1L << 1)
#define MWM_FUNC_MOVE           (1L << 2)
#define MWM_FUNC_MINIMIZE       (1L << 3)
#define MWM_FUNC_MAXIMIZE       (1L << 4)
#define MWM_FUNC_CLOSE          (1L << 5)

#define MWM_DECOR_ALL           (1L << 0)
#define MWM_DECOR_BORDER        (1L << 1)
#define MWM_DECOR_RESIZEH       (1L << 2)
#define MWM_DECOR_TITLE         (1L << 3)
#define MWM_DECOR_MENU          (1L << 4)
#define MWM_DECOR_MINIMIZE      (1L << 5)
#define MWM_DECOR_MAXIMIZE      (1L << 6)

#define MWM_INPUT_MODELESS 0
#define MWM_INPUT_PRIMARY_APPLICATION_MODAL 1
#define MWM_INPUT_SYSTEM_MODAL 2
#define MWM_INPUT_FULL_APPLICATION_MODAL 3
#define MWM_INPUT_APPLICATION_MODAL MWM_INPUT_PRIMARY_APPLICATION_MODAL

#define MWM_TEAROFF_WINDOW      (1L<<0)

void wsWindowDecoration( wsTWindow * win,long d )
{
 wsMotifHints=XInternAtom( wsDisplay,"_MOTIF_WM_HINTS",0 );
 if ( wsMotifHints == None ) return;

 memset( &wsMotifWmHints,0,sizeof( MotifWmHints ) );
 wsMotifWmHints.flags=MWM_HINTS_FUNCTIONS | MWM_HINTS_DECORATIONS; 
 if ( d )
  {
   wsMotifWmHints.functions=MWM_FUNC_MOVE | MWM_FUNC_CLOSE | MWM_FUNC_MINIMIZE | MWM_FUNC_MAXIMIZE | MWM_FUNC_RESIZE;
   wsMotifWmHints.decorations=MWM_DECOR_ALL;
  }
 XChangeProperty( wsDisplay,win->WindowID,wsMotifHints,wsMotifHints,32,
                  PropModeReplace,(unsigned char *)&wsMotifWmHints,5 );
}

// ----------------------------------------------------------------------------------------------
//   Init X Window System.
// ----------------------------------------------------------------------------------------------

int wsIOErrorHandler( Display * dpy )
{
 fprintf( stderr,"[ws] io error in display.\n" );
 exit( 0 );
}

int wsErrorHandler( Display * dpy,XErrorEvent * Event )
{
 char type[128];
 XGetErrorText( wsDisplay,Event->error_code,type,128 );
 fprintf(stderr,"[ws] Error in display.\n");
 fprintf(stderr,"[ws]  Error code: %d ( %s )\n",Event->error_code,type );
 fprintf(stderr,"[ws]  Request code: %d\n",Event->request_code );
 fprintf(stderr,"[ws]  Minor code: %d\n",Event->minor_code );
 fprintf(stderr,"[ws]  Modules: %s\n",current_module?current_module:"(NULL)" );
 exit( 0 );
}

void wsXInit( void* mDisplay )
{
 int    eventbase;
 int    errorbase;

if(mDisplay){
 wsDisplay=mDisplay;
} else {
 char * DisplayName = ":0.0";
 if ( getenv( "DISPLAY" ) ) DisplayName=getenv( "DISPLAY" );
 wsDisplay=XOpenDisplay( DisplayName );
 if ( !wsDisplay )
  {
   mp_msg( MSGT_GPLAYER,MSGL_FATAL,"[ws] couldn't open the display !\n" );
   exit( 0 );
  }
}

/* enable DND atoms */
wsXDNDInitialize();
 
{ /* on remote display XShm will be disabled - LGB */
 char *dispname=DisplayString(wsDisplay);
 int localdisp=1;
 if (dispname&&*dispname!=':') {
    localdisp=0;
    wsUseXShm=0;
 }
 mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"[ws] Display name: %s => %s display.\n",dispname,localdisp?"local":"REMOTE");
 if (!localdisp) mp_msg( MSGT_GPLAYER,MSGL_STATUS,"[ws] Remote display, disabling XMITSHM\n");
}

 if ( !XShmQueryExtension( wsDisplay ) )
  {
   mp_msg( MSGT_GPLAYER,MSGL_ERR,"[ws] sorry, your system is not supported X shared memory extension.\n" );
   wsUseXShm=0;
  }
#ifdef HAVE_XSHAPE
  if ( !XShapeQueryExtension( wsDisplay,&eventbase,&errorbase ) )
   {
    mp_msg( MSGT_GPLAYER,MSGL_ERR,"[ws] sorry, your system is not supported XShape extension.\n" );
    wsUseXShape=0;
   }
#else
  wsUseXShape=0;
#endif

 XSynchronize( wsDisplay,True );

 wsScreen=DefaultScreen( wsDisplay );
 wsRootWin=RootWindow( wsDisplay,wsScreen );
 wsMaxX=DisplayWidth( wsDisplay,wsScreen );
 wsMaxY=DisplayHeight( wsDisplay,wsScreen );

 wsGetDepthOnScreen();
#ifdef DEBUG
  {
   int minor,major,shp;
   mp_msg( MSGT_GPLAYER,MSGL_DBG2,"[ws] Screen depth: %d\n",wsDepthOnScreen );
   mp_msg( MSGT_GPLAYER,MSGL_DBG2,"[ws]  size: %dx%d\n",wsMaxX,wsMaxY );
   mp_msg( MSGT_GPLAYER,MSGL_DBG2,"[ws]  red mask: 0x%x\n",wsRedMask );
   mp_msg( MSGT_GPLAYER,MSGL_DBG2,"[ws]  green mask: 0x%x\n",wsGreenMask );
   mp_msg( MSGT_GPLAYER,MSGL_DBG2,"[ws]  blue mask: 0x%x\n",wsBlueMask );
   if ( wsUseXShm )
    {
     XShmQueryVersion( wsDisplay,&major,&minor,&shp );
     mp_msg( MSGT_GPLAYER,MSGL_DBG2,"[ws] XShm version is %d.%d\n",major,minor );
    }
   #ifdef HAVE_XSHAPE
    if ( wsUseXShape )
     {
      XShapeQueryVersion( wsDisplay,&major,&minor );
      mp_msg( MSGT_GPLAYER,MSGL_DBG2,"[ws] XShape version is %d.%d\n",major,minor );
     }
   #endif
  }
#endif
 wsOutMask=wsGetOutMask();
 mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"[ws] Initialized converter: " );
 switch ( wsOutMask )
  {
   case wsRGB32:
     mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"rgb32 to rgb32\n" );
     wsConvFunc=rgb32torgb32;
     break;
   case wsBGR32:
     mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"rgb32 to bgr32\n" );
     wsConvFunc=rgb32tobgr32;
     break;
   case wsRGB24:
     mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"rgb32 to rgb24\n" );
     wsConvFunc=rgb32to24;
     break;
   case wsBGR24:
     mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"rgb32 to bgr24\n" );
     wsConvFunc=rgb32tobgr24;
     break;
   case wsRGB16:
     mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"rgb32 to rgb16\n" );
     wsConvFunc=rgb32to16;
     break;
   case wsBGR16:
     mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"rgb32 to bgr16\n" );
     wsConvFunc=rgb32tobgr16;
     break;
   case wsRGB15:
     mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"rgb32 to rgb15\n" );
     wsConvFunc=rgb32to15;
     break;
   case wsBGR15:
     mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"rgb32 to bgr15\n" );
     wsConvFunc=rgb32tobgr15;
     break;
  }
 XSetErrorHandler( wsErrorHandler );
}

// ----------------------------------------------------------------------------------------------
//   Create window.
//     X,Y   : window position
//     wX,wY : size of window
//     bW    : border width
//     cV    : visible mouse cursor on window
//     D     : visible frame, title, etc.
//     sR    : screen ratio
// ----------------------------------------------------------------------------------------------

XClassHint           wsClassHint;
XTextProperty        wsTextProperty;
Window               LeaderWindow;

void wsCreateWindow( wsTWindow * win,int X,int Y,int wX,int hY,int bW,int cV,unsigned char D,char * label )
{
 int depth;

 win->Property=D;
 if ( D & wsShowFrame ) win->Decorations=1;
 wsHGC=DefaultGC( wsDisplay,wsScreen );
// The window position and size.
 switch ( X )
  {
   case -1: win->X=( wsMaxX / 2 ) - ( wX / 2 ); break;
   case -2: win->X=wsMaxX - wX - 1; break;
   default: win->X=X; break;
  }
 switch ( Y )
  {
   case -1: win->Y=( wsMaxY / 2 ) - ( hY / 2 ); break;
   case -2: win->Y=wsMaxY - hY - 1; break;
   default: win->Y=Y; break;
  }
 win->Width=wX;
 win->Height=hY;
 win->OldX=win->X;
 win->OldY=win->Y;
 win->OldWidth=win->Width;
 win->OldHeight=win->Height;

// Border size for window.
 win->BorderWidth=bW;
// Hide Mouse Cursor
 win->wsCursor=None;
 win->wsMouseEventType=cV;
 win->wsCursorData[0]=0;
 win->wsCursorPixmap=XCreateBitmapFromData( wsDisplay,wsRootWin,win->wsCursorData,1,1 );
 if ( !(cV & wsShowMouseCursor) ) win->wsCursor=XCreatePixmapCursor( wsDisplay,win->wsCursorPixmap,win->wsCursorPixmap,&win->wsColor,&win->wsColor,0,0 );

 depth = vo_find_depth_from_visuals( wsDisplay,wsScreen,NULL );
 if ( depth < 15 )
  {
   mp_msg( MSGT_GPLAYER,MSGL_FATAL,"[ws] sorry, this color depth is not enough.\n" );
   exit( 0 );
  }
 XMatchVisualInfo( wsDisplay,wsScreen,depth,TrueColor,&win->VisualInfo );

// ---
 win->AtomLeaderClient=XInternAtom( wsDisplay,"WM_CLIENT_LEADER",False );
 win->AtomDeleteWindow=XInternAtom( wsDisplay,"WM_DELETE_WINDOW",False );
 win->AtomTakeFocus=XInternAtom( wsDisplay,"WM_TAKE_FOCUS",False );
 win->AtomRolle=XInternAtom( wsDisplay,"WM_WINDOW_ROLE",False );
 win->AtomWMSizeHint=XInternAtom( wsDisplay,"WM_SIZE_HINT",False );
 win->AtomWMNormalHint=XInternAtom( wsDisplay,"WM_NORMAL_HINT",False );
 win->AtomProtocols=XInternAtom( wsDisplay,"WM_PROTOCOLS",False );
 win->AtomsProtocols[0]=win->AtomDeleteWindow;
 win->AtomsProtocols[1]=win->AtomTakeFocus;
 win->AtomsProtocols[2]=win->AtomRolle;
// ---

 win->WindowAttrib.background_pixel=BlackPixel( wsDisplay,wsScreen );
 win->WindowAttrib.border_pixel=WhitePixel( wsDisplay,wsScreen );
 win->WindowAttrib.colormap=XCreateColormap( wsDisplay,wsRootWin,win->VisualInfo.visual,AllocNone );
 win->WindowAttrib.event_mask=StructureNotifyMask | FocusChangeMask |
                              ExposureMask | PropertyChangeMask |
                              EnterWindowMask | LeaveWindowMask |
                              VisibilityChangeMask |
                              KeyPressMask | KeyReleaseMask;
 if ( ( cV & wsHandleMouseButton ) ) win->WindowAttrib.event_mask|=ButtonPressMask | ButtonReleaseMask;
 if ( ( cV & wsHandleMouseMove ) ) win->WindowAttrib.event_mask|=PointerMotionMask;
 win->WindowAttrib.cursor=win->wsCursor;
 win->WindowAttrib.override_redirect=False;
 if ( D & wsOverredirect ) win->WindowAttrib.override_redirect=True;

 win->WindowMask=CWBackPixel | CWBorderPixel |
                 CWColormap | CWEventMask | CWCursor |
                 CWOverrideRedirect;

 win->WindowID=XCreateWindow( wsDisplay,
  (win->Parent != 0?win->Parent:wsRootWin),
  win->X,win->Y,win->Width,win->Height,win->BorderWidth,
  win->VisualInfo.depth,
  InputOutput,
  win->VisualInfo.visual,
  win->WindowMask,&win->WindowAttrib );

 wsClassHint.res_name="MPlayer";

 wsClassHint.res_class="MPlayer";
 XSetClassHint( wsDisplay,win->WindowID,&wsClassHint );

 win->SizeHint.flags=PPosition | PSize | PResizeInc | PWinGravity;// | PBaseSize;
 win->SizeHint.x=win->X;
 win->SizeHint.y=win->Y;
 win->SizeHint.width=win->Width;
 win->SizeHint.height=win->Height;

 if ( D & wsMinSize )
  {
   win->SizeHint.flags|=PMinSize;
   win->SizeHint.min_width=win->Width;
   win->SizeHint.min_height=win->Height;
  }
 if ( D & wsMaxSize )
  {
   win->SizeHint.flags|=PMaxSize;
   win->SizeHint.max_width=win->Width;
   win->SizeHint.max_height=win->Height;
  }

 win->SizeHint.height_inc=1;
 win->SizeHint.width_inc=1;
 win->SizeHint.base_width=win->Width;
 win->SizeHint.base_height=win->Height;
 win->SizeHint.win_gravity=StaticGravity;
 XSetWMNormalHints( wsDisplay,win->WindowID,&win->SizeHint );

 win->WMHints.flags=InputHint | StateHint;
 win->WMHints.input=True;
 win->WMHints.initial_state=NormalState;
 XSetWMHints( wsDisplay,win->WindowID,&win->WMHints );

 wsWindowDecoration( win,win->Decorations );
 XStoreName( wsDisplay,win->WindowID,label );
 XmbSetWMProperties( wsDisplay,win->WindowID,label,label,NULL,0,NULL,NULL,NULL );

 XSetWMProtocols( wsDisplay,win->WindowID,win->AtomsProtocols,3 );
 XChangeProperty( wsDisplay,win->WindowID,
                  win->AtomLeaderClient,
                  XA_WINDOW,32,PropModeReplace,
                  (unsigned char *)&LeaderWindow,1 );

 wsTextProperty.value=label;
 wsTextProperty.encoding=XA_STRING;
 wsTextProperty.format=8;
 wsTextProperty.nitems=strlen( label );
 XSetWMIconName( wsDisplay,win->WindowID,&wsTextProperty );

 win->wGC=XCreateGC( wsDisplay,win->WindowID,
  GCForeground | GCBackground,
  &win->wGCV );

 win->Visible=0;
 win->Focused=0;
 win->Mapped=0;
 win->Rolled=0;
 if ( D & wsShowWindow ) XMapWindow( wsDisplay,win->WindowID );

 wsCreateImage( win,win->Width,win->Height );
// --- End of creating --------------------------------------------------------------------------

 {
  int i;
  for ( i=0;i < wsWLCount;i++ )
   if ( wsWindowList[i] == NULL ) break;
  if ( i == wsWLCount )
   { printf( "!!! tul sok nyitott ablak van.\n" ); exit( 1 ); }
  wsWindowList[i]=win;
 }

 XFlush( wsDisplay );
 XSync( wsDisplay,False );

 win->ReDraw=NULL;
 win->ReSize=NULL;
 win->Idle=NULL;
 win->MouseHandler=NULL;
 win->KeyHandler=NULL;
 mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"[ws] window is created. ( %s ).\n",label );
}

void wsDestroyWindow( wsTWindow * win )
{
 int l;
 l=wsSearch( win->WindowID );
 wsWindowList[l]=NULL;
 if ( win->wsCursor != None )
   {
    XFreeCursor( wsDisplay,win->wsCursor );
    win->wsCursor=None;
   }
 XFreeGC( wsDisplay,win->wGC );
 XUnmapWindow( wsDisplay,win->WindowID );
 wsDestroyImage( win );
 XDestroyWindow( wsDisplay,win->WindowID );
#if 0
 win->ReDraw=NULL;
 win->ReSize=NULL;
 win->Idle=NULL;
 win->MouseHandler=NULL;
 win->KeyHandler=NULL;
 win->Visible=0;
 win->Focused=0;
 win->Mapped=0;
 win->Rolled=0;
#endif
}

// ----------------------------------------------------------------------------------------------
//   Handle events.
// ----------------------------------------------------------------------------------------------

inline int wsSearch( Window win )
{
 int i;
 for ( i=0;i<wsWLCount;i++ ) if ( wsWindowList[i] && wsWindowList[i]->WindowID == win ) return i;
 return -1;
}

Bool wsEvents( Display * display,XEvent * Event,XPointer arg )
{
 unsigned long i = 0;
 int           l;
 int           x,y;
 Window        child_window = 0;

 l=wsSearch( Event->xany.window );
 if ( l == -1 ) return !wsTrue;
 wsWindowList[l]->State=0;
 switch( Event->type )
  {
   case ClientMessage:
        if ( Event->xclient.message_type == wsWindowList[l]->AtomProtocols )
         {
          if ( (Atom)Event->xclient.data.l[0] == wsWindowList[l]->AtomDeleteWindow )
           { i=wsWindowClosed; goto expose; }
          if ( (Atom)Event->xclient.data.l[0] == wsWindowList[l]->AtomTakeFocus )
           { i=wsWindowFocusIn;  wsWindowList[l]->Focused=wsFocused; goto expose; }
          if ( (Atom)Event->xclient.data.l[0] == wsWindowList[l]->AtomRolle )
           { mp_msg( MSGT_GPLAYER,MSGL_STATUS,"[ws] rolled.\n" ); }
         } else {
	   /* try to process DND events */
	   wsXDNDProcessClientMessage(wsWindowList[l],&Event->xclient);
	 }
        break;

   case MapNotify:   i=wsWindowMapped;   wsWindowList[l]->Mapped=wsMapped;   goto expose;
   case UnmapNotify: i=wsWindowUnmapped; wsWindowList[l]->Mapped=wsNone;     goto expose;
   case FocusIn:
        if ( wsWindowList[l]->Focused == wsFocused ) break;
        i=wsWindowFocusIn;
        wsWindowList[l]->Focused=wsFocused;
        goto expose;
   case FocusOut:
        if ( wsWindowList[l]->Focused == wsNone ) break;
        i=wsWindowFocusOut;
        wsWindowList[l]->Focused=wsNone;
        goto expose;
   case VisibilityNotify:
        switch( Event->xvisibility.state )
         {
          case VisibilityUnobscured:        i=wsWindowVisible;        wsWindowList[l]->Visible=wsVisible;    goto expose;
          case VisibilityFullyObscured:     i=wsWindowNotVisible;     wsWindowList[l]->Visible=wsNotVisible; goto expose;
          case VisibilityPartiallyObscured: i=wsWindowPartialVisible; wsWindowList[l]->Visible=wsPVisible;   goto expose;
         }
expose:
        wsWindowList[l]->State=i;
        if ( wsWindowList[l]->ReDraw ) wsWindowList[l]->ReDraw();
        break;

   case Expose:
        wsWindowList[l]->State=wsWindowExpose;
        if ( ( wsWindowList[l]->ReDraw )&&( !Event->xexpose.count ) ) wsWindowList[l]->ReDraw();
        break;

   case ConfigureNotify:
        XTranslateCoordinates( wsDisplay,wsWindowList[l]->WindowID,wsRootWin,0,0,&x,&y,&child_window );
        if ( ( wsWindowList[l]->X != x )||( wsWindowList[l]->Y != y )||( wsWindowList[l]->Width != Event->xconfigure.width )||( wsWindowList[l]->Height != Event->xconfigure.height ) )
          {
           wsWindowList[l]->X=x; wsWindowList[l]->Y=y;
           wsWindowList[l]->Width=Event->xconfigure.width; wsWindowList[l]->Height=Event->xconfigure.height;
           if ( wsWindowList[l]->ReSize ) wsWindowList[l]->ReSize( wsWindowList[l]->X,wsWindowList[l]->Y,wsWindowList[l]->Width,wsWindowList[l]->Height );
          }

        wsWindowList[l]->Rolled=wsNone;
        if ( Event->xconfigure.y < 0 )
          { i=wsWindowRolled; wsWindowList[l]->Rolled=wsRolled; goto expose; }

        break;

   case KeyPress:   i=wsKeyPressed;  goto keypressed;
   case KeyRelease: i=wsKeyReleased;
keypressed:
        wsWindowList[l]->Alt=0;
        wsWindowList[l]->Shift=0;
        wsWindowList[l]->NumLock=0;
        wsWindowList[l]->Control=0;
        wsWindowList[l]->CapsLock=0;
        if ( Event->xkey.state & Mod1Mask ) wsWindowList[l]->Alt=1;
        if ( Event->xkey.state & Mod2Mask ) wsWindowList[l]->NumLock=1;
        if ( Event->xkey.state & ControlMask ) wsWindowList[l]->Control=1;
        if ( Event->xkey.state & ShiftMask ) wsWindowList[l]->Shift=1;
        if ( Event->xkey.state & LockMask ) wsWindowList[l]->CapsLock=1;
#if 0
        {
	 KeySym        keySym;
         keySym=XKeycodeToKeysym( wsDisplay,Event->xkey.keycode,0 );
         if ( keySym != NoSymbol )
          {
           keySym=( (keySym&0xff00) != 0?( (keySym&0x00ff) + 256 ):( keySym ) );
           wsKeyTable[ keySym ]=i;
           if ( wsWindowList[l]->KeyHandler )
             wsWindowList[l]->KeyHandler( Event->xkey.state,i,keySym );
          }
	}
#else
	{
        	int    		key;
		char   		buf[100];
		KeySym 		keySym;
	 static XComposeStatus  stat;

	 XLookupString( &Event->xkey,buf,sizeof(buf),&keySym,&stat );
	 key=( (keySym&0xff00) != 0?( (keySym&0x00ff) + 256 ):( keySym ) );
	 wsKeyTable[ key ]=i;
	 if ( wsWindowList[l]->KeyHandler ) wsWindowList[l]->KeyHandler( Event->xkey.keycode,i,key );
	}
#endif
        break;

   case MotionNotify:
     i=wsMoveMouse;
     {
       /* pump all motion events from the display queue:
	  this way it works faster when moving the window */
      static XEvent e;
      if ( Event->xmotion.state )
       {
        while(XCheckTypedWindowEvent(display,Event->xany.window,MotionNotify,&e)){
	 /* FIXME: need to make sure we didn't release/press the button in between...*/
	 /* FIXME: do we need some timeout here to make sure we don't spend too much time
	    removing events from the queue? */
	 Event = &e;
        }
       }
     }
     goto buttonreleased;
   case ButtonRelease: i=Event->xbutton.button + 128; goto buttonreleased;
   case ButtonPress:   i=Event->xbutton.button;       goto buttonreleased;
   case EnterNotify:   i=wsEnterWindow;               goto buttonreleased;
   case LeaveNotify:   i=wsLeaveWindow;
buttonreleased:
        if ( wsWindowList[l]->MouseHandler )
          wsWindowList[l]->MouseHandler( i,Event->xbutton.x,Event->xbutton.y,Event->xmotion.x_root,Event->xmotion.y_root );
        break;

   case SelectionNotify:
     /* Handle DandD */
     wsXDNDProcessSelection(wsWindowList[l],Event);
     break;
  }
 XFlush( wsDisplay );
 XSync( wsDisplay,False );
 return !wsTrue;
}

Bool wsDummyEvents( Display * display,XEvent * Event,XPointer arg )
{ return True; }

void wsHandleEvents( void ){
 // handle pending events
 while ( XPending(wsDisplay) ){
   XNextEvent( wsDisplay,&wsEvent );
//   printf("### X event: %d  [%d]\n",wsEvent.type,delay);
   wsEvents( wsDisplay,&wsEvent,NULL );
 }
}

void wsMainLoop( void )
{
 int delay=20;
 mp_msg( MSGT_GPLAYER,MSGL_STATUS,"[ws] init threads: %d\n",XInitThreads() );
 XSynchronize( wsDisplay,False );
 XLockDisplay( wsDisplay );
// XIfEvent( wsDisplay,&wsEvent,wsEvents,NULL );

#if 1

while(wsTrue){
 // handle pending events
 while ( XPending(wsDisplay) ){
   XNextEvent( wsDisplay,&wsEvent );
   wsEvents( wsDisplay,&wsEvent,NULL );
   delay=0;
 }
 usleep(delay*1000); // FIXME!
 if(delay<10*20) delay+=20; // pump up delay up to 0.2 sec (low activity)
}

#else

 while( wsTrue )
  {
   XIfEvent( wsDisplay,&wsEvent,wsDummyEvents,NULL );
   wsEvents( wsDisplay,&wsEvent,NULL );
  }
#endif

 XUnlockDisplay( wsDisplay );
}

// ----------------------------------------------------------------------------------------------
//    Move window to selected layer
// ----------------------------------------------------------------------------------------------

#define WIN_LAYER_ONBOTTOM               2
#define WIN_LAYER_NORMAL                 4
#define WIN_LAYER_ONTOP                 10

void wsSetLayer( Display * wsDisplay, Window win, int layer )
{ vo_x11_setlayer( wsDisplay,win,layer ); }

// ----------------------------------------------------------------------------------------------
//    Switch to fullscreen.
// ----------------------------------------------------------------------------------------------
void wsFullScreen( wsTWindow * win )
{
 int decoration = 0;

 if ( win->isFullScreen )
  {
   win->X=win->OldX;
   win->Y=win->OldY;
   win->Width=win->OldWidth;
   win->Height=win->OldHeight;
   win->isFullScreen=False;
   decoration=win->Decorations;
#ifdef ENABLE_DPMS
   wsScreenSaverOn( wsDisplay );
#endif
  }
  else
   {
    win->OldX=win->X; win->OldY=win->Y;
    win->OldWidth=win->Width; win->OldHeight=win->Height;
    win->X=0; win->Y=0;
    win->Width=wsMaxX; win->Height=wsMaxY;
    win->isFullScreen=True;
#ifdef ENABLE_DPMS
    wsScreenSaverOff( wsDisplay );
#endif
   }

 vo_x11_decoration( wsDisplay,win->WindowID,decoration );
 vo_x11_sizehint( win->X,win->Y,win->Width,win->Height,0 );
 vo_x11_setlayer( wsDisplay,win->WindowID,win->isFullScreen );
 if ( vo_wm_type == 0 && !(vo_fsmode&16) )
  XWithdrawWindow( wsDisplay,win->WindowID,wsScreen );
 XMoveResizeWindow( wsDisplay,win->WindowID,win->X,win->Y,win->Width,win->Height );
 XMapRaised( wsDisplay,win->WindowID );
 XRaiseWindow( wsDisplay,win->WindowID );
 XFlush( wsDisplay );
}

// ----------------------------------------------------------------------------------------------
//    Redraw screen.
// ----------------------------------------------------------------------------------------------
void wsPostRedisplay( wsTWindow * win )
{
 if ( win->ReDraw )
  {
   win->State=wsWindowExpose;
   win->ReDraw();
   XFlush( wsDisplay );
  }
}

// ----------------------------------------------------------------------------------------------
//    Do Exit.
// ----------------------------------------------------------------------------------------------
void wsDoExit( void )
{ wsTrue=False; wsResizeWindow( wsWindowList[0],32,32 ); }

// ----------------------------------------------------------------------------------------------
//    Put 'Image' to window.
// ----------------------------------------------------------------------------------------------
void wsConvert( wsTWindow * win,unsigned char * Image,unsigned int Size )
{ if ( wsConvFunc ) wsConvFunc( Image,win->ImageData,win->xImage->width * win->xImage->height * 4 ); }

void wsPutImage( wsTWindow * win )
{
 if ( wsUseXShm )
  {
   XShmPutImage( wsDisplay,win->WindowID,win->wGC,win->xImage,
    0,0,
    ( win->Width - win->xImage->width ) / 2,( win->Height - win->xImage->height ) / 2,
    win->xImage->width,win->xImage->height,0 );
  }
  else
   {
    XPutImage( wsDisplay,win->WindowID,win->wGC,win->xImage,
    0,0,
    ( win->Width - win->xImage->width ) / 2,( win->Height - win->xImage->height ) / 2,
    win->xImage->width,win->xImage->height );
   }
}

// ----------------------------------------------------------------------------------------------
//    Move window to x, y.
// ----------------------------------------------------------------------------------------------
void wsMoveWindow( wsTWindow * win,int b,int x, int y )
{
 if ( b )
  {
   switch ( x )
    {
     case -1: win->X=( wsMaxX / 2 ) - ( win->Width / 2 ); break;
     case -2: win->X=wsMaxX - win->Width; break;
     default: win->X=x; break;
    }
   switch ( y )
    {
     case -1: win->Y=( wsMaxY / 2 ) - ( win->Height / 2 ); break;
     case -2: win->Y=wsMaxY - win->Height; break;
     default: win->Y=y; break;
    }
  }
  else { win->X=x; win->Y=y; }

 win->SizeHint.flags=PPosition | PWinGravity;
 win->SizeHint.x=win->X;
 win->SizeHint.y=win->Y;
 win->SizeHint.win_gravity=StaticGravity;
 XSetWMNormalHints( wsDisplay,win->WindowID,&win->SizeHint );

 XMoveWindow( wsDisplay,win->WindowID,win->X,win->Y );
 if ( win->ReSize ) win->ReSize( win->X,win->Y,win->Width,win->Height );
}

// ----------------------------------------------------------------------------------------------
//    Resize window to sx, sy.
// ----------------------------------------------------------------------------------------------
void wsResizeWindow( wsTWindow * win,int sx, int sy )
{
 win->Width=sx;
 win->Height=sy;

 win->SizeHint.flags=PPosition | PSize | PWinGravity;// | PBaseSize;
 win->SizeHint.x=win->X;
 win->SizeHint.y=win->Y;
 win->SizeHint.width=win->Width;
 win->SizeHint.height=win->Height;

 if ( win->Property & wsMinSize )
  {
   win->SizeHint.flags|=PMinSize;
   win->SizeHint.min_width=win->Width;
   win->SizeHint.min_height=win->Height;
  }
 if ( win->Property & wsMaxSize )
  {
   win->SizeHint.flags|=PMaxSize;
   win->SizeHint.max_width=win->Width;
   win->SizeHint.max_height=win->Height;
  }

 win->SizeHint.win_gravity=StaticGravity;
 win->SizeHint.base_width=sx; win->SizeHint.base_height=sy;

 if ( vo_wm_type == 0 ) XUnmapWindow( wsDisplay,win->WindowID );

 XSetWMNormalHints( wsDisplay,win->WindowID,&win->SizeHint );
 XResizeWindow( wsDisplay,win->WindowID,sx,sy );
 XMapRaised( wsDisplay,win->WindowID );
 if ( win->ReSize ) win->ReSize( win->X,win->Y,win->Width,win->Height );
}

// ----------------------------------------------------------------------------------------------
//    Iconify window.
// ----------------------------------------------------------------------------------------------
void wsIconify( wsTWindow win )
{ XIconifyWindow( wsDisplay,win.WindowID,0 ); }

// ----------------------------------------------------------------------------------------------
//    Move top the window.
// ----------------------------------------------------------------------------------------------
void wsMoveTopWindow( Display * wsDisplay,Window win )
{
// XUnmapWindow( wsDisplay,win );
// XMapWindow( wsDisplay,win );
 XMapRaised( wsDisplay,win );
 XRaiseWindow( wsDisplay,win );
}

// ----------------------------------------------------------------------------------------------
//    Set window background to 'color'.
// ----------------------------------------------------------------------------------------------
void wsSetBackground( wsTWindow * win,int color )
{ XSetWindowBackground( wsDisplay,win->WindowID,color ); }

void wsSetBackgroundRGB( wsTWindow * win,int r,int g,int b )
{
 int color = 0;
 switch ( wsOutMask )
  {
   case wsRGB32:
   case wsRGB24: color=( r << 16 ) + ( g << 8 ) + b;  break;
   case wsBGR32:
   case wsBGR24: color=( b << 16 ) + ( g << 8 ) + r;  break;
   case wsRGB16: PACK_RGB16( b,g,r,color ); break;
   case wsBGR16: PACK_RGB16( r,g,b,color ); break;
   case wsRGB15: PACK_RGB15( b,g,r,color ); break;
   case wsBGR15: PACK_RGB15( r,g,b,color ); break;
  }
 XSetWindowBackground( wsDisplay,win->WindowID,color );
}

void wsSetForegroundRGB( wsTWindow * win,int r,int g,int b )
{
 int color = 0;
 switch ( wsOutMask )
  {
   case wsRGB32:
   case wsRGB24: color=( r << 16 ) + ( g << 8 ) + b;  break;
   case wsBGR32:
   case wsBGR24: color=( b << 16 ) + ( g << 8 ) + r;  break;
   case wsRGB16: PACK_RGB16( b,g,r,color ); break;
   case wsBGR16: PACK_RGB16( r,g,b,color ); break;
   case wsRGB15: PACK_RGB15( b,g,r,color ); break;
   case wsBGR15: PACK_RGB15( r,g,b,color ); break;
  }
 XSetForeground( wsDisplay,win->wGC,color );
}

// ----------------------------------------------------------------------------------------------
//    Draw string at x,y with fc ( foreground color ) and bc ( background color ).
// ----------------------------------------------------------------------------------------------
void wsDrawString( wsTWindow win,int x,int y,char * str,int fc,int bc )
{
 XSetForeground( wsDisplay,win.wGC,bc );
 XFillRectangle( wsDisplay,win.WindowID,win.wGC,x,y,
   XTextWidth( win.Font,str,strlen( str ) ) + 20,
   win.FontHeight + 2 );
 XSetForeground( wsDisplay,win.wGC,fc );
 XDrawString( wsDisplay,win.WindowID,win.wGC,x + 10,y + 13,str,strlen( str ) );
}

// ----------------------------------------------------------------------------------------------
//    Calculation string width.
// ----------------------------------------------------------------------------------------------
int wsTextWidth( wsTWindow win,char * str )
{ return XTextWidth( win.Font,str,strlen( str ) ) + 20; }

// ----------------------------------------------------------------------------------------------
//    Show / hide mouse cursor.
// ----------------------------------------------------------------------------------------------
void wsVisibleMouse( wsTWindow * win,int m )
{
 switch ( m )
  {
   case wsShowMouseCursor:
    if ( win->wsCursor != None )
     {
      XFreeCursor( wsDisplay,win->wsCursor );
      win->wsCursor=None;
     }
    XDefineCursor( wsDisplay,win->WindowID,0 );
    break;
   case wsHideMouseCursor:
    win->wsCursor=XCreatePixmapCursor( wsDisplay,win->wsCursorPixmap,win->wsCursorPixmap,&win->wsColor,&win->wsColor,0,0 );
    XDefineCursor( wsDisplay,win->WindowID,win->wsCursor );
    break;
  }
 XFlush( wsDisplay );
}

int wsGetDepthOnScreen( void )
{
 int depth;
 XImage * mXImage;
 Visual * visual;

 if( (depth = vo_find_depth_from_visuals( wsDisplay,wsScreen,&visual )) > 0 )
  {
   mXImage = XCreateImage( wsDisplay,visual,depth,ZPixmap,0,NULL,
			   1,1,32,0 );
   wsDepthOnScreen = mXImage->bits_per_pixel;
   wsRedMask=mXImage->red_mask;
   wsGreenMask=mXImage->green_mask;
   wsBlueMask=mXImage->blue_mask;
   XDestroyImage( mXImage );
  }
 else
  {
   int                 bpp,ibpp;
   XWindowAttributes   attribs;

   mXImage=XGetImage( wsDisplay,wsRootWin,0,0,1,1,AllPlanes,ZPixmap );
   bpp=mXImage->bits_per_pixel;

   XGetWindowAttributes( wsDisplay,wsRootWin,&attribs );
   ibpp=attribs.depth;
   mXImage=XGetImage( wsDisplay,wsRootWin,0,0,1,1,AllPlanes,ZPixmap );
   bpp=mXImage->bits_per_pixel;
   if ( ( ibpp + 7 ) / 8 != ( bpp + 7 ) / 8 ) ibpp=bpp;
   wsDepthOnScreen=ibpp;
   wsRedMask=mXImage->red_mask;
   wsGreenMask=mXImage->green_mask;
   wsBlueMask=mXImage->blue_mask;
   XDestroyImage( mXImage );
  }
 return wsDepthOnScreen;
}

void wsXDone( void )
{
 XCloseDisplay( wsDisplay );
}

void wsVisibleWindow( wsTWindow * win,int show )
{
 switch( show )
  {
   case wsShowWindow: XMapRaised( wsDisplay,win->WindowID ); break;
   case wsHideWindow: XUnmapWindow( wsDisplay,win->WindowID ); break;
  }
 XFlush( wsDisplay );
}

void wsDestroyImage( wsTWindow * win )
{
 if ( win->xImage )
  {
   XDestroyImage( win->xImage );
   if ( wsUseXShm )
    {
     XShmDetach( wsDisplay,&win->Shminfo );
     shmdt( win->Shminfo.shmaddr );
    }
  }
 win->xImage=NULL;
}

void wsCreateImage( wsTWindow * win,int Width,int Height )
{
 int CompletionType = -1;
 if ( wsUseXShm )
  {
   CompletionType=XShmGetEventBase( wsDisplay ) + ShmCompletion;
   win->xImage=XShmCreateImage( wsDisplay,win->VisualInfo.visual,
                   win->VisualInfo.depth,ZPixmap,NULL,&win->Shminfo,Width,Height );
   if ( win->xImage == NULL )
    {
     mp_msg( MSGT_GPLAYER,MSGL_FATAL,"[ws] shared memory extension error.\n" );
     exit( 0 );
    }
   win->Shminfo.shmid=shmget( IPC_PRIVATE,win->xImage->bytes_per_line * win->xImage->height,IPC_CREAT|0777 );
   if ( win->Shminfo.shmid < 0 )
    {
     XDestroyImage( win->xImage );
     mp_msg( MSGT_GPLAYER,MSGL_FATAL,"[ws] shared memory extension error.\n" );
     exit( 0 );
    }
   win->Shminfo.shmaddr=(char *)shmat( win->Shminfo.shmid,0,0 );

   if ( win->Shminfo.shmaddr == ((char *) -1) )
    {
     XDestroyImage( win->xImage );
     if ( win->Shminfo.shmaddr != ((char *) -1) ) shmdt( win->Shminfo.shmaddr );
     mp_msg( MSGT_GPLAYER,MSGL_FATAL,"[ws] shared memory extension error.\n" );
     exit( 0 );
    }
   win->xImage->data=win->Shminfo.shmaddr;
   win->Shminfo.readOnly=0;
   XShmAttach( wsDisplay,&win->Shminfo );
   shmctl( win->Shminfo.shmid,IPC_RMID,0 );
  }
  else
   {
    win->xImage=XCreateImage( wsDisplay,win->VisualInfo.visual,win->VisualInfo.depth,
                              ZPixmap,0,0,Width,Height,
                              (wsDepthOnScreen == 3) ? 32 : wsDepthOnScreen,
                              0 );
    if ( ( win->xImage->data=malloc( win->xImage->bytes_per_line * win->xImage->height ) ) == NULL )
     {
      mp_msg( MSGT_GPLAYER,MSGL_FATAL,"[ws] sorry, not enough memory for draw buffer.\n" );
      exit( 0 );
     }
   }
 win->ImageData=(unsigned char *)win->xImage->data;
 win->ImageDataw=(unsigned short int *)win->xImage->data;
 win->ImageDatadw=(unsigned int *)win->xImage->data;
}

void wsResizeImage( wsTWindow * win,int Width,int Height )
{ wsDestroyImage( win ); wsCreateImage( win,Width,Height ); }

int wsGetOutMask( void )
{
 if ( ( wsDepthOnScreen == 32 )&&( wsRedMask == 0xff0000 )&&( wsGreenMask == 0x00ff00 )&&( wsBlueMask == 0x0000ff ) ) return wsRGB32;
 if ( ( wsDepthOnScreen == 32 )&&( wsRedMask == 0x0000ff )&&( wsGreenMask == 0x00ff00 )&&( wsBlueMask == 0xff0000 ) ) return wsBGR32;
 if ( ( wsDepthOnScreen == 24 )&&( wsRedMask == 0xff0000 )&&( wsGreenMask == 0x00ff00 )&&( wsBlueMask == 0x0000ff ) ) return wsRGB24;
 if ( ( wsDepthOnScreen == 24 )&&( wsRedMask == 0x0000ff )&&( wsGreenMask == 0x00ff00 )&&( wsBlueMask == 0xff0000 ) ) return wsBGR24;
 if ( ( wsDepthOnScreen == 16 )&&( wsRedMask == 0xf800 )&&( wsGreenMask == 0x7e0 )&&( wsBlueMask ==   0x1f ) ) return wsRGB16;
 if ( ( wsDepthOnScreen == 16 )&&( wsRedMask ==   0x1f )&&( wsGreenMask == 0x7e0 )&&( wsBlueMask == 0xf800 ) ) return wsBGR16;
 if ( ( wsDepthOnScreen == 15 )&&( wsRedMask == 0x7c00 )&&( wsGreenMask == 0x3e0 )&&( wsBlueMask ==   0x1f ) ) return wsRGB15;
 if ( ( wsDepthOnScreen == 15 )&&( wsRedMask ==   0x1f )&&( wsGreenMask == 0x3e0 )&&( wsBlueMask == 0x7c00 ) ) return wsBGR15;
 return 0;
}

void wsSetTitle( wsTWindow * win,char * name )
{ XStoreName( wsDisplay,win->WindowID,name ); }

void wsSetMousePosition( wsTWindow * win,int x, int y )
{ XWarpPointer( wsDisplay,wsRootWin,win->WindowID,0,0,0,0,x,y ); }

#ifdef ENABLE_DPMS
static int dpms_disabled=0;
static int timeout_save=0;

void wsScreenSaverOn( Display *mDisplay )
{
 int nothing;
#ifdef HAVE_XDPMS
 if ( dpms_disabled )
  {
   if ( DPMSQueryExtension( mDisplay,&nothing,&nothing ) )
    {
     if ( !DPMSEnable( mDisplay ) ) mp_msg( MSGT_GPLAYER,MSGL_ERR,"DPMS not available ?\n" ); // restoring power saving settings
      else
       {
        // DPMS does not seem to be enabled unless we call DPMSInfo
        BOOL onoff;
        CARD16 state;
        DPMSInfo( mDisplay,&state,&onoff );
        if ( onoff ) mp_msg( MSGT_GPLAYER,MSGL_STATUS,"Successfully enabled DPMS.\n" );
         else mp_msg( MSGT_GPLAYER,MSGL_STATUS,"Could not enable DPMS.\n" );
       }
    }
  }
#endif
 if ( timeout_save )
  {
   int dummy, interval, prefer_blank, allow_exp;
   XGetScreenSaver( mDisplay,&dummy,&interval,&prefer_blank,&allow_exp );
   XSetScreenSaver( mDisplay,timeout_save,interval,prefer_blank,allow_exp );
   XGetScreenSaver( mDisplay,&timeout_save,&interval,&prefer_blank,&allow_exp );
  }
}

void wsScreenSaverOff( Display * mDisplay )
{
 int interval,prefer_blank,allow_exp,nothing;
#ifdef HAVE_XDPMS
 if ( DPMSQueryExtension( mDisplay,&nothing,&nothing ) )
  {
   BOOL onoff;
   CARD16 state;
   DPMSInfo( mDisplay,&state,&onoff );
   if ( onoff )
    {
      Status stat;
      mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"Disabling DPMS.\n" );
      dpms_disabled=1;
      stat=DPMSDisable( mDisplay );  // monitor powersave off
      mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"stat: %d.\n",stat );
   }
  }
#endif
 XGetScreenSaver( mDisplay,&timeout_save,&interval,&prefer_blank,&allow_exp );
 if ( timeout_save ) XSetScreenSaver( mDisplay,0,interval,prefer_blank,allow_exp ); // turning off screensaver
}
#endif

void wsSetShape( wsTWindow * win,char * data )
{
#ifdef HAVE_XSHAPE
 if ( !wsUseXShape ) return;
 if ( data )
  {
   win->Mask=XCreateBitmapFromData( wsDisplay,win->WindowID,data,win->Width,win->Height );
   XShapeCombineMask( wsDisplay,win->WindowID,ShapeBounding,0,0,win->Mask,ShapeSet );
   XFreePixmap( wsDisplay,win->Mask );
  }
  else XShapeCombineMask( wsDisplay,win->WindowID,ShapeBounding,0,0,None,ShapeSet );
#endif
}

void wsSetIcon( Display * dsp,Window win,Pixmap icon,Pixmap mask )
{
 XWMHints * wm;
 long	    data[2];
 Atom	    iconatom;
 
 wm=XGetWMHints( dsp,win );
 if ( !wm ) wm=XAllocWMHints();

 wm->icon_pixmap=icon;
 wm->icon_mask=mask;
 wm->flags|=IconPixmapHint | IconMaskHint;

 XSetWMHints( dsp,win,wm );

 data[0]=icon;
 data[1]=mask;
 iconatom=XInternAtom( dsp,"KWM_WIN_ICON",0 );
 XChangeProperty( dsp,win,iconatom,iconatom,32,PropModeReplace,(unsigned char *)data,2 );
 
 XFree( wm );
}

#include "wsmkeys.h"