Mercurial > mplayer.hg
view libao2/ao_v4l2.c @ 29938:eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
Works in the currently supported cases for only Win32 and only X11,
the mixed case is not working yet though.
But applied anyway since the code is slightly less messy than the current one.
author | reimar |
---|---|
date | Tue, 08 Dec 2009 06:42:46 +0000 |
parents | 0f1b5b68af32 |
children | 6fc02905e992 |
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/* * audio output for V4L2 hardware MPEG decoders * * WARNING: You need to force -ac hwmpa for audio output to work. * * Copyright (C) 2007 Benjamin Zores * * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include <inttypes.h> #include "config.h" #include "mp_msg.h" #include "help_mp.h" #include "audio_out.h" #include "audio_out_internal.h" #include "libaf/af_format.h" #include "libmpdemux/mpeg_packetizer.h" #define MPEG_AUDIO_ID 0x1C0 static int freq = 0; static const ao_info_t info = { "V4L2 MPEG Audio Decoder output", "v4l2", "Benjamin Zores", "" }; LIBAO_EXTERN (v4l2) /* to set/get/query special features/parameters */ static int control (int cmd,void *arg) { return CONTROL_UNKNOWN; } /* open & setup audio device */ static int init (int rate, int channels, int format, int flags) { extern int v4l2_fd; if (v4l2_fd < 0) return 0; if (format != AF_FORMAT_MPEG2) { mp_msg (MSGT_AO, MSGL_FATAL, "AO: [v4l2] can only handle MPEG audio streams.\n"); return 0; } ao_data.outburst = 2048; ao_data.samplerate = rate; ao_data.channels = channels; ao_data.format = AF_FORMAT_MPEG2; ao_data.buffersize = 2048; ao_data.bps = rate * 2 * 2; ao_data.pts = 0; freq = rate; /* check for supported audio rate */ if (rate != 32000 || rate != 41000 || rate != 48000) { mp_msg (MSGT_AO, MSGL_ERR, MSGTR_AO_MPEGPES_UnsupSamplerate, rate); rate = 48000; } return 1; } /* close audio device */ static void uninit (int immed) { /* nothing to do */ } /* stop playing and empty buffers (for seeking/pause) */ static void reset (void) { /* nothing to do */ } /* stop playing, keep buffers (for pause) */ static void audio_pause (void) { reset (); } /* resume playing, after audio_pause() */ static void audio_resume (void) { /* nothing to do */ } /* how many bytes can be played without blocking */ static int get_space (void) { extern int vo_pts; float x; int y; x = (float) (vo_pts - ao_data.pts) / 90000.0; if (x <= 0) return 0; y = freq * 4 * x; y /= ao_data.outburst; y *= ao_data.outburst; if (y > 32000) y = 32000; return y; } /* number of bytes played */ static int play (void *data, int len, int flags) { int v4l2_write (unsigned char *data, int len); if (ao_data.format != AF_FORMAT_MPEG2) return 0; send_mpeg_pes_packet (data, len, MPEG_AUDIO_ID, ao_data.pts, 2, v4l2_write); return len; } /* delay in seconds between first and last sample in buffer */ static float get_delay (void) { return 0.0; }