view loader/drv.h @ 29938:eb6c70e2cbea

Very preliminary code to allow selecting the OpenGL backend at runtime. Works in the currently supported cases for only Win32 and only X11, the mixed case is not working yet though. But applied anyway since the code is slightly less messy than the current one.
author reimar
date Tue, 08 Dec 2009 06:42:46 +0000
parents 0b21ffa03b9c
children 26f673ba0675
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/*
 * Modified for use with MPlayer, detailed changelog at
 * http://svn.mplayerhq.hu/mplayer/trunk/
 */

#ifndef MPLAYER_DRV_H
#define MPLAYER_DRV_H

#ifdef __cplusplus
extern "C" {
#endif

#include "wine/windef.h"
#include "wine/driver.h"

void SetCodecPath(const char* path);
void CodecAlloc(void);
void CodecRelease(void);

HDRVR DrvOpen(LPARAM lParam2);
void DrvClose(HDRVR hdrvr);

#ifdef __cplusplus
}
#endif

#endif /* MPLAYER_DRV_H */