view mp_osd.h @ 29938:eb6c70e2cbea

Very preliminary code to allow selecting the OpenGL backend at runtime. Works in the currently supported cases for only Win32 and only X11, the mixed case is not working yet though. But applied anyway since the code is slightly less messy than the current one.
author reimar
date Tue, 08 Dec 2009 06:42:46 +0000
parents 2e3751815a21
children c1a3f1bbba26
line wrap: on
line source

#ifndef MPLAYER_MP_OSD_H
#define MPLAYER_MP_OSD_H

#define OSD_MSG_TV_CHANNEL              0
#define OSD_MSG_TEXT                    1
#define OSD_MSG_SUB_DELAY               2
#define OSD_MSG_SPEED                   3
#define OSD_MSG_OSD_STATUS              4
#define OSD_MSG_BAR                     5
#define OSD_MSG_PAUSE                   6
#define OSD_MSG_RADIO_CHANNEL           7
/// Base id for messages generated from the commmand to property bridge.
#define OSD_MSG_PROPERTY                0x100
#define OSD_MSG_SUB_BASE                0x1000

#define MAX_OSD_LEVEL 3
#define MAX_TERM_OSD_LEVEL 1

// These appear in options list
extern int osd_duration;
extern int term_osd;

void set_osd_bar(int type,const char* name,double min,double max,double val);
void set_osd_msg(int id, int level, int time, const char* fmt, ...);
void rm_osd_msg(int id);

#endif /* MPLAYER_MP_OSD_H */