view libvo/osd.h @ 7256:ec6dd0a29d93

Add the code that chooses a good X11 truecolor visual to the vo_x11 config() function. This is useful for framebuffers on Sun hardware, where we have multiple truecolor visuals of different depths available, and the root window typically runs at depth 8, yet there are 24 bit true color visuals available as well.
author jkeil
date Tue, 03 Sep 2002 18:10:42 +0000
parents f558888661ca
children 6f7b5123ac56
line wrap: on
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#ifndef __MPLAYER_OSD_H
#define __MPLAYER_OSD_H

// Generic alpha renderers for all YUV modes and RGB depths.
// These are "reference implementations", should be optimized later (MMX, etc)

extern void vo_draw_alpha_init(); // build tables

extern void vo_draw_alpha_yv12(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride);
extern void vo_draw_alpha_yuy2(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride);
extern void vo_draw_alpha_rgb24(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride);
extern void vo_draw_alpha_rgb32(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride);
extern void vo_draw_alpha_rgb15(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride);
extern void vo_draw_alpha_rgb16(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride);

#endif