Mercurial > mplayer.hg
view loader/dshow/DS_AudioDecoder.c @ 20658:ed20cbab07a4
Corrigendum 1
change chapter_id from v to s to allow negative chapter_id as required by the spec text
change was unanimously accepted (rich, oded, myself)
this change should not break any existing muxers or demuxers, with the exception of
assumtations about (non)overlapping chapters
author | michael |
---|---|
date | Sat, 04 Nov 2006 22:01:51 +0000 |
parents | f70772d02eaa |
children | 2934974c366a |
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/******************************************************** DirectShow audio decoder Copyright 2001 Eugene Kuznetsov (divx@euro.ru) *********************************************************/ #include "config.h" #ifndef NOAVIFILE_HEADERS #include "audiodecoder.h" #include "except.h" #else #include "libwin32.h" #endif #include "DS_Filter.h" struct _DS_AudioDecoder { WAVEFORMATEX in_fmt; AM_MEDIA_TYPE m_sOurType, m_sDestType; DS_Filter* m_pDS_Filter; char* m_sVhdr; char* m_sVhdr2; }; #include "DS_AudioDecoder.h" #ifdef WIN32_LOADER #include "../ldt_keeper.h" #endif #include <string.h> #include <stdio.h> #include <stdlib.h> #define __MODULE__ "DirectShow audio decoder" typedef long STDCALL (*GETCLASS) (GUID*, GUID*, void**); DS_AudioDecoder * DS_AudioDecoder_Open(char* dllname, GUID* guid, WAVEFORMATEX* wf) //DS_AudioDecoder * DS_AudioDecoder_Create(const CodecInfo * info, const WAVEFORMATEX* wf) { DS_AudioDecoder *this; int sz; WAVEFORMATEX* pWF; #ifdef WIN32_LOADER Setup_LDT_Keeper(); Setup_FS_Segment(); #endif this = malloc(sizeof(DS_AudioDecoder)); sz = 18 + wf->cbSize; this->m_sVhdr = malloc(sz); memcpy(this->m_sVhdr, wf, sz); this->m_sVhdr2 = malloc(18); memcpy(this->m_sVhdr2, this->m_sVhdr, 18); pWF = (WAVEFORMATEX*)this->m_sVhdr2; pWF->wFormatTag = 1; pWF->wBitsPerSample = 16; pWF->nBlockAlign = pWF->nChannels * (pWF->wBitsPerSample + 7) / 8; pWF->cbSize = 0; pWF->nAvgBytesPerSec = pWF->nBlockAlign * pWF->nSamplesPerSec; memcpy(&this->in_fmt,wf,sizeof(WAVEFORMATEX)); memset(&this->m_sOurType, 0, sizeof(this->m_sOurType)); this->m_sOurType.majortype=MEDIATYPE_Audio; this->m_sOurType.subtype=MEDIASUBTYPE_PCM; this->m_sOurType.subtype.f1=wf->wFormatTag; this->m_sOurType.formattype=FORMAT_WaveFormatEx; this->m_sOurType.lSampleSize=wf->nBlockAlign; this->m_sOurType.bFixedSizeSamples=1; this->m_sOurType.bTemporalCompression=0; this->m_sOurType.pUnk=0; this->m_sOurType.cbFormat=sz; this->m_sOurType.pbFormat=this->m_sVhdr; memset(&this->m_sDestType, 0, sizeof(this->m_sDestType)); this->m_sDestType.majortype=MEDIATYPE_Audio; this->m_sDestType.subtype=MEDIASUBTYPE_PCM; // this->m_sDestType.subtype.f1=pWF->wFormatTag; this->m_sDestType.formattype=FORMAT_WaveFormatEx; this->m_sDestType.bFixedSizeSamples=1; this->m_sDestType.bTemporalCompression=0; this->m_sDestType.lSampleSize=pWF->nBlockAlign; if (wf->wFormatTag == 0x130) // ACEL hack to prevent memory corruption // obviosly we are missing something here this->m_sDestType.lSampleSize *= 288; this->m_sDestType.pUnk=0; this->m_sDestType.cbFormat=18; //pWF->cbSize; this->m_sDestType.pbFormat=this->m_sVhdr2; //print_wave_header(this->m_sVhdr, MSGL_V); //print_wave_header(this->m_sVhdr2, MSGL_V); /*try*/ { ALLOCATOR_PROPERTIES props, props1; this->m_pDS_Filter = DS_FilterCreate(dllname, guid, &this->m_sOurType, &this->m_sDestType); if( !this->m_pDS_Filter ) { free(this); return NULL; } this->m_pDS_Filter->Start(this->m_pDS_Filter); props.cBuffers=1; props.cbBuffer=this->m_sOurType.lSampleSize; props.cbAlign=1; props.cbPrefix=0; this->m_pDS_Filter->m_pAll->vt->SetProperties(this->m_pDS_Filter->m_pAll, &props, &props1); this->m_pDS_Filter->m_pAll->vt->Commit(this->m_pDS_Filter->m_pAll); } /* catch (FatalError& e) { e.PrintAll(); delete[] m_sVhdr; delete[] m_sVhdr2; delete m_pDS_Filter; throw; } */ return this; } void DS_AudioDecoder_Destroy(DS_AudioDecoder *this) { free(this->m_sVhdr); free(this->m_sVhdr2); DS_Filter_Destroy(this->m_pDS_Filter); free(this); } int DS_AudioDecoder_Convert(DS_AudioDecoder *this, const void* in_data, unsigned int in_size, void* out_data, unsigned int out_size, unsigned int* size_read, unsigned int* size_written) { unsigned int written = 0; unsigned int read = 0; if (!in_data || !out_data) return -1; #ifdef WIN32_LOADER Setup_FS_Segment(); #endif in_size -= in_size%this->in_fmt.nBlockAlign; while (in_size>0) { unsigned int frame_size = 0; char* frame_pointer; IMediaSample* sample=0; char* ptr; int result; // this->m_pOurOutput->SetFramePointer(out_data+written); this->m_pDS_Filter->m_pOurOutput->SetFramePointer(this->m_pDS_Filter->m_pOurOutput,&frame_pointer); this->m_pDS_Filter->m_pOurOutput->SetFrameSizePointer(this->m_pDS_Filter->m_pOurOutput,(long*)&frame_size); this->m_pDS_Filter->m_pAll->vt->GetBuffer(this->m_pDS_Filter->m_pAll, &sample, 0, 0, 0); if (!sample) { Debug printf("DS_AudioDecoder::Convert() Error: null sample\n"); break; } sample->vt->SetActualDataLength(sample, this->in_fmt.nBlockAlign); sample->vt->GetPointer(sample, (BYTE **)&ptr); memcpy(ptr, (const uint8_t*)in_data + read, this->in_fmt.nBlockAlign); sample->vt->SetSyncPoint(sample, 1); sample->vt->SetPreroll(sample, 0); result = this->m_pDS_Filter->m_pImp->vt->Receive(this->m_pDS_Filter->m_pImp, sample); if (result) Debug printf("DS_AudioDecoder::Convert() Error: putting data into input pin %x\n", result); if ((written + frame_size) > out_size) { sample->vt->Release((IUnknown*)sample); break; } memcpy((uint8_t*)out_data + written, frame_pointer, frame_size); sample->vt->Release((IUnknown*)sample); read+=this->in_fmt.nBlockAlign; written+=frame_size; break; } if (size_read) *size_read = read; if (size_written) *size_written = written; return 0; } int DS_AudioDecoder_GetSrcSize(DS_AudioDecoder *this, int dest_size) { double efficiency =(double) this->in_fmt.nAvgBytesPerSec / (this->in_fmt.nSamplesPerSec*this->in_fmt.nBlockAlign); int frames = (int)(dest_size*efficiency);; if (frames < 1) frames = 1; return frames * this->in_fmt.nBlockAlign; }