Mercurial > mplayer.hg
view libvo/osx_objc_common.m @ 35791:eda12497788f
Fix bug with evPlay.
evPlay must restart the current track when already playing (not the
next one) and continue playing from the current position when paused.
Based on a patch by Hans-Dieter Kosch, hdkosch kabelbw de.
author | ib |
---|---|
date | Fri, 25 Jan 2013 15:54:57 +0000 |
parents | 84bb4ca7c6dd |
children | c528b4f82e8b |
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/* * CoreVideo video output driver * Copyright (c) 2005 Nicolas Plourde <nicolasplourde@gmail.com> * Copyright (c) 2012 Reimar Döffinger <Reimar.Doeffinger@gmx.de> * * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #import "osx_objc_common.h" #include <Carbon/Carbon.h> #include <CoreServices/CoreServices.h> //special workaround for Apple bug #6267445 //(OSServices Power API disabled in OSServices.h for 64bit systems) #ifndef __POWER__ #include <CoreServices/../Frameworks/OSServices.framework/Headers/Power.h> #endif //MPLAYER #include "config.h" #include "video_out.h" #include "aspect.h" #include "mp_msg.h" #include "mp_fifo.h" #include "input/input.h" #include "input/mouse.h" #include "osdep/keycodes.h" #include "osx_common.h" static float winAlpha = 1; static BOOL isLeopardOrLater; static NSAutoreleasePool *autoreleasepool; static MPCommonOpenGLView *oglv; void (*vo_osx_redraw_func)(void); int vo_osx_init(void) { autoreleasepool = [[NSAutoreleasePool alloc] init]; oglv = [[MPCommonOpenGLView alloc] initWithFrame:NSMakeRect(0, 0, 100, 100) pixelFormat:[MPCommonOpenGLView defaultPixelFormat]]; [oglv autorelease]; [oglv display]; [oglv preinit]; return 1; } void vo_osx_uninit(void) { NSAutoreleasePool *finalPool; oglv = nil; [autoreleasepool release]; finalPool = [[NSAutoreleasePool alloc] init]; [NSApp nextEventMatchingMask:NSAnyEventMask untilDate:nil inMode:NSDefaultRunLoopMode dequeue:YES]; [finalPool release]; } int vo_osx_config(uint32_t width, uint32_t height, uint32_t flags) { [oglv config:width:height:flags]; return 1; } void vo_osx_ontop(void) { vo_ontop = !vo_ontop; [oglv ontop]; } void vo_osx_fullscreen(void) { vo_fs = !vo_fs; [oglv fullscreen:YES]; } int vo_osx_check_events(void) { return [oglv check_events]; } void vo_osx_update_xinerama_info(void) { [oglv update_screen_info]; } void vo_osx_swap_buffers(void) { [oglv->glContext flushBuffer]; } @implementation MPCommonOpenGLView - (void) update_screen_info { int screen_id = xinerama_screen; NSArray *screen_array = [NSScreen screens]; NSScreen *screen_handle; NSRect screen_frame; if(screen_id >= (int)[screen_array count]) { mp_msg(MSGT_VO, MSGL_INFO, "[vo_corevideo] Device ID %d does not exist, falling back to main device\n", screen_id); screen_id = -1; } if (screen_id < 0 && [self window]) screen_handle = [[self window] screen]; else screen_handle = [screen_array objectAtIndex:(screen_id < 0 ? 0 : screen_id)]; screen_frame = [screen_handle frame]; vo_screenwidth = screen_frame.size.width; vo_screenheight = screen_frame.size.height; xinerama_x = screen_frame.origin.x; xinerama_y = screen_frame.origin.y; aspect_save_screenres(vo_screenwidth, vo_screenheight); } - (void) preinit { GLint swapInterval = 1; NSApplicationLoad(); NSApp = [NSApplication sharedApplication]; isLeopardOrLater = floor(NSAppKitVersionNumber) > 824; osx_foreground_hack(); // Install an event handler so the Quit menu entry works // The proper way using NSApp setDelegate: and // applicationShouldTerminate: does not work, // probably NSApplication never installs its handler. [[NSAppleEventManager sharedAppleEventManager] setEventHandler:self andSelector:@selector(handleQuitEvent:withReplyEvent:) forEventClass:kCoreEventClass andEventID:kAEQuitApplication]; //init menu [self initMenu]; //create window window = [[NSWindow alloc] initWithContentRect:NSMakeRect(0, 0, 100, 100) styleMask:NSTitledWindowMask|NSTexturedBackgroundWindowMask|NSClosableWindowMask|NSMiniaturizableWindowMask|NSResizableWindowMask backing:NSBackingStoreBuffered defer:NO]; [window autorelease]; [window setDelegate:self]; [window setContentView:self]; [window setInitialFirstResponder:self]; [window setAcceptsMouseMovedEvents:YES]; [window setTitle:@"MPlayer - The Movie Player"]; winSizeMult = 1; //create OpenGL Context glContext = [[NSOpenGLContext alloc] initWithFormat:[NSOpenGLView defaultPixelFormat] shareContext:nil]; [self setOpenGLContext:glContext]; [glContext setValues:&swapInterval forParameter:NSOpenGLCPSwapInterval]; [glContext setView:self]; [glContext makeCurrentContext]; } - (void) dealloc { [glContext release]; [self setOpenGLContext:nil]; [super dealloc]; } - (void) config:(uint32_t)width:(uint32_t)height:(uint32_t)flags { config_movie_aspect((float)width/height); vo_dwidth = width *= self->winSizeMult; vo_dheight = height *= self->winSizeMult; //config window [window setContentSize:NSMakeSize(vo_dwidth, vo_dheight)]; // Do not use visibleFrame - taking the menu bar and dock into account // would be nicer in principle, but currently only results in the window // being placed strangely off-center since vo_dx/vo_dy calculation is // not aware of it. // Also flip vo_dy since the screen origin is in the bottom left on OSX. [self update_screen_info]; [window setFrameTopLeftPoint:NSMakePoint( vo_dx, 2*xinerama_y + vo_screenheight - vo_dy)]; vo_fs = flags & VOFLAG_FULLSCREEN; [self rootwin]; if(vo_fs) [self fullscreen: NO]; [self ontop]; if (!(flags & VOFLAG_HIDDEN)) //show window [window makeKeyAndOrderFront:self]; } - (void) drawRect: (NSRect *) bounds { if (vo_osx_redraw_func) vo_osx_redraw_func(); } - (void)reshape { NSRect frame = [self frame]; vo_dwidth = frame.size.width; vo_dheight = frame.size.height; event_flags |= VO_EVENT_RESIZE; } /* Init Menu */ - (void)initMenu { NSMenu *mainMenu = [[NSMenu alloc] init]; NSMenu *menu, *aspectMenu; NSMenuItem *menuItem; menu = [[NSMenu alloc] init]; menuItem = [[NSMenuItem alloc] init]; [menuItem setSubmenu:menu]; [mainMenu addItem:menuItem]; // Note: setAppleMenu seems to be unnecessary from 10.6 on, // but is needed for all earlier versions or the menu is // messed up. // Round-about way with performSelector used to avoid compiler // warnings. [NSApp performSelector:@selector(setAppleMenu:) withObject:menu]; //Create Movie Menu menu = [[NSMenu alloc] initWithTitle:@"Movie"]; menuItem = [[NSMenuItem alloc] initWithTitle:@"Half Size" action:@selector(menuAction:) keyEquivalent:@"0"]; [menu addItem:menuItem]; kHalfScreenCmd = menuItem; menuItem = [[NSMenuItem alloc] initWithTitle:@"Normal Size" action:@selector(menuAction:) keyEquivalent:@"1"]; [menu addItem:menuItem]; kNormalScreenCmd = menuItem; menuItem = [[NSMenuItem alloc] initWithTitle:@"Double Size" action:@selector(menuAction:) keyEquivalent:@"2"]; [menu addItem:menuItem]; kDoubleScreenCmd = menuItem; menuItem = [[NSMenuItem alloc] initWithTitle:@"Full Size" action:@selector(menuAction:) keyEquivalent:@"f"]; [menu addItem:menuItem]; kFullScreenCmd = menuItem; menuItem = [NSMenuItem separatorItem]; [menu addItem:menuItem]; aspectMenu = [[NSMenu alloc] initWithTitle:@"Aspect Ratio"]; menuItem = [[NSMenuItem alloc] initWithTitle:@"Keep" action:@selector(menuAction:) keyEquivalent:@""]; [aspectMenu addItem:menuItem]; if(vo_keepaspect) [menuItem setState:NSOnState]; kKeepAspectCmd = menuItem; menuItem = [[NSMenuItem alloc] initWithTitle:@"Pan-Scan" action:@selector(menuAction:) keyEquivalent:@""]; [aspectMenu addItem:menuItem]; if(vo_panscan) [menuItem setState:NSOnState]; kPanScanCmd = menuItem; menuItem = [NSMenuItem separatorItem]; [aspectMenu addItem:menuItem]; menuItem = [[NSMenuItem alloc] initWithTitle:@"Original" action:@selector(menuAction:) keyEquivalent:@""]; [aspectMenu addItem:menuItem]; kAspectOrgCmd = menuItem; menuItem = [[NSMenuItem alloc] initWithTitle:@"4:3" action:@selector(menuAction:) keyEquivalent:@""]; [aspectMenu addItem:menuItem]; kAspectFullCmd = menuItem; menuItem = [[NSMenuItem alloc] initWithTitle:@"16:9" action:@selector(menuAction:) keyEquivalent:@""]; [aspectMenu addItem:menuItem]; kAspectWideCmd = menuItem; menuItem = [[NSMenuItem alloc] initWithTitle:@"Aspect Ratio" action:nil keyEquivalent:@""]; [menuItem setSubmenu:aspectMenu]; [menu addItem:menuItem]; [aspectMenu release]; //Add to menubar menuItem = [[NSMenuItem alloc] initWithTitle:@"Movie" action:nil keyEquivalent:@""]; [menuItem setSubmenu:menu]; [mainMenu addItem:menuItem]; //Create Window Menu menu = [[NSMenu alloc] initWithTitle:@"Window"]; menuItem = [[NSMenuItem alloc] initWithTitle:@"Minimize" action:@selector(performMiniaturize:) keyEquivalent:@"m"]; [menu addItem:menuItem]; menuItem = [[NSMenuItem alloc] initWithTitle:@"Zoom" action:@selector(performZoom:) keyEquivalent:@""]; [menu addItem:menuItem]; //Add to menubar menuItem = [[NSMenuItem alloc] initWithTitle:@"Window" action:nil keyEquivalent:@""]; [menuItem setSubmenu:menu]; [mainMenu addItem:menuItem]; [NSApp setWindowsMenu:menu]; [NSApp setMainMenu:mainMenu]; [menu release]; [menuItem release]; } - (void)set_winSizeMult:(float)mult { NSRect frame; int d_width, d_height; aspect(&d_width, &d_height, A_NOZOOM); if (vo_fs) { vo_fs = !vo_fs; [self fullscreen:NO]; } winSizeMult = mult; frame.size.width = d_width * mult; frame.size.height = d_height * mult; [window setContentSize: frame.size]; [self reshape]; } /* Menu Action */ - (void)menuAction:(id)sender { if(sender == kHalfScreenCmd) [self set_winSizeMult: 0.5]; if(sender == kNormalScreenCmd) [self set_winSizeMult: 1]; if(sender == kDoubleScreenCmd) [self set_winSizeMult: 2]; if(sender == kFullScreenCmd) { vo_fs = !vo_fs; [self fullscreen:NO]; } if(sender == kKeepAspectCmd) { vo_keepaspect = !vo_keepaspect; if(vo_keepaspect) [kKeepAspectCmd setState:NSOnState]; else [kKeepAspectCmd setState:NSOffState]; [self reshape]; } if(sender == kPanScanCmd) { vo_panscan = !vo_panscan; if(vo_panscan) [kPanScanCmd setState:NSOnState]; else [kPanScanCmd setState:NSOffState]; panscan_calc(); } if(sender == kAspectOrgCmd) change_movie_aspect(-1); if(sender == kAspectFullCmd) change_movie_aspect(4.0f/3.0f); if(sender == kAspectWideCmd) change_movie_aspect(16.0f/9.0f); } /* Toggle Fullscreen */ - (void) fullscreen: (BOOL) animate { static NSRect old_frame; static NSRect old_view_frame; panscan_calc(); //go fullscreen if(vo_fs) { if(!vo_rootwin) { SetSystemUIMode( kUIModeAllHidden, kUIOptionAutoShowMenuBar); CGDisplayHideCursor(kCGDirectMainDisplay); mouseHide = YES; } old_frame = [window frame]; //save main window size & position [self update_screen_info]; [window setFrame:NSMakeRect(xinerama_x, xinerama_y, vo_screenwidth, vo_screenheight) display:YES animate:animate]; //zoom-in window with nice useless sfx old_view_frame = [self bounds]; [self setFrame:NSMakeRect(0, 0, vo_screenwidth, vo_screenheight)]; [self setNeedsDisplay:YES]; [window setHasShadow:NO]; } else { SetSystemUIMode( kUIModeNormal, 0); CGDisplayShowCursor(kCGDirectMainDisplay); mouseHide = NO; //revert window to previous setting [self setFrame:old_view_frame]; [self setNeedsDisplay:YES]; [window setHasShadow:YES]; [window setFrame:old_frame display:YES animate:animate];//zoom-out window with nice useless sfx } } /* Toggle ontop */ - (void) ontop { if(vo_ontop) { [window setLevel:NSScreenSaverWindowLevel]; } else { [window setLevel:NSNormalWindowLevel]; } } /* Toggle rootwin */ - (void) rootwin { if(vo_rootwin) { [window setLevel:CGWindowLevelForKey(kCGDesktopWindowLevelKey)]; [window orderBack:self]; } else { [window setLevel:NSNormalWindowLevel]; } } /* Check event for new event */ - (int) check_events { NSEvent *event; int curTime = TickCount()/60; //automatically hide mouse cursor (and future on-screen control?) if(vo_fs && !mouseHide && !vo_rootwin) { if(curTime - lastMouseHide >= 5 || lastMouseHide == 0) { CGDisplayHideCursor(kCGDirectMainDisplay); mouseHide = TRUE; lastMouseHide = curTime; } } //update activity every 30 seconds to prevent //screensaver from starting up. if(curTime - lastScreensaverUpdate >= 30 || lastScreensaverUpdate == 0) { UpdateSystemActivity(UsrActivity); lastScreensaverUpdate = curTime; } event_flags = 0; event = [NSApp nextEventMatchingMask:NSAnyEventMask untilDate:nil inMode:NSEventTrackingRunLoopMode dequeue:YES]; if (event == nil) return event_flags; [NSApp sendEvent:event]; // Without SDL's bootstrap code (include SDL.h in mplayer.c), // on Leopard, we have trouble to get the play window automatically focused // when the app is actived. The Following code fix this problem. #ifndef CONFIG_SDL if (isLeopardOrLater && [event type] == NSAppKitDefined && [event subtype] == NSApplicationActivatedEventType) { [window makeMainWindow]; [window makeKeyAndOrderFront:self]; } #endif return event_flags; } /* From NSView, respond to key equivalents. */ - (BOOL)performKeyEquivalent:(NSEvent *)theEvent { switch([theEvent keyCode]) { case 0x21: [window setAlphaValue: winAlpha-=0.05]; return YES; case 0x1e: [window setAlphaValue: winAlpha+=0.05]; return YES; } return NO; } /* Process key event */ - (void) keyDown: (NSEvent *) theEvent { int key = convert_key([theEvent keyCode], *[[theEvent characters] UTF8String]); if (key != -1) mplayer_put_key(key); } /* Process mouse button event */ - (void) mouseMoved: (NSEvent *) theEvent { if(vo_fs && !vo_rootwin) { CGDisplayShowCursor(kCGDirectMainDisplay); mouseHide = NO; } if (enable_mouse_movements && !vo_rootwin) { NSPoint p =[self convertPoint:[theEvent locationInWindow] fromView:nil]; if ([self mouse:p inRect:[self frame]]) { vo_mouse_movement(p.x, [self frame].size.height - p.y); } } } - (void) mouseDown: (NSEvent *) theEvent { [self mouseEvent: theEvent]; } - (void) mouseUp: (NSEvent *) theEvent { [self mouseEvent: theEvent]; } - (void) rightMouseDown: (NSEvent *) theEvent { [self mouseEvent: theEvent]; } - (void) rightMouseUp: (NSEvent *) theEvent { [self mouseEvent: theEvent]; } - (void) otherMouseDown: (NSEvent *) theEvent { [self mouseEvent: theEvent]; } - (void) otherMouseUp: (NSEvent *) theEvent { [self mouseEvent: theEvent]; } - (void) scrollWheel: (NSEvent *) theEvent { if([theEvent deltaY] > 0) mplayer_put_key(MOUSE_BTN3); else mplayer_put_key(MOUSE_BTN4); } - (void) mouseEvent: (NSEvent *) theEvent { if ( [theEvent buttonNumber] >= 0 && [theEvent buttonNumber] <= 9 ) { int buttonNumber = [theEvent buttonNumber]; // Fix to mplayer defined button order: left, middle, right if (buttonNumber == 1) buttonNumber = 2; else if (buttonNumber == 2) buttonNumber = 1; switch([theEvent type]) { case NSLeftMouseDown: case NSRightMouseDown: case NSOtherMouseDown: mplayer_put_key((MOUSE_BTN0 + buttonNumber) | MP_KEY_DOWN); break; case NSLeftMouseUp: case NSRightMouseUp: case NSOtherMouseUp: mplayer_put_key(MOUSE_BTN0 + buttonNumber); break; } } } /* NSResponder */ - (BOOL) acceptsFirstResponder { return YES; } - (BOOL) becomeFirstResponder { return YES; } - (BOOL) resignFirstResponder { return YES; } - (BOOL)windowShouldClose:(id)sender { mplayer_put_key(KEY_CLOSE_WIN); // We have to wait for MPlayer to handle this, // otherwise we are in trouble if the // KEY_CLOSE_WIN handler is disabled return NO; } - (void)handleQuitEvent:(NSAppleEventDescriptor*)e withReplyEvent:(NSAppleEventDescriptor*)r { mplayer_put_key(KEY_CLOSE_WIN); } @end