view gui/mplayer/sw.c @ 33107:eda3df3e4a9d

Prevent an out-of-bounds array access. This out-of-bounds array access was of not much effect until r33190, because the variables falsely changed (set to 1) were either almost always unused (the last member of the mainItems array) or variable menuIsPresent which only has effect if there is a menu present (in which case it is set anyway). With r33190 the wItem (and thus the guiItems) structure size changed and now variables were accessed whose changings have visible effect. After releasing the moved main (or playbar) window, the IndexOfItems values got destroyed and items disappeared.
author ib
date Sun, 03 Apr 2011 14:24:36 +0000
parents 319ae9dc51a2
children 9566100d88a1
line wrap: on
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/*
 * sub window
 *
 * This file is part of MPlayer.
 *
 * MPlayer is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * MPlayer is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#include <inttypes.h>
#include <string.h>

#include "config.h"
#include "libvo/x11_common.h"
#include "help_mp.h"
#include "mp_core.h"

#include "gmplayer.h"
#include "gui/app.h"
#include "gui/interface.h"
#include "widgets.h"

int             mplSubRender = 0;
int             SubVisible = 0;

void mplSubDraw( void )
{
 if ( appMPlayer.subWindow.State == wsWindowClosed ) exit_player( EXIT_QUIT );

 if ( appMPlayer.subWindow.State == wsWindowFocusIn ) SubVisible++;
 if ( appMPlayer.subWindow.State == wsWindowFocusOut && metacity_hack != 3 ) SubVisible--;

 if ( !appMPlayer.subWindow.Mapped ||
      appMPlayer.subWindow.Visible == wsWindowNotVisible ) return;

 if ( guiIntfStruct.Playing ) mplSubRender=0;

 if ( mplSubRender && appMPlayer.subWindow.State == wsWindowExpose )
  {
   if ( appMPlayer.sub.Bitmap.Image ) wsPutImage( &appMPlayer.subWindow );
  }
 appMPlayer.subWindow.State=0;
}

void mplSubMouseHandle( int Button,int X,int Y,int RX,int RY )
{
 static int mplSubMoved = 0;
 static int msButton = 0;

 mplPBShow( X,Y );

 switch( Button )
  {
   case wsRRMouseButton:
          gtkShow( evShowPopUpMenu,NULL );
          break;
   case wsPMMouseButton:
          gtkShow( evHidePopUpMenu,NULL );
          mplShowMenu( RX,RY );
          msButton=wsPMMouseButton;
          break;
   case wsRMMouseButton:
          mplHideMenu( RX,RY,1 );
          msButton=0;
          break;
// ---
   case wsPLMouseButton:
          gtkShow( evHidePopUpMenu,NULL );
          sx=X; sy=Y;
          msButton=wsPLMouseButton;
          mplSubMoved=0;
          break;
   case wsMoveMouse:
          switch ( msButton )
           {
            case wsPLMouseButton:
                   mplSubMoved=1;
                   if ( !appMPlayer.subWindow.isFullScreen ) wsMoveWindow( &appMPlayer.subWindow,False,RX - sx,RY - sy );
                   break;
            case wsPMMouseButton:
                   mplMenuMouseHandle( X,Y,RX,RY );
                   break;
	    default: mplPBShow( X,Y ); break;
           }
          break;
   case wsRLMouseButton:
          if ( ( !mplSubMoved )&&( appMPlayer.subWindow.isFullScreen ) )
           {
            if( SubVisible++%2 ) wsMoveTopWindow( wsDisplay,appMPlayer.mainWindow.WindowID );
             else wsMoveTopWindow( wsDisplay,appMPlayer.subWindow.WindowID );
	   }
          msButton=0;
          mplSubMoved=0;
          break;
  }
}