Mercurial > mplayer.hg
view libmpcodecs/vfcap.h @ 25876:edfe8baed49f
copy note on new demuxers and codecs to the top of the array as well to be
extra clear
author | ivo |
---|---|
date | Mon, 28 Jan 2008 16:03:22 +0000 |
parents | 6ac1ece1f9fe |
children | 4129c8cfa742 |
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// VFCAP_* values: they are flags, returned by query_format(): #ifndef VFCAP_H #define VFCAP_H // set, if the given colorspace is supported (with or without conversion) #define VFCAP_CSP_SUPPORTED 0x1 // set, if the given colorspace is supported _without_ conversion #define VFCAP_CSP_SUPPORTED_BY_HW 0x2 // set if the driver/filter can draw OSD #define VFCAP_OSD 0x4 // set if the driver/filter can handle compressed SPU stream #define VFCAP_SPU 0x8 // scaling up/down by hardware, or software: #define VFCAP_HWSCALE_UP 0x10 #define VFCAP_HWSCALE_DOWN 0x20 #define VFCAP_SWSCALE 0x40 // driver/filter can do vertical flip (upside-down) #define VFCAP_FLIP 0x80 // driver/hardware handles timing (blocking) #define VFCAP_TIMER 0x100 // driver _always_ flip image upside-down (for ve_vfw) #define VFCAP_FLIPPED 0x200 // vf filter: accepts stride (put_image) // vo driver: has draw_slice() support for the given csp #define VFCAP_ACCEPT_STRIDE 0x400 // filter does postprocessing (so you shouldn't scale/filter image before it) #define VFCAP_POSTPROC 0x800 // filter cannot be reconfigured to different size & format #define VFCAP_CONSTANT 0x1000 // filter can draw EOSD #define VFCAP_EOSD 0x2000 // filter will draw EOSD at screen resolution (without scaling) #define VFCAP_EOSD_UNSCALED 0x4000 #endif /* VFCAP_H */