view libvo/vo_sdl.c @ 543:ee0010d0ca81

Changed some code so it only kicks in when XV is disable. (Later I'll change that stuff to be detected at runtime.)
author atmosfear
date Fri, 20 Apr 2001 10:27:51 +0000
parents 7eaec864e3d2
children 3fde7340afd5
line wrap: on
line source

/*
 *  vo_sdl.c
 *
 *  (was video_out_sdl.c from OMS project)
 *
 *  Copyright (C) Ryan C. Gordon <icculus@lokigames.com> - April 22, 2000.
 *
 *  A mpeg2dec display driver that does output through the
 *  Simple DirectMedia Layer (SDL) library. This effectively gives us all
 *  sorts of output options: X11, SVGAlib, fbcon, AAlib, GGI. Win32, MacOS
 *  and BeOS support, too. Yay. SDL info, source, and binaries can be found
 *  at http://slouken.devolution.com/SDL/
 *
 *  This file is part of mpeg2dec, a free MPEG-2 video stream decoder.
 *	
 *  mpeg2dec is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2, or (at your option)
 *  any later version.
 *   
 *  mpeg2dec is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *   
 *  You should have received a copy of the GNU General Public License
 *  along with GNU Make; see the file COPYING.  If not, write to
 *  the Free Software Foundation, 
 *
 *  Changes:
 *    Dominik Schnitzer <dominik@schnitzer.at> - November 08, 2000.
 *    - Added resizing support, fullscreen: changed the sdlmodes selection
 *       routine.
 *    - SDL bugfixes: removed the atexit(SLD_Quit), SDL_Quit now resides in
 *       the plugin_exit routine.
 *    - Commented the source :)
 *    - Shortcuts: for switching between Fullscreen/Windowed mode and for
 *       cycling between the different Fullscreen modes.
 *    - Small bugfixes: proper width/height of movie
 *    Dominik Schnitzer <dominik@schnitzer.at> - November 11, 2000.
 *    - Cleanup code, more comments
 *    - Better error handling
 *    Bruno Barreyra <barreyra@ufl.edu> - December 10, 2000.
 *    - Eliminated memcpy's for entire frames
 *    Felix Buenemann <Felix.Buenemann@ePost.de> - March 11, 2001
 *    - Added aspect-ratio awareness for fullscreen
 *    Felix Buenemann <Felix.Buenemann@gmx.de> - March 11, 2001
 *    - Fixed aspect-ratio awareness, did only vertical scaling (black bars above
 *       and below), now also does horizontal scaling (black bars left and right),
 *       so you get the biggest possible picture with correct aspect-ratio.
 *    Felix Buenemann <Atmosfear@users.sourceforge.net> - March 12, 2001
 *    - Minor bugfix to aspect-ratio vor non-4:3-resolutions (like 1280x1024)
 *    - Bugfix to check_events() to reveal mouse cursor after 'q'-quit in
 *       fullscreen-mode
 *    Felix Buenemann <Atmosfear@users.sourceforge.net> - April 10, 2001
 *    - Changed keypress-detection from keydown to keyup, seems to fix keyrepeat
 *       bug (key had to be pressed twice to be detected)
 *    - Changed key-handling: 'f' cycles fullscreen/windowed, ESC/RETURN/'q' quits
 *    - Bugfix which avoids exit, because return is passed to sdl-output on startup,
 *       which caused the player to exit (keyboard-buffer problem? better solution
 *       recommed)
 *    Felix Buenemann <Atmosfear@users.sourceforge.net> - April 11, 2001
 *    - OSD and subtitle support added
 *    - some minor code-changes
 *    - added code to comply with new fullscreen meaning
 *    - changed fullscreen-mode-cycling from '+' to 'c' (interferred with audiosync
 *       adjustment)
 *    Felix Buenemann <Atmosfear@users.sourceforge.net> - April 13, 2001
 *    - added keymapping to toggle OSD ('o' key) 
 *    - added some defines to modify some sdl-out internas (see comments)
 *
 *    Felix Buenemann: further changes will be visible through cvs log, don't want
 *     to update this all the time.
 */

/* define if you want to force Xv SDL output? */
#undef SDL_FORCEXV
/* define to force software-surface (video surface stored in system memory)*/
#undef SDL_NOHWSURFACE
/* define to disable usage of the xvideo extension */
#undef SDL_NOXV

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <inttypes.h>

#include "config.h"
#include "video_out.h"
#include "video_out_internal.h"

/* FIXME: MPlayer crashes in fastmemcpy.h when SDL_NOXV is defined! */
#ifndef SDL_NOXV
#include "fastmemcpy.h"
#endif

LIBVO_EXTERN(sdl)

//#include "log.h"
//#define LOG if(0)printf

extern int verbose;

static vo_info_t vo_info = 
{
	"SDL YUV overlay (SDL v1.1.7+ only!)",
	"sdl",
	"Ryan C. Gordon <icculus@lokigames.com>",
	""
};

#include <SDL/SDL.h>

/** Private SDL Data structure **/

static struct sdl_priv_s {

	/* SDL YUV surface & overlay */
	SDL_Surface *surface;
	SDL_Overlay *overlay;
//	SDL_Overlay *current_frame;

	/* available fullscreen modes */
	SDL_Rect **fullmodes;

	/* surface attributes for fullscreen and windowed mode */
	Uint32 sdlflags, sdlfullflags;

	/* save the windowed output extents */
	SDL_Rect windowsize;
	
	/* Bits per Pixel */
	Uint8 bpp;

	/* current fullscreen mode, 0 = highest available fullscreen mode */
	int fullmode;

	/* YUV ints */
	int framePlaneY, framePlaneUV;
	int stridePlaneY, stridePlaneUV;
        int width,height;
        int format;
} sdl_priv;


/** libvo Plugin functions **/

/**
 * draw_alpha is used for osd and subtitle display.
 *
 **/

//void vo_draw_alpha_yv12(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride);
//void vo_draw_alpha_yuy2(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride);

static void draw_alpha(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){
	struct sdl_priv_s *priv = &sdl_priv;
	int x,y;
	
	switch(priv->format) {
		case IMGFMT_YV12:  
		case IMGFMT_I420:
        	case IMGFMT_IYUV:
    			vo_draw_alpha_yv12(w,h,src,srca,stride,((uint8_t *) *(priv->overlay->pixels))+priv->width*y0+x0,priv->width);
		break;
		case IMGFMT_YUY2:
        	case IMGFMT_YVYU:		
    			vo_draw_alpha_yuy2(w,h,src,srca,stride,((uint8_t *) *(priv->overlay->pixels))+2*(priv->width*y0+x0),2*priv->width);
		break;	
        	case IMGFMT_UYVY:
    			vo_draw_alpha_yuy2(w,h,src,srca,stride,((uint8_t *) *(priv->overlay->pixels))+2*(priv->width*y0+x0)+1,2*priv->width);
		break;	
  	}	
}


/**
 * Take a null-terminated array of pointers, and find the last element.
 *
 *    params : array == array of which we want to find the last element.
 *   returns : index of last NON-NULL element.
 **/

static inline int findArrayEnd (SDL_Rect **array)
{
	int i = 0;
	while ( array[i++] );	/* keep loopin' ... */
	
	/* return the index of the last array element */
	return i - 1;
}


/**
 * Open and prepare SDL output.
 *
 *    params : *plugin ==
 *             *name == 
 *   returns : 0 on success, -1 on failure
 **/
  
static int sdl_open (void *plugin, void *name)
{
	struct sdl_priv_s *priv = &sdl_priv;
	const SDL_VideoInfo *vidInfo = NULL;
	static int opened = 0;
	
	if (opened)
	    return 0;
	opened = 1;

//	LOG (LOG_DEBUG, "SDL video out: Opened Plugin");

	/* does the user want SDL to try and force Xv */
	#ifdef SDL_FORCEXV
		setenv("SDL_VIDEO_X11_NODIRECTCOLOR", "1", 1);
	#endif
	#ifdef SDL_NOXV
		setenv("SDL_VIDEO_YUV_HWACCEL", "0", 1);
	#endif	
	
	/* default to no fullscreen mode, we'll set this as soon we have the avail. modes */
	priv->fullmode = -2;
	/* other default values */
	#ifdef SDL_NOHWSURFACE
		if(verbose) printf("SDL: using software-surface\n");
		priv->sdlflags = SDL_SWSURFACE|SDL_RESIZABLE|SDL_ASYNCBLIT;
		priv->sdlfullflags = SDL_SWSURFACE|SDL_FULLSCREEN|SDL_DOUBLEBUF|SDL_ASYNCBLIT;
	#else	
		if(verbose) printf("SDL: using hardware-surface\n");
		priv->sdlflags = SDL_HWSURFACE|SDL_RESIZABLE|SDL_ASYNCBLIT; //SDL_HWACCEL
		priv->sdlfullflags = SDL_HWSURFACE|SDL_FULLSCREEN|SDL_DOUBLEBUF|SDL_ASYNCBLIT; //SDL_HWACCEL
	#endif	
	priv->surface = NULL;
	priv->overlay = NULL;
	priv->fullmodes = NULL;
	priv->bpp = 0; //added atmos

	/* initialize the SDL Video system */
	if (SDL_Init (SDL_INIT_VIDEO)) {
//		LOG (LOG_ERROR, "SDL video out: Initializing of SDL failed (SDL_Init). Please use the latest version of SDL.");
		return -1;
	}
	
	/* No Keyrepeats! */
	SDL_EnableKeyRepeat(0,0);

	/* get information about the graphics adapter */
	vidInfo = SDL_GetVideoInfo ();
	
	/* collect all fullscreen & hardware modes available */
	if (!(priv->fullmodes = SDL_ListModes (vidInfo->vfmt, priv->sdlfullflags))) {

		/* non hardware accelerated fullscreen modes */
		priv->sdlfullflags &= ~SDL_HWSURFACE;
 		priv->fullmodes = SDL_ListModes (vidInfo->vfmt, priv->sdlfullflags);
	}
	
	/* test for normal resizeable & windowed hardware accellerated surfaces */
	if (!SDL_ListModes (vidInfo->vfmt, priv->sdlflags)) {
		
		/* test for NON hardware accelerated resizeable surfaces - poor you. 
		 * That's all we have. If this fails there's nothing left.
		 * Theoretically there could be Fullscreenmodes left - we ignore this for now.
		 */
		priv->sdlflags &= ~SDL_HWSURFACE;
		if ((!SDL_ListModes (vidInfo->vfmt, priv->sdlflags)) && (!priv->fullmodes)) {
//			LOG (LOG_ERROR, "SDL video out: Couldn't get any acceptable SDL Mode for output. (SDL_ListModes failed)");
			return -1;
		}
	}
	
		
   /* YUV overlays need at least 16-bit color depth, but the
    * display might less. The SDL AAlib target says it can only do
    * 8-bits, for example. So, if the display is less than 16-bits,
    * we'll force the BPP to 16, and pray that SDL can emulate for us.
	 */
	priv->bpp = vidInfo->vfmt->BitsPerPixel;
	if (priv->bpp < 16) {
/*
		LOG (LOG_WARNING, "SDL video out: Your SDL display target wants to be at a color depth of (%d), but we need it to be at\
least 16 bits, so we need to emulate 16-bit color. This is going to slow things down; you might want to\
increase your display's color depth, if possible", priv->bpp);
*/
		priv->bpp = 16;  
	}
	
	/* We dont want those in out event queue */
	SDL_EventState(SDL_ACTIVEEVENT, SDL_IGNORE);
	SDL_EventState(SDL_KEYDOWN, SDL_IGNORE);
	SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE);
	SDL_EventState(SDL_MOUSEBUTTONDOWN, SDL_IGNORE);
	SDL_EventState(SDL_MOUSEBUTTONUP, SDL_IGNORE);
	SDL_EventState(SDL_QUIT, SDL_IGNORE);
	SDL_EventState(SDL_SYSWMEVENT, SDL_IGNORE);
	SDL_EventState(SDL_USEREVENT, SDL_IGNORE);
	
	/* Success! */
	return 0;
}


/**
 * Close SDL, Cleanups, Free Memory
 *
 *    params : *plugin
 *   returns : non-zero on success, zero on error.
 **/

static int sdl_close (void)
{
	struct sdl_priv_s *priv = &sdl_priv;

	/* Cleanup YUV Overlay structure */
	if (priv->overlay) 
		SDL_FreeYUVOverlay(priv->overlay);

	/* Free our blitting surface */
	if (priv->surface)
		SDL_FreeSurface(priv->surface);
	
	/* DONT attempt to free the fullscreen modes array. SDL_Quit* does this for us */
	
	/* Cleanup SDL */
	SDL_Quit(); /* might have to be changed to quitsubsystem only, if plugins become
		       changeable on the fly */

//	LOG (LOG_DEBUG, "SDL video out: Closed Plugin");

	return 0;
}


/**
 * Sets the specified fullscreen mode.
 *
 *   params : mode == index of the desired fullscreen mode
 *  returns : doesn't return
 **/
 
static void set_fullmode (int mode)
{
	struct sdl_priv_s *priv = &sdl_priv;
	SDL_Surface *newsurface = NULL;
	int haspect, waspect = 0;
	
	/* if we haven't set a fullmode yet, default to the lowest res fullmode first */
	if (mode < 0) 
		mode = priv->fullmode = findArrayEnd(priv->fullmodes) - 1;

	/* Calculate proper aspect ratio for fullscreen
	 * Height smaller than expected: add horizontal black bars (haspect)*/
	haspect = (priv->width * (float) ((float) priv->fullmodes[mode]->h / (float) priv->fullmodes[mode]->w) - priv->height) * (float) ((float) priv->fullmodes[mode]->w / (float) priv->width);
	/* Height bigger than expected: add vertical black bars (waspect)*/
	if (haspect < 0) {
		haspect = 0; /* set haspect to zero because image will be scaled horizontal instead of vertical */
		waspect = priv->fullmodes[mode]->w - ((float) ((float) priv->fullmodes[mode]->h / (float) priv->height) * (float) priv->width);
	}	
//	printf ("W-Aspect: %i  H-Aspect: %i\n", waspect, haspect);
	
	/* change to given fullscreen mode and hide the mouse cursor */
	newsurface = SDL_SetVideoMode(priv->fullmodes[mode]->w - waspect, priv->fullmodes[mode]->h - haspect, priv->bpp, priv->sdlfullflags);
	
	/* if we were successfull hide the mouse cursor and save the mode */
	if (newsurface) {
		priv->surface = newsurface;
		SDL_ShowCursor(0);
	}
}


/**
 * Initialize an SDL surface and an SDL YUV overlay.
 *
 *    params : width  == width of video we'll be displaying.
 *             height == height of video we'll be displaying.
 *             fullscreen == want to be fullscreen?
 *             title == Title for window titlebar.
 *   returns : non-zero on success, zero on error.
 **/

static uint32_t
init(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t fullscreen, char *title, uint32_t format)
//static int sdl_setup (int width, int height)
{
	struct sdl_priv_s *priv = &sdl_priv;
        unsigned int sdl_format;

	sdl_format = format;
        switch(format){
		case IMGFMT_YV12:
			if(verbose) printf("SDL: Using 0x%X (YV12) image format\n", format); break;
		case IMGFMT_IYUV:
			if(verbose) printf("SDL: Using 0x%X (IYUV) image format\n", format); break;
		case IMGFMT_YUY2:
			if(verbose) printf("SDL: Using 0x%X (YUY2) image format\n", format); break;
		case IMGFMT_UYVY:
			if(verbose) printf("SDL: Using 0x%X (UYVY) image format\n", format); break;
		case IMGFMT_YVYU:
			if(verbose) printf("SDL: Using 0x%X (YVYU) image format\n", format); break;
		case IMGFMT_I420:
			if(verbose) printf("SDL: Using 0x%X (I420) image format\n", format);
			printf("SDL: Mapping I420 to IYUV\n");
			sdl_format = SDL_IYUV_OVERLAY;
		break;	
		default:
			printf("SDL: Unsupported image format (0x%X)\n",format);
			return -1;
	}

	sdl_open (NULL, NULL);

	/* Set output window title */
	SDL_WM_SetCaption (".: MPlayer : F = Fullscreen/Windowed : C = Cycle Fullscreen Resolutions :.", "SDL Video Out");

	/* Save the original Image size */
	
	priv->width  = width;
	priv->height = height;
        priv->format = format;
        
	/* bit 0 (0x01) means fullscreen (-fs)
	 * bit 1 (0x02) means mode switching (-vm)
	 * bit 2 (0x04) enables software scaling (-zoom)
	 */  
//      printf("SDL: fullscreenflag is set to: %i\n", fullscreen);
//	printf("SDL: Width: %i Height: %i D_Width %i D_Height: %i\n", width, height, d_width, d_height);
	switch(fullscreen){
	  case 0x01:
	  case 0x05:
	  	if(verbose) printf("SDL: setting zoomed fullscreen without modeswitching\n");
		priv->windowsize.w = d_width;
	  	priv->windowsize.h = d_height;
          	if(priv->surface = SDL_SetVideoMode (d_width, d_height, priv->bpp, priv->sdlfullflags))
			SDL_ShowCursor(0);
	  break;	
	  case 0x02:
	  case 0x03:
		priv->windowsize.w = width;
	  	priv->windowsize.h = height;
#ifdef SDL_NOXV	  
	 	if(verbose) printf("SDL: setting nonzoomed fullscreen with modeswitching\n");
          	if(priv->surface = SDL_SetVideoMode (width, height, priv->bpp, priv->sdlfullflags))
			SDL_ShowCursor(0);
#else
	 	if(verbose) printf("SDL: setting zoomed fullscreen with modeswitching\n");
          	priv->surface=NULL;
          	set_fullmode(priv->fullmode);
#endif		
	  break;		
	  case 0x06:
	  case 0x07:
	 	if(verbose) printf("SDL: setting zoomed fullscreen with modeswitching\n");
	  	priv->windowsize.w = width;
	  	priv->windowsize.h = height;
          	priv->surface=NULL;
          	set_fullmode(priv->fullmode);
	  break;  
          default:
	 	if(verbose) printf("SDL: setting windowed mode\n");
	  	priv->windowsize.w = d_width;
	  	priv->windowsize.h = d_height;
          	priv->surface = SDL_SetVideoMode (d_width, d_height, priv->bpp, priv->sdlflags);
        }
        if(!priv->surface) return -1; // cannot SetVideoMode

	/* Initialize and create the YUV Overlay used for video out */
	if (!(priv->overlay = SDL_CreateYUVOverlay (width, height, sdl_format, priv->surface))) {
		printf ("SDL video out: Couldn't create an SDL-based YUV overlay\n");
		return -1;
	}
	priv->framePlaneY = width * height;
	priv->framePlaneUV = (width * height) >> 2;
	priv->stridePlaneY = width;
	priv->stridePlaneUV = width/2;

	return 0;
}


/**
 * Draw a frame to the SDL YUV overlay.
 *
 *   params : *src[] == the Y, U, and V planes that make up the frame.
 *  returns : non-zero on success, zero on error.
 **/

//static int sdl_draw_frame (frame_t *frame)
static uint32_t draw_frame(uint8_t *src[])
{
	struct sdl_priv_s *priv = &sdl_priv;
	uint8_t *dst;

//	priv->current_frame = (SDL_Overlay*) frame->private;
//	SDL_UnlockYUVOverlay (priv->current_frame);

	if (SDL_LockYUVOverlay (priv->overlay)) {
//		LOG (LOG_ERROR, "SDL video out: Couldn't lock SDL-based YUV overlay");
		return -1;
	}

        switch(priv->format){
        case IMGFMT_YV12:
        case IMGFMT_I420:
        case IMGFMT_IYUV:
	    dst = (uint8_t *) *(priv->overlay->pixels);
	    memcpy (dst, src[0], priv->framePlaneY);
	    dst += priv->framePlaneY;
	    memcpy (dst, src[2], priv->framePlaneUV);
	    dst += priv->framePlaneUV;
	    memcpy (dst, src[1], priv->framePlaneUV);
            break;

        case IMGFMT_YUY2:
        case IMGFMT_UYVY:
        case IMGFMT_YVYU:
	    dst = (uint8_t *) *(priv->overlay->pixels);
	    memcpy (dst, src[0], priv->width*priv->height*2);
            break;
        }
        	
	SDL_UnlockYUVOverlay (priv->overlay);
	return 0;
}


/**
 * Draw a slice (16 rows of image) to the SDL YUV overlay.
 *
 *   params : *src[] == the Y, U, and V planes that make up the slice.
 *  returns : non-zero on error, zero on success.
 **/

//static uint32_t draw_slice(uint8_t *src[], uint32_t slice_num)
static uint32_t draw_slice(uint8_t *image[], int stride[], int w,int h,int x,int y)
{
	struct sdl_priv_s *priv = &sdl_priv;
	uint8_t *dst;
	uint8_t *src;
        int i;

	//priv->current_frame = priv->overlay;
	
	if (SDL_LockYUVOverlay (priv->overlay)) {
//		LOG (LOG_ERROR, "SDL video out: Couldn't lock SDL-based YUV overlay");
		return -1;
	}

	dst = (uint8_t *) *(priv->overlay->pixels) 
            + (priv->stridePlaneY * y + x);
        src = image[0];
        for(i=0;i<h;i++){
            memcpy(dst,src,w);
            src+=stride[0];
            dst+=priv->stridePlaneY;
        }
        
        x/=2;y/=2;w/=2;h/=2;

	dst = (uint8_t *) *(priv->overlay->pixels) + priv->framePlaneY
            + (priv->stridePlaneUV * y + x);
        src = image[2];
        for(i=0;i<h;i++){
            memcpy(dst,src,w);
            src+=stride[2];
            dst+=priv->stridePlaneUV;
        }
        
	dst = (uint8_t *) *(priv->overlay->pixels) + priv->framePlaneY
            + priv->framePlaneUV + (priv->stridePlaneUV * y + x);
        src = image[1];
        for(i=0;i<h;i++){
            memcpy(dst,src,w);
            src+=stride[1];
            dst+=priv->stridePlaneUV;
        }

#if 0
	dst = (uint8_t *) *(priv->overlay->pixels) + (priv->slicePlaneY * slice_num);
	memcpy (dst, src[0], priv->slicePlaneY);
	dst = (uint8_t *) *(priv->overlay->pixels) + priv->framePlaneY + (priv->slicePlaneUV * slice_num);
	memcpy (dst, src[2], priv->slicePlaneUV);
	dst += priv->framePlaneUV;
	memcpy (dst, src[1], priv->slicePlaneUV);
#endif
	
	SDL_UnlockYUVOverlay (priv->overlay);

	return 0;
}



/**
 * Checks for SDL keypress and window resize events
 *
 *   params : none
 *  returns : doesn't return
 **/

#include "../linux/keycodes.h"
extern void mplayer_put_key(int code);
 
static void check_events (void)
{
	struct sdl_priv_s *priv = &sdl_priv;
	SDL_Event event;
	SDLKey keypressed = 0;
	static int firstcheck = 0;
	
	/* Poll the waiting SDL Events */
	while ( SDL_PollEvent(&event) ) {
		switch (event.type) {

			/* capture window resize events */
			case SDL_VIDEORESIZE:
				priv->surface = SDL_SetVideoMode(event.resize.w, event.resize.h, priv->bpp, priv->sdlflags);

				/* save video extents, to restore them after going fullscreen */
			 	//if(!(priv->surface->flags & SDL_FULLSCREEN)) {
				    priv->windowsize.w = priv->surface->w;
				    priv->windowsize.h = priv->surface->h;
				//}
//				LOG (LOG_DEBUG, "SDL video out: Window resize");
			break;
			
			
			/* graphics mode selection shortcuts */
			case SDL_KEYUP:
				keypressed = event.key.keysym.sym;

				/* c key pressed. c cycles through available fullscreenmodes, if we have some */
				if ( ((keypressed == SDLK_c)) && (priv->fullmodes) ) {
					/* select next fullscreen mode */
					priv->fullmode++;
					if (priv->fullmode > (findArrayEnd(priv->fullmodes) - 1)) priv->fullmode = 0;
					set_fullmode(priv->fullmode);
	
//					LOG (LOG_DEBUG, "SDL video out: Set next available fullscreen mode.");
				}

				/* f key pressed toggles/exits fullscreenmode */
				else if ( keypressed == SDLK_f ) {
					if (priv->surface->flags & SDL_FULLSCREEN) {
						priv->surface = SDL_SetVideoMode(priv->windowsize.w, priv->windowsize.h, priv->bpp, priv->sdlflags);
						SDL_ShowCursor(1);
//						LOG (LOG_DEBUG, "SDL video out: Windowed mode");
					} 
					else if (priv->fullmodes){
						set_fullmode(priv->fullmode);

//						LOG (LOG_DEBUG, "SDL video out: Set fullscreen mode.");
					}
				}
                                
                                else switch(keypressed){
//                                case SDLK_q: if(!(priv->surface->flags & SDL_FULLSCREEN))mplayer_put_key('q');break;
				case SDLK_RETURN:
					if (!firstcheck) { firstcheck = 1; break; }
                                case SDLK_ESCAPE:
				case SDLK_q:
					SDL_ShowCursor(1);
					mplayer_put_key('q');
				break;
                                /*case SDLK_o: mplayer_put_key('o');break;
                                case SDLK_p: mplayer_put_key('p');break;
                                case SDLK_SPACE: mplayer_put_key(' ');break;*/
                                case SDLK_UP: mplayer_put_key(KEY_UP);break;
                                case SDLK_DOWN: mplayer_put_key(KEY_DOWN);break;
                                case SDLK_LEFT: mplayer_put_key(KEY_LEFT);break;
                                case SDLK_RIGHT: mplayer_put_key(KEY_RIGHT);break;
                                /*case SDLK_PLUS:
                                case SDLK_KP_PLUS: mplayer_put_key('+');break;
                                case SDLK_MINUS:
                                case SDLK_KP_MINUS: mplayer_put_key('-');break;*/
				default:
					mplayer_put_key(keypressed);
                                }
                                
				break;
		}
	}
}


/**
 * Display the surface we have written our data to and check for events.
 *
 *   params : mode == index of the desired fullscreen mode
 *  returns : doesn't return
 **/

static void flip_page (void)
{
	struct sdl_priv_s *priv = &sdl_priv;

	//vo_draw_alpha_yuy2(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride)
	vo_draw_text(priv->width,priv->height,draw_alpha);	
		
	/* check and react on keypresses and window resizes */
	check_events();

	/* blit to the YUV overlay */
	SDL_DisplayYUVOverlay (priv->overlay, &priv->surface->clip_rect);

	/* check if we have a double buffered surface and flip() if we do. */
	if ( priv->surface->flags & SDL_DOUBLEBUF )
        	SDL_Flip(priv->surface);
	
	SDL_LockYUVOverlay (priv->overlay);
}

#if 0
static frame_t* sdl_allocate_image_buffer(int width, int height)
{
	struct sdl_priv_s *priv = &sdl_priv;
	frame_t	*frame;

	if (!(frame = malloc (sizeof (frame_t))))
		return NULL;

	if (!(frame->private = (void*) SDL_CreateYUVOverlay (width, height, 
			SDL_IYUV_OVERLAY, priv->surface)))
	{
//		LOG (LOG_ERROR, "SDL video out: Couldn't create an SDL-based YUV overlay");
		return NULL;
	}
	
	frame->base[0] = (uint8_t*) ((SDL_Overlay*) (frame->private))->pixels[0];
	frame->base[1] = (uint8_t*) ((SDL_Overlay*) (frame->private))->pixels[1];
	frame->base[2] = (uint8_t*) ((SDL_Overlay*) (frame->private))->pixels[2];
	
	SDL_LockYUVOverlay ((SDL_Overlay*) frame->private);
	return frame;
}

static void sdl_free_image_buffer(frame_t* frame)
{
	SDL_FreeYUVOverlay((SDL_Overlay*) frame->private);
	free(frame);
}
#endif

static uint32_t
query_format(uint32_t format)
{
    switch(format){
    case IMGFMT_YV12:
    case IMGFMT_I420:
    case IMGFMT_IYUV:
    case IMGFMT_YUY2:
    case IMGFMT_UYVY:
    case IMGFMT_YVYU:
//    case IMGFMT_RGB|24:
//    case IMGFMT_BGR|24:
        return 1;
    }
    return 0;
}

static const vo_info_t*
get_info(void)
{
	return &vo_info;
}


static void
uninit(void)
{
sdl_close();
}