view TOOLS/bmovl-test.c @ 23978:ef6e50c3c172

Revert setting audio output channel count for FFmpeg The FFmpeg API needs to be fixed before this can be done sanely. ffdca wants the desired output channel count to be set in avctx->channels. Unfortunately it also completely fails if the requested number of channels is not available rather than returning a different amount (if 6 channels are requested we'd probably rather use stereo than fail completely). ffvorbis ignores caller-set values in avctx->channels. It writes the channel count there once during init. This means the caller can only set the count before init because later there would be no indication whether the channel count in avctx reflects real output. ffwma requires the caller to supply the encoded channel count in avctx->channels during init or it fails. So it is not possible to set a different number of desired output channels there before init either.
author uau
date Thu, 02 Aug 2007 21:54:14 +0000
parents 7dbca1914d9f
children 0f1b5b68af32
line wrap: on
line source

/* Small program to test the features of vf_bmovl */

#include <unistd.h>
#include <fcntl.h>
#include <string.h>
#include <stdlib.h>
#include <SDL/SDL.h>
#include <SDL/SDL_image.h>

#define DEBUG 0

static void
blit(int fifo, unsigned char *bitmap, int width, int height,
     int xpos, int ypos, int alpha, int clear)
{
	char str[100];
	int  nbytes;
	
	sprintf(str, "RGBA32 %d %d %d %d %d %d\n",
	        width, height, xpos, ypos, alpha, clear);
	
	if(DEBUG) printf("Sending %s", str);

	write(fifo, str, strlen(str));
	nbytes = write(fifo, bitmap, width*height*4);

	if(DEBUG) printf("Sent %d bytes of bitmap data...\n", nbytes);
}

static void
set_alpha(int fifo, int width, int height, int xpos, int ypos, int alpha) {
	char str[100];

	sprintf(str, "ALPHA %d %d %d %d %d\n",
	        width, height, xpos, ypos, alpha);
	
	if(DEBUG) printf("Sending %s", str);

	write(fifo, str, strlen(str));
}

static void
paint(unsigned char* bitmap, int size, int red, int green, int blue, int alpha) {

	int i;

	for(i=0; i < size; i+=4) {
		bitmap[i+0] = red;
		bitmap[i+1] = green;
		bitmap[i+2] = blue;
		bitmap[i+3] = alpha;
	}
}

int main(int argc, char **argv) {

	int fifo=-1;
	int width=0, height=0;
	unsigned char *bitmap;
	SDL_Surface *image;
	int i;

	if(argc<3) {
		printf("Usage: %s <bmovl fifo> <image file> <width> <height>\n", argv[0]);
		printf("width and height are w/h of MPlayer's screen!\n");
		exit(10);
	}

	width = atoi(argv[3]);
	height = atoi(argv[4]);

	fifo = open( argv[1], O_RDWR );
	if(!fifo) {
		fprintf(stderr, "Error opening FIFO %s!\n", argv[1]);
		exit(10);
	}

	image = IMG_Load(argv[2]);
	if(!image) {
		fprintf(stderr, "Couldn't load image %s!\n", argv[2]);
		exit(10);
	}

	printf("Loaded image %s: width=%d, height=%d\n", argv[2], image->w, image->h);

	// Display and move image
	for(i=0; (i < (width - image->w)) && (i < (height - image->h)); i += 5)
		blit(fifo, image->pixels, image->w, image->h, i, i, 0, 1);

	// Create a 75x75 bitmap
	bitmap = (unsigned char*)malloc(75*75*4);

	// Paint bitmap red, 50% transparent and blit at position 50,50
	paint(bitmap, (75*75*4), 255, 0, 0, 128);
	blit(fifo, bitmap, 75, 75, 50, 50, 0, 0);

	// Paint bitmap green, 50% transparent and blit at position -50,50
	paint(bitmap, (75*75*4), 0, 255, 0, 128);
	blit(fifo, bitmap, 75, 75, width-50-75, 50, 0, 0);

	// Paint bitmap blue, 50% transparent and blit at position -50,50
	paint(bitmap, (75*75*4), 0, 0, 255, 128);
	blit(fifo, bitmap, 75, 75, 50, height-50-75, 0, 0);

	// Blit another image in the middle, completly transparent
	blit(fifo, image->pixels, image->w, image->h,
	           (width/2)-(image->w/2), (height/2)-(image->h/2), -255, 0);

	// Fade in image
	for(i=-255; i <= 0; i++)
		set_alpha(fifo, image->w, image->h,
		          (width/2)-(image->w/2), (height/2)-(image->h/2), i);
	

	// Clean up
	free(bitmap);
	SDL_FreeSurface(image);

	return 0;
}