view libass/ass_mp.c @ 23978:ef6e50c3c172

Revert setting audio output channel count for FFmpeg The FFmpeg API needs to be fixed before this can be done sanely. ffdca wants the desired output channel count to be set in avctx->channels. Unfortunately it also completely fails if the requested number of channels is not available rather than returning a different amount (if 6 channels are requested we'd probably rather use stereo than fail completely). ffvorbis ignores caller-set values in avctx->channels. It writes the channel count there once during init. This means the caller can only set the count before init because later there would be no indication whether the channel count in avctx reflects real output. ffwma requires the caller to supply the encoded channel count in avctx->channels during init or it fails. So it is not possible to set a different number of desired output channels there before init either.
author uau
date Thu, 02 Aug 2007 21:54:14 +0000
parents 99ac5d381aed
children 76f5d8892c04
line wrap: on
line source

// -*- c-basic-offset: 8; indent-tabs-mode: t -*-
// vim:ts=8:sw=8:noet:ai:
/*
  Copyright (C) 2006 Evgeniy Stepanov <eugeni.stepanov@gmail.com>

  This program is free software; you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation; either version 2 of the License, or
  (at your option) any later version.

  This program is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU General Public License for more details.

  You should have received a copy of the GNU General Public License
  along with this program; if not, write to the Free Software
  Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/

#include <inttypes.h>
#include <string.h>
#include <stdlib.h>

#include "mp_msg.h"

#include "ass.h"
#include "ass_utils.h"
#include "ass_mp.h"
#include "ass_library.h"

#ifdef HAVE_FONTCONFIG
#include <fontconfig/fontconfig.h>
#endif

// libass-related command line options
ass_library_t* ass_library;
int ass_enabled = 0;
float ass_font_scale = 1.;
float ass_line_spacing = 0.;
int ass_top_margin = 0;
int ass_bottom_margin = 0;
#if defined(FC_VERSION) && (FC_VERSION >= 20402)
int extract_embedded_fonts = 1;
#else
int extract_embedded_fonts = 0;
#endif
char **ass_force_style_list = NULL;
int ass_use_margins = 0;
char* ass_color = NULL;
char* ass_border_color = NULL;
char* ass_styles_file = NULL;
int ass_hinting = ASS_HINTING_NATIVE + 4; // native hinting for unscaled osd

#ifdef HAVE_FONTCONFIG
extern int font_fontconfig;
#else
static int font_fontconfig = 0;
#endif
extern char* font_name;
extern float text_font_scale_factor;
extern int subtitle_autoscale;

#ifdef USE_ICONV
extern char* sub_cp;
#else
static char* sub_cp = 0;
#endif

extern void process_force_style(ass_track_t* track);

ass_track_t* ass_default_track(ass_library_t* library) {
	ass_track_t* track = ass_new_track(library);

	track->track_type = TRACK_TYPE_ASS;
	track->Timer = 100.;
	track->PlayResY = 288;
	track->WrapStyle = 0;

	if (ass_styles_file)
		ass_read_styles(track, ass_styles_file, sub_cp);

	if (track->n_styles == 0) {
		ass_style_t* style;
		int sid;
		double fs;
		uint32_t c1, c2;

		sid = ass_alloc_style(track);
		style = track->styles + sid;
		style->Name = strdup("Default");
		style->FontName = (font_fontconfig && font_name) ? strdup(font_name) : strdup("Sans");

		fs = track->PlayResY * text_font_scale_factor / 100.;
		// approximate autoscale coefficients
		if (subtitle_autoscale == 2)
			fs *= 1.3;
		else if (subtitle_autoscale == 3)
			fs *= 1.4;
		style->FontSize = fs;

		if (ass_color) c1 = strtoll(ass_color, NULL, 16);
		else c1 = 0xFFFF0000;
		if (ass_border_color) c2 = strtoll(ass_border_color, NULL, 16);
		else c2 = 0x00000000;

		style->PrimaryColour = c1;
		style->SecondaryColour = c1;
		style->OutlineColour = c2;
		style->BackColour = 0x00000000;
		style->BorderStyle = 1;
		style->Alignment = 2;
		style->Outline = 2;
		style->MarginL = 10;
		style->MarginR = 10;
		style->MarginV = 5;
		style->ScaleX = 1.;
		style->ScaleY = 1.;
	}

	process_force_style(track);
	return track;
}

static int check_duplicate_plaintext_event(ass_track_t* track)
{
	int i;
	ass_event_t* evt = track->events + track->n_events - 1;

	for (i = 0; i<track->n_events - 1; ++i) // ignoring last event, it is the one we are comparing with
		if (track->events[i].Start == evt->Start &&
		    track->events[i].Duration == evt->Duration &&
		    strcmp(track->events[i].Text, evt->Text) == 0)
			return 1;
	return 0;
}

/**
 * \brief Convert subtitle to ass_event_t for the given track
 * \param ass_track_t track
 * \param sub subtitle to convert
 * \return event id
 * note: assumes that subtitle is _not_ fps-based; caller must manually correct
 *   Start and Duration in other case.
 **/
int ass_process_subtitle(ass_track_t* track, subtitle* sub)
{
        int eid;
        ass_event_t* event;
	int len = 0, j;
	char* p;
	char* end;

	eid = ass_alloc_event(track);
	event = track->events + eid;

	event->Start = sub->start * 10;
	event->Duration = (sub->end - sub->start) * 10;
	event->Style = 0;

	for (j = 0; j < sub->lines; ++j)
		len += sub->text[j] ? strlen(sub->text[j]) : 0;

	len += 2 * sub->lines; // '\N', including the one after the last line
	len += 6; // {\anX}
	len += 1; // '\0'

	event->Text = malloc(len);
	end = event->Text + len;
	p = event->Text;

	if (sub->alignment)
		p += snprintf(p, end - p, "{\\an%d}", sub->alignment);

	for (j = 0; j < sub->lines; ++j)
		p += snprintf(p, end - p, "%s\\N", sub->text[j]);

	if (sub->lines > 0) p-=2; // remove last "\N"
	*p = 0;

	if (check_duplicate_plaintext_event(track)) {
		ass_free_event(track, eid);
		track->n_events--;
		return -1;
	}

	mp_msg(MSGT_ASS, MSGL_V, "plaintext event at %" PRId64 ", +%" PRId64 ": %s  \n",
			(int64_t)event->Start, (int64_t)event->Duration, event->Text);
	
	return eid;
}


/**
 * \brief Convert subdata to ass_track
 * \param subdata subtitles struct from subreader
 * \param fps video framerate
 * \return newly allocated ass_track, filled with subtitles from subdata
 */
ass_track_t* ass_read_subdata(ass_library_t* library, sub_data* subdata, double fps) {
	ass_track_t* track;
	int i;

	track = ass_default_track(library);
	track->name = subdata->filename ? strdup(subdata->filename) : 0;

	for (i = 0; i < subdata->sub_num; ++i) {
		int eid = ass_process_subtitle(track, subdata->subtitles + i);
		if (eid < 0)
			continue;
		if (!subdata->sub_uses_time) {
			track->events[eid].Start *= 100. / fps;
			track->events[eid].Duration *= 100. / fps;
		}
	}
	return track;
}

char *get_path(char *);

void ass_configure(ass_renderer_t* priv, int w, int h, int unscaled) {
	int hinting;
	ass_set_frame_size(priv, w, h);
	ass_set_margins(priv, ass_top_margin, ass_bottom_margin, 0, 0);
	ass_set_use_margins(priv, ass_use_margins);
	ass_set_font_scale(priv, ass_font_scale);
	if (!unscaled && (ass_hinting & 4))
		hinting = 0;
	else
		hinting = ass_hinting & 3;
	ass_set_hinting(priv, hinting);
}

void ass_configure_fonts(ass_renderer_t* priv) {
	char *dir, *path, *family;
	dir = get_path("fonts");
	if (!font_fontconfig && font_name) path = strdup(font_name);
	else path = get_path("subfont.ttf");
	if (font_fontconfig && font_name) family = strdup(font_name);
	else family = 0;

	ass_set_fonts(priv, path, family);

	free(dir);
	free(path);
	free(family);
}

ass_library_t* ass_init(void) {
	ass_library_t* priv;
	char* path = get_path("fonts");
	priv = ass_library_init();
	ass_set_fonts_dir(priv, path);
	ass_set_extract_fonts(priv, extract_embedded_fonts);
	ass_set_style_overrides(priv, ass_force_style_list);
	free(path);
	return priv;
}