view tremor/window.c @ 33218:f0c2a62e3e89

Position windows initially at coordinates given in skin file. So far, the initial positions of the main and subwindow were not the ones specified in the skin file, but fixed defaults.
author ib
date Sat, 23 Apr 2011 08:05:27 +0000
parents e83eef58b30a
children
line wrap: on
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/********************************************************************
 *                                                                  *
 * THIS FILE IS PART OF THE OggVorbis 'TREMOR' CODEC SOURCE CODE.   *
 *                                                                  *
 * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS     *
 * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
 * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING.       *
 *                                                                  *
 * THE OggVorbis 'TREMOR' SOURCE CODE IS (C) COPYRIGHT 1994-2002    *
 * BY THE Xiph.Org FOUNDATION http://www.xiph.org/                  *
 *                                                                  *
 ********************************************************************

 function: window functions

 ********************************************************************/

#include <stdlib.h>
#include <math.h>
#include "os.h"
#include "misc.h"
#include "window.h"
#include "window_lookup.h"

const void *_vorbis_window(int type, int left){

  switch(type){
  case 0:

    switch(left){
    case 32:
      return vwin64;
    case 64:
      return vwin128;
    case 128:
      return vwin256;
    case 256:
      return vwin512;
    case 512:
      return vwin1024;
    case 1024:
      return vwin2048;
    case 2048:
      return vwin4096;
    case 4096:
      return vwin8192;
    default:
      return(0);
    }
    break;
  default:
    return(0);
  }
}

void _vorbis_apply_window(ogg_int32_t *d,const void *window_p[2],
			  long *blocksizes,
			  int lW,int W,int nW){

  LOOKUP_T *window[2]={window_p[0],window_p[1]};
  long n=blocksizes[W];
  long ln=blocksizes[lW];
  long rn=blocksizes[nW];

  long leftbegin=n/4-ln/4;
  long leftend=leftbegin+ln/2;

  long rightbegin=n/2+n/4-rn/4;
  long rightend=rightbegin+rn/2;

  int i,p;

  for(i=0;i<leftbegin;i++)
    d[i]=0;

  for(p=0;i<leftend;i++,p++)
    d[i]=MULT31(d[i],window[lW][p]);

  for(i=rightbegin,p=rn/2-1;i<rightend;i++,p--)
    d[i]=MULT31(d[i],window[nW][p]);

  for(;i<n;i++)
    d[i]=0;
}