Mercurial > mplayer.hg
view osdep/timer-win2.c @ 23236:f0ddd02aec27
iWMMXt-accelerated DCT and motion compensation for ARM processors
Ported to SVN by David Bateman % adb014 A gmail P com % from www.mkezx.org
Originally written for Zaurus port http://atty.skr.jp/zplayer/ by AGAWA Koji
Original thread:
Date: Apr 5, 2007 1:11 AM
Subject: [MPlayer-dev-eng] mkezx patches (Was: mplayer zaurus patches)
author | gpoirier |
---|---|
date | Mon, 07 May 2007 19:11:56 +0000 |
parents | f9755d9c479a |
children | 8df85ad26746 |
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// Precise timer routines for WINDOWS #include <windows.h> #include <mmsystem.h> #include "timer.h" const char *timer_name = "Windows native"; // Returns current time in microseconds unsigned int GetTimer(){ return timeGetTime() * 1000; } // Returns current time in milliseconds unsigned int GetTimerMS(){ return timeGetTime() ; } int usec_sleep(int usec_delay){ // Sleep(0) won't sleep for one clocktick as the unix usleep // instead it will only make the thread ready // it may take some time until it actually starts to run again if(usec_delay<1000)usec_delay=1000; Sleep( usec_delay/1000); return 0; } static DWORD RelativeTime = 0; float GetRelativeTime(){ DWORD t, r; t = GetTimer(); r = t - RelativeTime; RelativeTime = t; return (float) r *0.000001F; } void InitTimer(){ GetRelativeTime(); }