Mercurial > mplayer.hg
view gui/bitmap.h @ 29047:f4f2524c356b
Initialize all structs to 0 before using them.
This is consistent with the remaining code (which uses e.g. calloc) and makes
it easier to extend the structs in the future.
As a side effect it fixes several valgrind errors in hashmap_hash/hashmap_key_compare
caused by padding in the structures, but it is not a correct fix for that issue.
author | reimar |
---|---|
date | Sat, 28 Mar 2009 19:21:34 +0000 |
parents | b0a7b35b78d2 |
children | d971fcdbb787 |
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/* * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef MPLAYER_GUI_BITMAP_H #define MPLAYER_GUI_BITMAP_H typedef struct txSample { unsigned long Width; unsigned long Height; unsigned int BPP; unsigned long ImageSize; char * Image; } txSample; int bpRead( char * fname, txSample * bf ); void Convert32to1( txSample * in,txSample * out,int adaptivlimit ); #endif /* MPLAYER_GUI_BITMAP_H */