view loader/com.h @ 36892:f50427ad9ff6

Internally map item 'potmeter' onto 'hpotmeter'. Former version of the GUI treated a potmeter very similar to a hpotmeter (the Win32 GUI still does so) and lots of skins are solely using potmeters instead of hpotmeters, although this doesn't make sense at all. The current version of the GUI is treating a potmeter differently, but in order to not break old skins, restore the old behaviour. For the X11/GTK GUI, a potmeter is now simply a hpotmeter with button=NULL and (button)width=(button)height=0. For the Win32 GUI (where skins unfortunately are handled a bit differently and things are more complicated) a potmeter is now a hpotmeter without button but (button)width=(widget)width and (button)height=(widget)height. Additionally, print a legacy information, because the item 'potmeter' is obsolete now and oughtn't be used any longer.
author ib
date Mon, 10 Mar 2014 17:32:29 +0000
parents 2211ce940290
children
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/*
 * Modified for use with MPlayer, detailed changelog at
 * http://svn.mplayerhq.hu/mplayer/trunk/
 */

#ifndef MPLAYER_COM_H
#define MPLAYER_COM_H

#include <stdint.h>

#include "config.h"

/**
 * Internal functions and structures for COM emulation code.
 */

#ifndef GUID_TYPE
#define GUID_TYPE
typedef struct
{
    uint32_t f1;
    uint16_t f2;
    uint16_t f3;
    uint8_t  f4[8];
} GUID;
#endif

// use copies of the IIDs to avoid symbol collisions
#define IID_IUnknown MP_IID_IUnknown
#define IID_IClassFactory MP_IID_IClassFactory
extern const GUID IID_IUnknown;
extern const GUID IID_IClassFactory;

typedef long (*GETCLASSOBJECT) (GUID* clsid, const GUID* iid, void** ppv);
int RegisterComClass(const GUID* clsid, GETCLASSOBJECT gcs);
int UnregisterComClass(const GUID* clsid, GETCLASSOBJECT gcs);

#ifndef STDCALL
#define STDCALL __attribute__((__stdcall__))
#endif

struct IUnknown;
struct IClassFactory;
struct IUnknown_vt
{
    long STDCALL (*QueryInterface)(struct IUnknown* this, const GUID* iid, void** ppv);
    long STDCALL (*AddRef)(struct IUnknown* this) ;
    long STDCALL (*Release)(struct IUnknown* this) ;
} ;

typedef struct IUnknown
{
    struct IUnknown_vt* vt;
} IUnknown;

struct IClassFactory_vt
{
    long STDCALL (*QueryInterface)(struct IUnknown* this, const GUID* iid, void** ppv);
    long STDCALL (*AddRef)(struct IUnknown* this) ;
    long STDCALL (*Release)(struct IUnknown* this) ;
    long STDCALL (*CreateInstance)(struct IClassFactory* this, struct IUnknown* pUnkOuter, const GUID* riid, void** ppvObject);
};

struct IClassFactory
{
    struct IClassFactory_vt* vt;
};

#ifdef WIN32_LOADER
long CoCreateInstance(GUID* rclsid, struct IUnknown* pUnkOuter,
 		      long dwClsContext, const GUID* riid, void** ppv);
void* CoTaskMemAlloc(unsigned long cb);
void CoTaskMemFree(void* cb);
#else
long STDCALL CoCreateInstance(GUID* rclsid, struct IUnknown* pUnkOuter,
		      long dwClsContext, const GUID* riid, void** ppv);
void* STDCALL  CoTaskMemAlloc(unsigned long);
void  STDCALL  CoTaskMemFree(void*);
#endif

#endif /* MPLAYER_COM_H */