view libswscale/Makefile @ 29904:f529a2bb299d

Add support for Windows OpenGL rendering onto a device instead of into a window. Has little use except for experimenting - on Windows 9x it could be used to render on monitors that were not managed by Windows, but that feature was removed in newer Windows versions.
author reimar
date Sat, 21 Nov 2009 22:27:40 +0000
parents 0ee386008a40
children 8c479cb29c7a
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include $(SUBDIR)../config.mak

NAME = swscale
FFLIBS = avutil

HEADERS = swscale.h

OBJS = options.o rgb2rgb.o swscale.o yuv2rgb.o

OBJS-$(ARCH_BFIN)          +=  bfin/internal_bfin.o     \
                               bfin/swscale_bfin.o      \
                               bfin/yuv2rgb_bfin.o
OBJS-$(CONFIG_MLIB)        +=  mlib/yuv2rgb_mlib.o
OBJS-$(HAVE_ALTIVEC)       +=  ppc/yuv2rgb_altivec.o
OBJS-$(HAVE_VIS)           +=  sparc/yuv2rgb_vis.o

MMX-OBJS-$(CONFIG_GPL)     +=  x86/yuv2rgb_mmx.o        \

EXAMPLES  = swscale
TESTPROGS = colorspace

DIRS = bfin mlib ppc sparc x86

include $(SUBDIR)../subdir.mak