Mercurial > mplayer.hg
view libswscale/Makefile @ 29904:f529a2bb299d
Add support for Windows OpenGL rendering onto a device instead of into a window.
Has little use except for experimenting - on Windows 9x it could be used to
render on monitors that were not managed by Windows, but that feature was
removed in newer Windows versions.
author | reimar |
---|---|
date | Sat, 21 Nov 2009 22:27:40 +0000 |
parents | 0ee386008a40 |
children | 8c479cb29c7a |
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include $(SUBDIR)../config.mak NAME = swscale FFLIBS = avutil HEADERS = swscale.h OBJS = options.o rgb2rgb.o swscale.o yuv2rgb.o OBJS-$(ARCH_BFIN) += bfin/internal_bfin.o \ bfin/swscale_bfin.o \ bfin/yuv2rgb_bfin.o OBJS-$(CONFIG_MLIB) += mlib/yuv2rgb_mlib.o OBJS-$(HAVE_ALTIVEC) += ppc/yuv2rgb_altivec.o OBJS-$(HAVE_VIS) += sparc/yuv2rgb_vis.o MMX-OBJS-$(CONFIG_GPL) += x86/yuv2rgb_mmx.o \ EXAMPLES = swscale TESTPROGS = colorspace DIRS = bfin mlib ppc sparc x86 include $(SUBDIR)../subdir.mak