view stream/tvi_def.h @ 29904:f529a2bb299d

Add support for Windows OpenGL rendering onto a device instead of into a window. Has little use except for experimenting - on Windows 9x it could be used to render on monitors that were not managed by Windows, but that feature was removed in newer Windows versions.
author reimar
date Sat, 21 Nov 2009 22:27:40 +0000
parents d287e2785570
children ce0122361a39
line wrap: on
line source

#ifndef MPLAYER_TVI_DEF_H
#define MPLAYER_TVI_DEF_H

#include <stdlib.h> /* malloc */
#include <string.h> /* memset */
#include "libmpcodecs/img_format.h"
#include "tv.h"

static int init(priv_t *priv);
static int uninit(priv_t *priv);
static int control(priv_t *priv, int cmd, void *arg);
static int start(priv_t *priv);
static double grab_video_frame(priv_t *priv, char *buffer, int len);
static int get_video_framesize(priv_t *priv);
static double grab_audio_frame(priv_t *priv, char *buffer, int len);
static int get_audio_framesize(priv_t *priv);

static const tvi_functions_t functions =
{
    init,
    uninit,
    control,
    start,
    grab_video_frame,
    get_video_framesize,
    grab_audio_frame,
    get_audio_framesize
};

static tvi_handle_t *new_handle(void)
{
    tvi_handle_t *h = (tvi_handle_t *)malloc(sizeof(tvi_handle_t));

    if (!h)
	return NULL;
    h->priv = (priv_t *)malloc(sizeof(priv_t));
    if (!h->priv)
    {
	free(h);
	return NULL;
    }
    memset(h->priv, 0, sizeof(priv_t));
    h->functions = &functions;
    h->seq = 0;
    h->chanlist = -1;
    h->chanlist_s = NULL;
    h->norm = -1;
    h->channel = -1;
    h->scan = NULL;
    return h;
}

static void free_handle(tvi_handle_t *h)
{
    if (h) {
	if (h->priv)
	    free(h->priv);
	if (h->scan)
	    free(h->scan);
	free(h);
    }
}

/**
 Fills video frame in given buffer with blue color for yv12,i420,uyvy,yuy2.
 Other formats will be filled with 0xC0
*/
static inline void fill_blank_frame(char* buffer,int len,int fmt){
    int i;
    // RGB(0,0,255) <-> YVU(41,110,240)

    switch(fmt){
    case IMGFMT_YV12:
        memset(buffer, 41,4*len/6);       //Y
        memset(buffer+4*len/6, 110,len/6);//V
        memset(buffer+5*len/6, 240,len/6);//U
        break;
    case IMGFMT_I420:
        memset(buffer, 41,4*len/6);       //Y
        memset(buffer+4*len/6, 240,len/6);//U
        memset(buffer+5*len/6, 110,len/6);//V
        break;
    case IMGFMT_UYVY:
        for(i=0;i<len;i+=4){
            buffer[i]=0xFF;
            buffer[i+1]=0;
            buffer[i+2]=0;
            buffer[i+3]=0;
	}
        break;
    case IMGFMT_YUY2:
        for(i=0;i<len;i+=4){
            buffer[i]=0;
            buffer[i+1]=0xFF;
            buffer[i+2]=0;
            buffer[i+3]=0;
	}
        break;
    case IMGFMT_MJPEG:
        /*
	This is compressed format. I don't know yet how to fill such frame with blue color.
	Keeping frame unchanged.
	*/
        break;
    default:
        memset(buffer,0xC0,len);
    }
}

#endif /* MPLAYER_TVI_DEF_H */