view mp3lib/equalizer.c @ 30086:f72ea7a67421

Introduce a sh_common struct that contains the parts in common by the audio, video and sub "stream headers". One reason for this is to help avoid/make more obvious things like members with the same function but different name (extradata vs. codecdata etc.), or members with the same name but different semantics (pts for audio vs. pts for video).
author reimar
date Sun, 27 Dec 2009 14:40:56 +0000
parents 3b5f5d1c5041
children 9fc9d1e788aa
line wrap: on
line source

#include "mpg123.h"

void init_spline(float *x, float *y, int n, float *y2)
{

	int i, k;
	float p, qn, sig, un, *u;
	u = (float *) malloc(n * sizeof (float));

	y2[0] = u[0] = 0.0;

	for (i = 1; i < n - 1; i++)
	{
		sig = ((float) x[i] - x[i - 1]) / ((float) x[i + 1] - x[i - 1]);
		p = sig * y2[i - 1] + 2.0;
		y2[i] = (sig - 1.0) / p;
		u[i] = (((float) y[i + 1] - y[i]) / (x[i + 1] - x[i])) -
			(((float) y[i] - y[i - 1]) / (x[i] - x[i - 1]));
		u[i] = (6.0 * u[i] / (x[i + 1] - x[i - 1]) - sig * u[i - 1]) / p;
	}
	qn = un = 0.0;

	y2[n - 1] = (un - qn * u[n - 2]) / (qn * y2[n - 2] + 1.0);
	for (k = n - 2; k >= 0; k--)
		y2[k] = y2[k] * y2[k + 1] + u[k];
	free(u);
}

float eval_spline(float xa[], float ya[], float y2a[], int n, float x)
{
	int klo, khi, k;
	float h, b, a;

	klo = 0;
	khi = n - 1;
	while (khi - klo > 1)
	{
		k = (khi + klo) >> 1;
		if (xa[k] > x)
			khi = k;
		else
			klo = k;
	}
	h = xa[khi] - xa[klo];
	a = (xa[khi] - x) / h;
	b = (x - xa[klo]) / h;
	return (a * ya[klo] + b * ya[khi] + ((a * a * a - a) * y2a[klo] + (b * b * b - b) * y2a[khi])
		* (h * h) / 6.0);
}

void mpg123_set_eq(int on, float preamp, float *b)
{
	float x[] =
	{0, 1, 2, 3, 4, 5, 6, 7, 8, 9}, yf[10], val, band[10];
	int bands[] =
	{0, 4, 8, 16, 26, 78, 157, 313, 366, 418};
	int i, j;

	mpg123_info->eq_active = on;
	if (mpg123_info->eq_active)
	{
		for (i = 0; i < 10; i++)
		{
			band[i] = b[i] + preamp;
		}

		init_spline(x, band, 10, yf);
		for (i = 0; i < 9; i++)
		{
			for (j = bands[i]; j < bands[i + 1]; j++)
			{
				val = eval_spline(x, band, yf, 10, i + ((float) (j - bands[i]) * (1.0 / (bands[i + 1] - bands[i]))));
				mpg123_info->eq_mul[j] = pow(2, val / 10.0);
			}
		}
		for (i = bands[9]; i < 576; i++)
			mpg123_info->eq_mul[i] = mpg123_info->eq_mul[bands[9] - 1];
	}
}