Mercurial > mplayer.hg
view libmpcodecs/ad_dmo.c @ 19938:f862045246a9
Aggregate multiple small EOSD textures into one large since hundreds of
texture creates are very slow.
Might cause artefacts with scaled OSD since large textures are not cleared each
time.
author | reimar |
---|---|
date | Fri, 22 Sep 2006 20:23:17 +0000 |
parents | 1ba0aff3ed0a |
children | a033e5519802 |
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#include <stdio.h> #include <stdlib.h> #include <unistd.h> #include "config.h" #include "mp_msg.h" #include "help_mp.h" #include "ad_internal.h" static ad_info_t info = { "Win32/DMO decoders", "dmo", "A'rpi", "avifile.sf.net", "" }; LIBAD_EXTERN(dmo) #include "dmo/DMO_AudioDecoder.h" static int init(sh_audio_t *sh) { return 1; } extern int audio_output_channels; static int preinit(sh_audio_t *sh_audio) { DMO_AudioDecoder* ds_adec; int chans=(audio_output_channels==sh_audio->wf->nChannels) ? audio_output_channels : (sh_audio->wf->nChannels>=2 ? 2 : 1); if(!(ds_adec=DMO_AudioDecoder_Open(sh_audio->codec->dll,&sh_audio->codec->guid,sh_audio->wf,chans))) { mp_msg(MSGT_DECAUDIO,MSGL_ERR,MSGTR_MissingDLLcodec,sh_audio->codec->dll); return 0; } sh_audio->i_bps=sh_audio->wf->nAvgBytesPerSec; sh_audio->channels=chans; sh_audio->samplerate=sh_audio->wf->nSamplesPerSec; sh_audio->samplesize=2; sh_audio->audio_in_minsize=4*sh_audio->wf->nBlockAlign; if(sh_audio->audio_in_minsize<8192) sh_audio->audio_in_minsize=8192; sh_audio->audio_out_minsize=4*16384; sh_audio->context = ds_adec; mp_msg(MSGT_DECVIDEO,MSGL_V,"INFO: Win32/DMO audio codec init OK!\n"); return 1; } static void uninit(sh_audio_t *sh) { DMO_AudioDecoder* ds_adec = sh->context; DMO_AudioDecoder_Destroy(ds_adec); } static int control(sh_audio_t *sh_audio,int cmd,void* arg, ...) { int skip; switch(cmd) { case ADCTRL_SKIP_FRAME: skip=sh_audio->wf->nBlockAlign; if(skip<16){ skip=(sh_audio->wf->nAvgBytesPerSec/16)&(~7); if(skip<16) skip=16; } demux_read_data(sh_audio->ds,NULL,skip); return CONTROL_TRUE; } return CONTROL_UNKNOWN; } static int decode_audio(sh_audio_t *sh_audio,unsigned char *buf,int minlen,int maxlen) { DMO_AudioDecoder* ds_adec = sh_audio->context; // int len=-1; int size_in=0; int size_out=0; int srcsize=DMO_AudioDecoder_GetSrcSize(ds_adec, maxlen); mp_msg(MSGT_DECAUDIO,MSGL_DBG3,"DMO says: srcsize=%d (buffsize=%d) out_size=%d\n",srcsize,sh_audio->a_in_buffer_size,maxlen); if(srcsize>sh_audio->a_in_buffer_size) srcsize=sh_audio->a_in_buffer_size; // !!!!!! if(sh_audio->a_in_buffer_len<srcsize){ sh_audio->a_in_buffer_len+= demux_read_data(sh_audio->ds,&sh_audio->a_in_buffer[sh_audio->a_in_buffer_len], srcsize-sh_audio->a_in_buffer_len); } DMO_AudioDecoder_Convert(ds_adec, sh_audio->a_in_buffer,sh_audio->a_in_buffer_len, buf,maxlen, &size_in,&size_out); mp_dbg(MSGT_DECAUDIO,MSGL_DBG2,"DMO: audio %d -> %d converted (in_buf_len=%d of %d) %d\n",size_in,size_out,sh_audio->a_in_buffer_len,sh_audio->a_in_buffer_size,ds_tell_pts(sh_audio->ds)); if(size_in>=sh_audio->a_in_buffer_len){ sh_audio->a_in_buffer_len=0; } else { sh_audio->a_in_buffer_len-=size_in; memmove(sh_audio->a_in_buffer,&sh_audio->a_in_buffer[size_in],sh_audio->a_in_buffer_len); } // len=size_out; return size_out; }