view libmpcodecs/ad_ffmpeg.c @ 19938:f862045246a9

Aggregate multiple small EOSD textures into one large since hundreds of texture creates are very slow. Might cause artefacts with scaled OSD since large textures are not cleared each time.
author reimar
date Fri, 22 Sep 2006 20:23:17 +0000
parents caac2ca98168
children 5d9f47834495
line wrap: on
line source

#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>

#include "config.h"
#include "mp_msg.h"
#include "help_mp.h"

#include "ad_internal.h"

#include "bswap.h"

static ad_info_t info = 
{
	"FFmpeg/libavcodec audio decoders",
	"ffmpeg",
	"Nick Kurshev",
	"ffmpeg.sf.net",
	""
};

LIBAD_EXTERN(ffmpeg)

#define assert(x)

#ifdef USE_LIBAVCODEC_SO
#include <ffmpeg/avcodec.h>
#else
#include "avcodec.h"
#endif

extern int avcodec_inited;

static int preinit(sh_audio_t *sh)
{
  sh->audio_out_minsize=AVCODEC_MAX_AUDIO_FRAME_SIZE;
  return 1;
}

static int init(sh_audio_t *sh_audio)
{
    int x;
    AVCodecContext *lavc_context;
    AVCodec *lavc_codec;

    mp_msg(MSGT_DECAUDIO,MSGL_V,"FFmpeg's libavcodec audio codec\n");
    if(!avcodec_inited){
      avcodec_init();
      avcodec_register_all();
      avcodec_inited=1;
    }
    
    lavc_codec = (AVCodec *)avcodec_find_decoder_by_name(sh_audio->codec->dll);
    if(!lavc_codec){
	mp_msg(MSGT_DECAUDIO,MSGL_ERR,MSGTR_MissingLAVCcodec,sh_audio->codec->dll);
	return 0;
    }
    
    lavc_context = avcodec_alloc_context();
    sh_audio->context=lavc_context;

    if(sh_audio->wf){
	lavc_context->channels = sh_audio->wf->nChannels;
	lavc_context->sample_rate = sh_audio->wf->nSamplesPerSec;
	lavc_context->bit_rate = sh_audio->wf->nAvgBytesPerSec * 8;
	lavc_context->block_align = sh_audio->wf->nBlockAlign;
	lavc_context->bits_per_sample = sh_audio->wf->wBitsPerSample;
    }
    lavc_context->codec_tag = sh_audio->format; //FOURCC
    lavc_context->codec_id = lavc_codec->id; // not sure if required, imho not --A'rpi

    /* alloc extra data */
    if (sh_audio->wf && sh_audio->wf->cbSize > 0) {
        lavc_context->extradata = av_mallocz(sh_audio->wf->cbSize + FF_INPUT_BUFFER_PADDING_SIZE);
        lavc_context->extradata_size = sh_audio->wf->cbSize;
        memcpy(lavc_context->extradata, (char *)sh_audio->wf + sizeof(WAVEFORMATEX), 
               lavc_context->extradata_size);
    }

    // for QDM2
    if (sh_audio->codecdata_len && sh_audio->codecdata && !lavc_context->extradata)
    {
        lavc_context->extradata = av_malloc(sh_audio->codecdata_len);
        lavc_context->extradata_size = sh_audio->codecdata_len;
        memcpy(lavc_context->extradata, (char *)sh_audio->codecdata, 
               lavc_context->extradata_size);	
    }

    /* open it */
    if (avcodec_open(lavc_context, lavc_codec) < 0) {
        mp_msg(MSGT_DECAUDIO,MSGL_ERR, MSGTR_CantOpenCodec);
        return 0;
    }
   mp_msg(MSGT_DECAUDIO,MSGL_V,"INFO: libavcodec init OK!\n");
   
//   printf("\nFOURCC: 0x%X\n",sh_audio->format);
   if(sh_audio->format==0x3343414D){
       // MACE 3:1
       sh_audio->ds->ss_div = 2*3; // 1 samples/packet
       sh_audio->ds->ss_mul = 2*sh_audio->wf->nChannels; // 1 byte*ch/packet
   } else
   if(sh_audio->format==0x3643414D){
       // MACE 6:1
       sh_audio->ds->ss_div = 2*6; // 1 samples/packet
       sh_audio->ds->ss_mul = 2*sh_audio->wf->nChannels; // 1 byte*ch/packet
   }

   // Decode at least 1 byte:  (to get header filled)
   x=decode_audio(sh_audio,sh_audio->a_buffer,1,sh_audio->a_buffer_size);
   if(x>0) sh_audio->a_buffer_len=x;

  sh_audio->channels=lavc_context->channels;
  sh_audio->samplerate=lavc_context->sample_rate;
  sh_audio->i_bps=lavc_context->bit_rate/8;
  if(sh_audio->wf){
      // If the decoder uses the wrong number of channels all is lost anyway.
      // sh_audio->channels=sh_audio->wf->nChannels;
      sh_audio->samplerate=sh_audio->wf->nSamplesPerSec;
      sh_audio->i_bps=sh_audio->wf->nAvgBytesPerSec;
  }
  sh_audio->samplesize=2;
  return 1;
}

static void uninit(sh_audio_t *sh)
{
    AVCodecContext *lavc_context = sh->context;

    if (avcodec_close(lavc_context) < 0)
	mp_msg(MSGT_DECVIDEO, MSGL_ERR, MSGTR_CantCloseCodec);
    av_freep(&lavc_context->extradata);
    av_freep(&lavc_context);
}

static int control(sh_audio_t *sh,int cmd,void* arg, ...)
{
    AVCodecContext *lavc_context = sh->context;
    switch(cmd){
    case ADCTRL_RESYNC_STREAM:
        avcodec_flush_buffers(lavc_context);
    return CONTROL_TRUE;
    }
    return CONTROL_UNKNOWN;
}

static int decode_audio(sh_audio_t *sh_audio,unsigned char *buf,int minlen,int maxlen)
{
    unsigned char *start=NULL;
    int y,len=-1;
    while(len<minlen){
	int len2=0;
	double pts;
	int x=ds_get_packet_pts(sh_audio->ds,&start, &pts);
	if(x<=0) break; // error
	if (pts != MP_NOPTS_VALUE) {
	    sh_audio->pts = pts;
	    sh_audio->pts_bytes = 0;
	}
	y=avcodec_decode_audio(sh_audio->context,(int16_t*)buf,&len2,start,x);
//printf("return:%d samples_out:%d bitstream_in:%d sample_sum:%d\n", y, len2, x, len); fflush(stdout);
	if(y<0){ mp_msg(MSGT_DECAUDIO,MSGL_V,"lavc_audio: error\n");break; }
	if(y<x) sh_audio->ds->buffer_pos+=y-x;  // put back data (HACK!)
	if(len2>0){
	  //len=len2;break;
	  if(len<0) len=len2; else len+=len2;
	  buf+=len2;
	  sh_audio->pts_bytes += len2;
	}
        mp_dbg(MSGT_DECAUDIO,MSGL_DBG2,"Decoded %d -> %d  \n",y,len2);
    }
  return len;
}