view libmpcodecs/ad_libdv.c @ 19938:f862045246a9

Aggregate multiple small EOSD textures into one large since hundreds of texture creates are very slow. Might cause artefacts with scaled OSD since large textures are not cleared each time.
author reimar
date Fri, 22 Sep 2006 20:23:17 +0000
parents a1807995e2ab
children 4faee1254928
line wrap: on
line source

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#include <unistd.h>
#include <math.h>

#include "config.h"
#include "mp_msg.h"
#include "help_mp.h"

#include "img_format.h"

#include <libdv/dv.h>
#include <libdv/dv_types.h>

#include "stream.h"
#include "demuxer.h"
#include "stheader.h"

#include "ad_internal.h"

static ad_info_t info =
{
	"Raw DV Audio Decoder",
	"libdv",
	"Alexander Neundorf <neundorf@kde.org>",
	"http://libdv.sf.net",
	""
};

LIBAD_EXTERN(libdv)

// defined in vd_libdv.c:
dv_decoder_t*  init_global_rawdv_decoder();

static int preinit(sh_audio_t *sh_audio)
{
  sh_audio->audio_out_minsize=4*DV_AUDIO_MAX_SAMPLES*2;
  return 1;
}

static int16_t *audioBuffers[4]={NULL,NULL,NULL,NULL};

static int init(sh_audio_t *sh)
{
  int i;
  WAVEFORMATEX *h=sh->wf;

  if(!h) return 0;
   
  sh->i_bps=h->nAvgBytesPerSec;
  sh->channels=h->nChannels;
  sh->samplerate=h->nSamplesPerSec;
  sh->samplesize=(h->wBitsPerSample+7)/8;

  sh->context=init_global_rawdv_decoder();

  for (i=0; i < 4; i++)
    audioBuffers[i] = malloc(2*DV_AUDIO_MAX_SAMPLES);

  return 1;
}

static void uninit(sh_audio_t *sh_audio)
{
  int i;
  for (i=0; i < 4; i++)
    free(audioBuffers[i]);
}

static int control(sh_audio_t *sh,int cmd,void* arg, ...)
{
    // TODO!!!
  return CONTROL_UNKNOWN;
}

static int decode_audio(sh_audio_t *audio, unsigned char *buf, int minlen, int maxlen)
{
   int len=0;
   dv_decoder_t* decoder=audio->context;  //global_rawdv_decoder;
   unsigned char* dv_audio_frame=NULL;
   int xx=ds_get_packet(audio->ds,&dv_audio_frame);
   if(xx<=0 || !dv_audio_frame) return 0; // EOF?

   dv_parse_header(decoder, dv_audio_frame);
   
   if(xx!=decoder->frame_size)
       mp_msg(MSGT_GLOBAL,MSGL_WARN,MSGTR_MPCODECS_AudioFramesizeDiffers,
           xx, decoder->frame_size);

   if (dv_decode_full_audio(decoder, dv_audio_frame,(int16_t**) audioBuffers))
   {
      /* Interleave the audio into a single buffer */
      int i=0;
      int16_t *bufP=(int16_t*)buf;
      
//      printf("samples=%d/%d  chans=%d  mem=%d  \n",decoder->audio->samples_this_frame,DV_AUDIO_MAX_SAMPLES,
//          decoder->audio->num_channels, decoder->audio->samples_this_frame*decoder->audio->num_channels*2);

//   return (44100/30)*4;

      for (i=0; i < decoder->audio->samples_this_frame; i++)
      {
         int ch;
         for (ch=0; ch < decoder->audio->num_channels; ch++)
            bufP[len++] = audioBuffers[ch][i];
      }
   }
   return len*2;
}