view libmpcodecs/ad_mp3lib.c @ 19938:f862045246a9

Aggregate multiple small EOSD textures into one large since hundreds of texture creates are very slow. Might cause artefacts with scaled OSD since large textures are not cleared each time.
author reimar
date Fri, 22 Sep 2006 20:23:17 +0000
parents a1807995e2ab
children e7c989f7a7c9
line wrap: on
line source

#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>

#include "config.h"

#include "ad_internal.h"

static ad_info_t info = 
{
	"MPEG layer-2, layer-3",
	"mp3lib",
	"Nick Kurshev",
	"mpg123",
	"Optimized to MMX/SSE/3Dnow!"
};

LIBAD_EXTERN(mp3lib)

#include "mp3lib/mp3.h"

extern int fakemono;

static sh_audio_t* dec_audio_sh=NULL;

// MP3 decoder buffer callback:
int mplayer_audio_read(char *buf,int size){
  return demux_read_data(dec_audio_sh->ds,buf,size);
}

static int preinit(sh_audio_t *sh)
{
  sh->audio_out_minsize=32*36*2*2; //4608;
  return 1;
}

static int init(sh_audio_t *sh)
{
  // MPEG Audio:
  dec_audio_sh=sh; // save sh_audio for the callback:
//  MP3_Init(fakemono,mplayer_accel,&mplayer_audio_read); // TODO!!!
#ifdef USE_FAKE_MONO
  MP3_Init(fakemono);
#else
  MP3_Init();
#endif
  MP3_samplerate=MP3_channels=0;
  sh->a_buffer_len=MP3_DecodeFrame(sh->a_buffer,-1);
  if(!sh->a_buffer_len) return 0; // unsupported layer/format
  sh->channels=2; // hack
  sh->samplesize=2;
  sh->samplerate=MP3_samplerate;
  sh->i_bps=MP3_bitrate*(1000/8);
  MP3_PrintHeader();
  return 1;
}

static void uninit(sh_audio_t *sh)
{
}

static int control(sh_audio_t *sh,int cmd,void* arg, ...)
{
    switch(cmd)
    {
      case ADCTRL_RESYNC_STREAM:
          MP3_DecodeFrame(NULL,-2); // resync
          MP3_DecodeFrame(NULL,-2); // resync
          MP3_DecodeFrame(NULL,-2); // resync
	  return CONTROL_TRUE;
      case ADCTRL_SKIP_FRAME:
	  MP3_DecodeFrame(NULL,-2); // skip MPEG frame
	  return CONTROL_TRUE;
    }
  return CONTROL_UNKNOWN;
}

static int decode_audio(sh_audio_t *sh_audio,unsigned char *buf,int minlen,int maxlen)
{
   return MP3_DecodeFrame(buf,-1);
}