Mercurial > mplayer.hg
view libmpcodecs/ae_lame.h @ 19938:f862045246a9
Aggregate multiple small EOSD textures into one large since hundreds of
texture creates are very slow.
Might cause artefacts with scaled OSD since large textures are not cleared each
time.
author | reimar |
---|---|
date | Fri, 22 Sep 2006 20:23:17 +0000 |
parents | 507ed764f0ef |
children | 3f0d00abc073 |
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#ifndef __AE_MP3LAME_H_ #define __AE_MP3LAME_H_ #include "ae.h" int mpae_init_lame(audio_encoder_t *encoder); #endif