view libmpcodecs/ae_twolame.h @ 19938:f862045246a9

Aggregate multiple small EOSD textures into one large since hundreds of texture creates are very slow. Might cause artefacts with scaled OSD since large textures are not cleared each time.
author reimar
date Fri, 22 Sep 2006 20:23:17 +0000
parents af245d15f502
children 3baf6a2283da
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#ifndef MPAE_TWOLAME_H
#define MPAE_TWOLAME_H

#include "ae.h"
#include <twolame.h>

typedef struct {
	twolame_options *twolame_ctx;
	int vbr;
} mpae_twolame_ctx;

int mpae_init_twolame(audio_encoder_t *encoder);

#endif