Mercurial > mplayer.hg
view osdep/swab.c @ 19938:f862045246a9
Aggregate multiple small EOSD textures into one large since hundreds of
texture creates are very slow.
Might cause artefacts with scaled OSD since large textures are not cleared each
time.
author | reimar |
---|---|
date | Fri, 22 Sep 2006 20:23:17 +0000 |
parents | 08cac43f1e38 |
children | a9a7d6d85020 |
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#include "config.h" #ifndef HAVE_SWAB /* system has no swab. emulate via bswap */ #include "bswap.h" #include <unistd.h> void swab(const void *from, void *to, ssize_t n) { const int16_t *in = (int16_t*)from; int16_t *out = (int16_t*)to; int i; n /= 2; for (i = 0 ; i < n; i++) { out[i] = bswap_16(in[i]); } } #endif