view stream/stream_null.c @ 19938:f862045246a9

Aggregate multiple small EOSD textures into one large since hundreds of texture creates are very slow. Might cause artefacts with scaled OSD since large textures are not cleared each time.
author reimar
date Fri, 22 Sep 2006 20:23:17 +0000
parents ab8d6b6deb63
children c1d17bd6683c
line wrap: on
line source


#include "config.h"

#include <stdlib.h>
#include <string.h>

#include "stream.h"

static int open_s(stream_t *stream,int mode, void* opts, int* file_format) {
  stream->type = STREAMTYPE_DUMMY;

  return 1;
}


stream_info_t stream_info_null = {
  "Null stream",
  "null",
  "Albeu",
  "",
  open_s,
  { "null", NULL },
  NULL,
  0 // Urls are an option string
};