view version.sh @ 34748:f86e300072f0

Small fixes to make it easier to compiler for OpenGL ES without linking against libGL (which is not used for GL ES).
author reimar
date Sat, 31 Mar 2012 21:03:45 +0000
parents 6f190a6ae713
children 093745dec9f5
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#!/bin/sh

test "$1" && extra="-$1"

# releases extract the version number from the VERSION file
version=$(cat VERSION 2> /dev/null)

if test -z $version ; then
# Extract revision number from file used by daily tarball snapshots
# or from the places different Subversion versions have it.
svn_revision=$(cat snapshot_version 2> /dev/null)
test $svn_revision || svn_revision=$(LC_ALL=C svn info 2> /dev/null | grep Revision | cut -d' ' -f2)
test $svn_revision || svn_revision=$(grep revision .svn/entries 2>/dev/null | cut -d '"' -f2)
test $svn_revision || svn_revision=$(sed -n -e '/^dir$/{n;p;q;}' .svn/entries 2>/dev/null)
test $svn_revision && svn_revision=SVN-r$svn_revision
test $svn_revision || svn_revision=UNKNOWN
version=$svn_revision
fi

NEW_REVISION="#define VERSION \"${version}${extra}\""
OLD_REVISION=$(head -n 1 version.h 2> /dev/null)
TITLE='#define MP_TITLE "%s "VERSION" (C) 2000-2012 MPlayer Team\n"'

# Update version.h only on revision changes to avoid spurious rebuilds
if test "$NEW_REVISION" != "$OLD_REVISION"; then
    cat <<EOF > version.h
$NEW_REVISION
$TITLE
EOF
fi