Mercurial > mplayer.hg
view libmpeg2/Makefile @ 16461:f93eaa5ad64d
Use GL_CLAMP_TO_EDGE instead of GL_CLAMP to avoid border texels being sampled.
This avoids some ugly effects when vo_gl2 uses multiple textures.
(Note to self: read the specs instead of just copying the old code!).
author | reimar |
---|---|
date | Mon, 12 Sep 2005 15:15:28 +0000 |
parents | 540512f82d0d |
children | ce1ba8fd57e7 |
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LIBNAME = libmpeg2.a include ../config.mak SRCS = alloc.c cpu_accel.c cpu_state.c decode.c header.c idct.c motion_comp.c slice.c OBJS = $(SRCS:.c=.o) INCLUDE = -I. -I../libvo -I.. $(EXTRA_INC) CFLAGS = $(OPTFLAGS) $(INCLUDE) -DMPG12PLAY ifeq ($(TARGET_ARCH_X86),yes) SRCS += idct_mmx.c motion_comp_mmx.c endif ifeq ($(TARGET_ARCH_X86_64),yes) SRCS += idct_mmx.c motion_comp_mmx.c endif ifeq ($(TARGET_ALTIVEC),yes) SRCS += motion_comp_altivec.c idct_altivec.c endif ifeq ($(TARGET_VIS),yes) SRCS += motion_comp_vis.c endif ifeq ($(TARGET_ARCH_ALPHA),yes) SRCS += idct_alpha.c motion_comp_alpha.c endif .SUFFIXES: .c .o # .PHONY: all clean .c.o: $(CC) -c $(CFLAGS) -o $@ $< $(LIBNAME): $(OBJS) $(AR) r $(LIBNAME) $(OBJS) $(RANLIB) $(LIBNAME) all: $(LIBNAME) clean: rm -f *.o *.a *~ distclean: rm -f Makefile.bak *.o *.a *~ .depend dep: depend depend: $(CC) -MM $(CFLAGS) $(SRCS) 1>.depend # # include dependency files if they exist # ifneq ($(wildcard .depend),) include .depend endif