view loader/loader_objfix.sh @ 16461:f93eaa5ad64d

Use GL_CLAMP_TO_EDGE instead of GL_CLAMP to avoid border texels being sampled. This avoids some ugly effects when vo_gl2 uses multiple textures. (Note to self: read the specs instead of just copying the old code!).
author reimar
date Mon, 12 Sep 2005 15:15:28 +0000
parents 1c9a9a1f89ed
children
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#!/bin/sh
# This script fixes up symbol mangling in GNU as code of stubs.s.
# This file is licensed under the GPL, more info at http://www.fsf.org/
if ! [ 'file stubs.o | grep ELF ' ] ; then
for i in "export_names" \
       "printf" \
       "exp_EH_prolog" \
       "unk_exp1"
do
echo "fixing: $i=_$i"
objcopy --redefine-sym "$i=_$i" stubs.o
done
fi