Mercurial > mplayer.hg
view spudec.h @ 6855:fb56a6c15dca
fix silly shorthand that could cause trouble porting
author | rfelker |
---|---|
date | Wed, 31 Jul 2002 05:23:09 +0000 |
parents | f33d4ab7a6b2 |
children | 60a473935d7d |
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#ifndef _MPLAYER_SPUDEC_H #define _MPLAYER_SPUDEC_H void spudec_heartbeat(void *this, unsigned int pts100); void spudec_assemble(void *this, unsigned char *packet, unsigned int len, unsigned int pts100); void spudec_draw(void *this, void (*draw_alpha)(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride)); void spudec_draw_scaled(void *this, unsigned int dxs, unsigned int dys, void (*draw_alpha)(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride)); void spudec_update_palette(void *this, unsigned int *palette); void *spudec_new_scaled(unsigned int *palette, unsigned int frame_width, unsigned int frame_height); void *spudec_new_scaled_vobsub(unsigned int *palette, unsigned int *cuspal, unsigned int custom, unsigned int frame_width, unsigned int frame_height); void *spudec_new(unsigned int *palette); void spudec_free(void *this); void spudec_reset(void *this); // called after seek int spudec_visible(void *this); // check if spu is visible void spudec_set_font_factor(void * this, double factor); // sets the equivalent to ffactor void spudec_set_hw_spu(void *this, vo_functions_t *hw_spu); int spudec_changed(void *this); #endif