view libass/ass_render.h @ 35923:fc2fd624ecc0

Move headers only required for the MGA code below MGA ifdef. This allows compiling the tool on systems that do not support MGA.
author diego
date Tue, 19 Mar 2013 16:50:27 +0000
parents 49fc594fda43
children c3aaaf17c721
line wrap: on
line source

/*
 * Copyright (C) 2006 Evgeniy Stepanov <eugeni.stepanov@gmail.com>
 * Copyright (C) 2009 Grigori Goronzy <greg@geekmind.org>
 *
 * This file is part of libass.
 *
 * Permission to use, copy, modify, and distribute this software for any
 * purpose with or without fee is hereby granted, provided that the above
 * copyright notice and this permission notice appear in all copies.
 *
 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 */

#ifndef LIBASS_RENDER_H
#define LIBASS_RENDER_H

#include <inttypes.h>
#include <ft2build.h>
#include FT_FREETYPE_H
#include FT_STROKER_H
#include FT_GLYPH_H
#include FT_SYNTHESIS_H

// XXX: fix the inclusion mess so we can avoid doing this here
typedef struct ass_shaper ASS_Shaper;

#include "ass.h"
#include "ass_font.h"
#include "ass_bitmap.h"
#include "ass_cache.h"
#include "ass_utils.h"
#include "ass_fontconfig.h"
#include "ass_library.h"
#include "ass_drawing.h"

#define GLYPH_CACHE_MAX 1000
#define BITMAP_CACHE_MAX_SIZE 30 * 1048576

#define PARSED_FADE (1<<0)
#define PARSED_A    (1<<1)

typedef struct {
    double xMin;
    double xMax;
    double yMin;
    double yMax;
} DBBox;

typedef struct {
    double x;
    double y;
} DVector;

typedef struct free_list {
    void *object;
    struct free_list *next;
} FreeList;

typedef struct {
    int frame_width;
    int frame_height;
    double font_size_coeff;     // font size multiplier
    double line_spacing;        // additional line spacing (in frame pixels)
    double line_position;       // vertical position for subtitles, 0-100 (0 = no change)
    int top_margin;             // height of top margin. Everything except toptitles is shifted down by top_margin.
    int bottom_margin;          // height of bottom margin. (frame_height - top_margin - bottom_margin) is original video height.
    int left_margin;
    int right_margin;
    int use_margins;            // 0 - place all subtitles inside original frame
    // 1 - use margins for placing toptitles and subtitles
    double aspect;              // frame aspect ratio, d_width / d_height.
    double storage_aspect;      // pixel ratio of the source image
    ASS_Hinting hinting;
    ASS_ShapingLevel shaper;

    char *default_font;
    char *default_family;
} ASS_Settings;

// a rendered event
typedef struct {
    ASS_Image *imgs;
    int top, height, left, width;
    int detect_collisions;
    int shift_direction;
    ASS_Event *event;
} EventImages;

typedef enum {
    EF_NONE = 0,
    EF_KARAOKE,
    EF_KARAOKE_KF,
    EF_KARAOKE_KO
} Effect;

// describes a glyph
// GlyphInfo and TextInfo are used for text centering and word-wrapping operations
typedef struct glyph_info {
    unsigned symbol;
    unsigned skip;              // skip glyph when layouting text
    ASS_Font *font;
    int face_index;
    int glyph_index;
    double font_size;
    ASS_Drawing *drawing;
    FT_Outline *outline;
    FT_Outline *border;
    Bitmap *bm;                 // glyph bitmap
    Bitmap *bm_o;               // outline bitmap
    Bitmap *bm_s;               // shadow bitmap
    FT_BBox bbox;
    FT_Vector pos;
    FT_Vector offset;
    char linebreak;             // the first (leading) glyph of some line ?
    uint32_t c[4];              // colors
    FT_Vector advance;          // 26.6
    FT_Vector cluster_advance;
    Effect effect_type;
    int effect_timing;          // time duration of current karaoke word
    // after process_karaoke_effects: distance in pixels from the glyph origin.
    // part of the glyph to the left of it is displayed in a different color.
    int effect_skip_timing;     // delay after the end of last karaoke word
    int asc, desc;              // font max ascender and descender
    int be;                     // blur edges
    double blur;                // gaussian blur
    double shadow_x;
    double shadow_y;
    double frx, fry, frz;       // rotation
    double fax, fay;            // text shearing
    double scale_x, scale_y;
    int border_style;
    double border_x, border_y;
    double hspacing;
    unsigned italic;
    unsigned bold;
    int flags;

    int bm_run_id;
    int shape_run_id;

    BitmapHashKey hash_key;

    // next glyph in this cluster
    struct glyph_info *next;
} GlyphInfo;

typedef struct {
    double asc, desc;
    int offset, len;
} LineInfo;

typedef struct {
    GlyphInfo *glyphs;
    int length;
    LineInfo *lines;
    int n_lines;
    double height;
    int max_glyphs;
    int max_lines;
} TextInfo;

// Renderer state.
// Values like current font face, color, screen position, clipping and so on are stored here.
typedef struct {
    ASS_Event *event;
    ASS_Style *style;
    int parsed_tags;

    ASS_Font *font;
    double font_size;
    int flags;                  // decoration flags (underline/strike-through)

    FT_Stroker stroker;
    int stroker_radius;         // last stroker radius, for caching stroker objects
    int alignment;              // alignment overrides go here; if zero, style value will be used
    double frx, fry, frz;
    double fax, fay;            // text shearing
    enum {
        EVENT_NORMAL,           // "normal" top-, sub- or mid- title
        EVENT_POSITIONED,       // happens after pos(,), margins are ignored
        EVENT_HSCROLL,          // "Banner" transition effect, text_width is unlimited
        EVENT_VSCROLL           // "Scroll up", "Scroll down" transition effects
    } evt_type;
    double pos_x, pos_y;        // position
    double org_x, org_y;        // origin
    char have_origin;           // origin is explicitly defined; if 0, get_base_point() is used
    double scale_x, scale_y;
    double hspacing;            // distance between letters, in pixels
    int border_style;
    double border_x;            // outline width
    double border_y;
    uint32_t c[4];              // colors(Primary, Secondary, so on) in RGBA
    int clip_x0, clip_y0, clip_x1, clip_y1;
    char clip_mode;             // 1 = iclip
    char detect_collisions;
    uint32_t fade;              // alpha from \fad
    char be;                    // blur edges
    double blur;                // gaussian blur
    double shadow_x;
    double shadow_y;
    int drawing_mode;           // not implemented; when != 0 text is discarded, except for style override tags
    ASS_Drawing *drawing;       // current drawing
    ASS_Drawing *clip_drawing;  // clip vector
    int clip_drawing_mode;      // 0 = regular clip, 1 = inverse clip

    Effect effect_type;
    int effect_timing;
    int effect_skip_timing;

    // bitmap run id (used for final bitmap rendering)
    int bm_run_id;

    enum {
        SCROLL_LR,              // left-to-right
        SCROLL_RL,
        SCROLL_TB,              // top-to-bottom
        SCROLL_BT
    } scroll_direction;         // for EVENT_HSCROLL, EVENT_VSCROLL
    int scroll_shift;

    // face properties
    char *family;
    unsigned bold;
    unsigned italic;
    int treat_family_as_pattern;
    int wrap_style;
    int font_encoding;
} RenderContext;

typedef struct {
    Cache *font_cache;
    Cache *outline_cache;
    Cache *bitmap_cache;
    Cache *composite_cache;
    size_t glyph_max;
    size_t bitmap_max_size;
} CacheStore;

struct ass_renderer {
    ASS_Library *library;
    FT_Library ftlibrary;
    FCInstance *fontconfig_priv;
    ASS_Settings settings;
    int render_id;
    ASS_SynthPriv *synth_priv;
    ASS_Shaper *shaper;

    ASS_Image *images_root;     // rendering result is stored here
    ASS_Image *prev_images_root;
    int cache_cleared;

    EventImages *eimg;          // temporary buffer for sorting rendered events
    int eimg_size;              // allocated buffer size

    // frame-global data
    int width, height;          // screen dimensions
    int orig_height;            // frame height ( = screen height - margins )
    int orig_width;             // frame width ( = screen width - margins )
    int orig_height_nocrop;     // frame height ( = screen height - margins + cropheight)
    int orig_width_nocrop;      // frame width ( = screen width - margins + cropwidth)
    ASS_Track *track;
    long long time;             // frame's timestamp, ms
    double font_scale;
    double font_scale_x;        // x scale applied to all glyphs to preserve text aspect ratio
    double border_scale;

    RenderContext state;
    TextInfo text_info;
    CacheStore cache;

    FreeList *free_head;
    FreeList *free_tail;
};

typedef struct render_priv {
    int top, height, left, width;
    int render_id;
} RenderPriv;

typedef struct {
    int x0;
    int y0;
    int x1;
    int y1;
} Rect;

typedef struct {
    int a, b;                   // top and height
    int ha, hb;                 // left and width
} Segment;

void reset_render_context(ASS_Renderer *render_priv, ASS_Style *style);
void ass_free_images(ASS_Image *img);

// XXX: this is actually in ass.c, includes should be fixed later on
void ass_lazy_track_init(ASS_Library *lib, ASS_Track *track);

#endif /* LIBASS_RENDER_H */