Mercurial > mplayer.hg
view libaf/window.c @ 34325:fc74085e2487
Fix bug in Win32 GUI introduced in r34403.
When selecting a file to open in the open dialog, the open dialog just
reappears.
handlemsg() passes unknown messages (such as evDropFile) to the gui's
playercontrol function (guiSetEvent()). We cannot replace the
handlemsg(hWnd, evDropFile) call by handlemsg(hWnd, evLoadPlay), because
evLoadPlay is known in handlemsg() and has a different meaning there. So
we directly call gui->playercontrol(evLoadPlay) instead where evDropFile
and evLoadPlay have the same meaning.
Reported by Stephen Sheldon, sfsheldo gmail com.
author | ib |
---|---|
date | Thu, 08 Dec 2011 19:41:28 +0000 |
parents | 32725ca88fed |
children |
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/* * Copyright (C) 2001 Anders Johansson ajh@atri.curtin.edu.au * * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ /* Calculates a number of window functions. The following window functions are currently implemented: Boxcar, Triang, Hanning, Hamming, Blackman, Flattop and Kaiser. In the function call n is the number of filter taps and w the buffer in which the filter coefficients will be stored. */ #include <math.h> #include "dsp.h" /* // Boxcar // // n window length // w buffer for the window parameters */ void af_window_boxcar(int n, FLOAT_TYPE* w) { int i; // Calculate window coefficients for (i=0 ; i<n ; i++) w[i] = 1.0; } /* // Triang a.k.a Bartlett // // | (N-1)| // 2 * |k - -----| // | 2 | // w = 1.0 - --------------- // N+1 // n window length // w buffer for the window parameters */ void af_window_triang(int n, FLOAT_TYPE* w) { FLOAT_TYPE k1 = (FLOAT_TYPE)(n & 1); FLOAT_TYPE k2 = 1/((FLOAT_TYPE)n + k1); int end = (n + 1) >> 1; int i; // Calculate window coefficients for (i=0 ; i<end ; i++) w[i] = w[n-i-1] = (2.0*((FLOAT_TYPE)(i+1))-(1.0-k1))*k2; } /* // Hanning // 2*pi*k // w = 0.5 - 0.5*cos(------), where 0 < k <= N // N+1 // n window length // w buffer for the window parameters */ void af_window_hanning(int n, FLOAT_TYPE* w) { int i; FLOAT_TYPE k = 2*M_PI/((FLOAT_TYPE)(n+1)); // 2*pi/(N+1) // Calculate window coefficients for (i=0; i<n; i++) *w++ = 0.5*(1.0 - cos(k*(FLOAT_TYPE)(i+1))); } /* // Hamming // 2*pi*k // w(k) = 0.54 - 0.46*cos(------), where 0 <= k < N // N-1 // // n window length // w buffer for the window parameters */ void af_window_hamming(int n,FLOAT_TYPE* w) { int i; FLOAT_TYPE k = 2*M_PI/((FLOAT_TYPE)(n-1)); // 2*pi/(N-1) // Calculate window coefficients for (i=0; i<n; i++) *w++ = 0.54 - 0.46*cos(k*(FLOAT_TYPE)i); } /* // Blackman // 2*pi*k 4*pi*k // w(k) = 0.42 - 0.5*cos(------) + 0.08*cos(------), where 0 <= k < N // N-1 N-1 // // n window length // w buffer for the window parameters */ void af_window_blackman(int n,FLOAT_TYPE* w) { int i; FLOAT_TYPE k1 = 2*M_PI/((FLOAT_TYPE)(n-1)); // 2*pi/(N-1) FLOAT_TYPE k2 = 2*k1; // 4*pi/(N-1) // Calculate window coefficients for (i=0; i<n; i++) *w++ = 0.42 - 0.50*cos(k1*(FLOAT_TYPE)i) + 0.08*cos(k2*(FLOAT_TYPE)i); } /* // Flattop // 2*pi*k 4*pi*k // w(k) = 0.2810638602 - 0.5208971735*cos(------) + 0.1980389663*cos(------), where 0 <= k < N // N-1 N-1 // // n window length // w buffer for the window parameters */ void af_window_flattop(int n,FLOAT_TYPE* w) { int i; FLOAT_TYPE k1 = 2*M_PI/((FLOAT_TYPE)(n-1)); // 2*pi/(N-1) FLOAT_TYPE k2 = 2*k1; // 4*pi/(N-1) // Calculate window coefficients for (i=0; i<n; i++) *w++ = 0.2810638602 - 0.5208971735*cos(k1*(FLOAT_TYPE)i) + 0.1980389663*cos(k2*(FLOAT_TYPE)i); } /* Computes the 0th order modified Bessel function of the first kind. // (Needed to compute Kaiser window) // // y = sum( (x/(2*n))^2 ) // n */ #define BIZ_EPSILON 1E-21 // Max error acceptable static FLOAT_TYPE besselizero(FLOAT_TYPE x) { FLOAT_TYPE temp; FLOAT_TYPE sum = 1.0; FLOAT_TYPE u = 1.0; FLOAT_TYPE halfx = x/2.0; int n = 1; do { temp = halfx/(FLOAT_TYPE)n; u *=temp * temp; sum += u; n++; } while (u >= BIZ_EPSILON * sum); return sum; } /* // Kaiser // // n window length // w buffer for the window parameters // b beta parameter of Kaiser window, Beta >= 1 // // Beta trades the rejection of the low pass filter against the // transition width from passband to stop band. Larger Beta means a // slower transition and greater stop band rejection. See Rabiner and // Gold (Theory and Application of DSP) under Kaiser windows for more // about Beta. The following table from Rabiner and Gold gives some // feel for the effect of Beta: // // All ripples in dB, width of transition band = D*N where N = window // length // // BETA D PB RIP SB RIP // 2.120 1.50 +-0.27 -30 // 3.384 2.23 0.0864 -40 // 4.538 2.93 0.0274 -50 // 5.658 3.62 0.00868 -60 // 6.764 4.32 0.00275 -70 // 7.865 5.0 0.000868 -80 // 8.960 5.7 0.000275 -90 // 10.056 6.4 0.000087 -100 */ void af_window_kaiser(int n, FLOAT_TYPE* w, FLOAT_TYPE b) { FLOAT_TYPE tmp; FLOAT_TYPE k1 = 1.0/besselizero(b); int k2 = 1 - (n & 1); int end = (n + 1) >> 1; int i; // Calculate window coefficients for (i=0 ; i<end ; i++){ tmp = (FLOAT_TYPE)(2*i + k2) / ((FLOAT_TYPE)n - 1.0); w[end-(1&(!k2))+i] = w[end-1-i] = k1 * besselizero(b*sqrt(1.0 - tmp*tmp)); } }