view libmpcodecs/ad_dshow.c @ 29507:fc8416cffdcd

Use a buffer of about half a second, instead of sizing it to have a constant number of frames. This improves the behaviour at very small or large sample rates, and gets rid of lots of obsolete code.
author cladisch
date Mon, 24 Aug 2009 07:32:25 +0000
parents 0f1b5b68af32
children bbb6ebec87a0
line wrap: on
line source

#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>

#include "config.h"
#include "mp_msg.h"
#include "help_mp.h"

#include "ad_internal.h"

static ad_info_t info =
{
	"Win32/DirectShow decoders",
	"dshow",
	"Nick Kurshev",
	"avifile.sf.net",
	""
};

LIBAD_EXTERN(dshow)

#include "loader/dshow/DS_AudioDecoder.h"

static int init(sh_audio_t *sh)
{
  return 1;
}

static int preinit(sh_audio_t *sh_audio)
{
  DS_AudioDecoder* ds_adec;
  if(!(ds_adec=DS_AudioDecoder_Open(sh_audio->codec->dll,&sh_audio->codec->guid,sh_audio->wf)))
  {
    mp_msg(MSGT_DECAUDIO,MSGL_ERR,MSGTR_MissingDLLcodec,sh_audio->codec->dll);
    return 0;
  }
    sh_audio->i_bps=sh_audio->wf->nAvgBytesPerSec;
    sh_audio->channels=sh_audio->wf->nChannels;
    sh_audio->samplerate=sh_audio->wf->nSamplesPerSec;
    sh_audio->samplesize=2;
    sh_audio->audio_in_minsize=2*sh_audio->wf->nBlockAlign;
    if(sh_audio->audio_in_minsize<8192) sh_audio->audio_in_minsize=8192;
    sh_audio->audio_out_minsize=16384;
    sh_audio->context = ds_adec;
  mp_msg(MSGT_DECVIDEO,MSGL_V,"INFO: Win32/DShow audio codec init OK!\n");
  return 1;
}

static void uninit(sh_audio_t *sh)
{
    DS_AudioDecoder* ds_adec = sh->context;
    DS_AudioDecoder_Destroy(ds_adec);
}

static int control(sh_audio_t *sh_audio,int cmd,void* arg, ...)
{
  int skip;
    switch(cmd)
    {
      case ADCTRL_SKIP_FRAME:
		    skip=sh_audio->wf->nBlockAlign;
		    if(skip<16){
		      skip=(sh_audio->wf->nAvgBytesPerSec/16)&(~7);
		      if(skip<16) skip=16;
		    }
		    demux_read_data(sh_audio->ds,NULL,skip);
	  return CONTROL_TRUE;
    }
  return CONTROL_UNKNOWN;
}

static int decode_audio(sh_audio_t *sh_audio,unsigned char *buf,int minlen,int maxlen)
{
	DS_AudioDecoder* ds_adec = sh_audio->context;
//	int len=-1;
        int size_in=0;
        int size_out=0;
        int srcsize=DS_AudioDecoder_GetSrcSize(ds_adec, maxlen);
        mp_msg(MSGT_DECAUDIO,MSGL_DBG3,"DShow says: srcsize=%d  (buffsize=%d)  out_size=%d\n",srcsize,sh_audio->a_in_buffer_size,maxlen);
        if(srcsize>sh_audio->a_in_buffer_size) srcsize=sh_audio->a_in_buffer_size; // !!!!!!
        if(sh_audio->a_in_buffer_len<srcsize){
          sh_audio->a_in_buffer_len+=
            demux_read_data(sh_audio->ds,&sh_audio->a_in_buffer[sh_audio->a_in_buffer_len],
            srcsize-sh_audio->a_in_buffer_len);
        }
        DS_AudioDecoder_Convert(ds_adec, sh_audio->a_in_buffer,sh_audio->a_in_buffer_len,
            buf,maxlen, &size_in,&size_out);
        mp_dbg(MSGT_DECAUDIO,MSGL_DBG2,"DShow: audio %d -> %d converted  (in_buf_len=%d of %d)  %d\n",size_in,size_out,sh_audio->a_in_buffer_len,sh_audio->a_in_buffer_size,ds_tell_pts(sh_audio->ds));
        if(size_in>=sh_audio->a_in_buffer_len){
          sh_audio->a_in_buffer_len=0;
        } else {
          sh_audio->a_in_buffer_len-=size_in;
          memcpy(sh_audio->a_in_buffer,&sh_audio->a_in_buffer[size_in],sh_audio->a_in_buffer_len);
        }
//        len=size_out;
  return size_out;
}